Fire (chips)
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This article is about a chip from Kingdom Hearts Re:coded. You may be looking for the spell or the element. |
Fire +1 (ファイア+1 Faia +1 ), Fire +2 (ファイア+2 Faia +2 ), Fire +3 (ファイア+3 Faia +3 ), and Fire +4 (ファイア+4 Faia +4 ) are a series of stat chips that appear in Kingdom Hearts Re:coded. When installed into the Stat Matrix, they increase the damage Data-Sora deals with Fire-elemental attacks by a percentage equal to the number stated in the chip's name. When installed between two active CPUs, their effects are doubled.
Obtainment[edit]
Kingdom Hearts Re:coded[edit]
Treasures[edit]
- Fire +1: Prize Blox in Hollow Bastion Part II: Sector B (0.2%).
- Fire +2: Prize Blox in Olympus Coliseum: Sector A (0.2%).
Drops[edit]
- Fire +1: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[3])
- Fire +2: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[4])
- Fire +3: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[5])
- Fire +4: Invisible (0.05%, Critical Mode[1]), Angel Star (0.03%, Critical Mode[2]), Eliminator (0.2%, Beginner Mode[6])
Other methods[edit]
- Fire +1: Can be redeemed from Traverse Town: Sector F for 29000 SP, can be redeemed from Wonderland: Sector A for 400 SP, can be redeemed from Agrabah: Sector B for 800 SP.
- Fire +2: Can be redeemed from Agrabah: Sector C for 400 SP, can be redeemed from Hollow Bastion Part I: Sector B for 51000 SP[7]
- Fire +3: Can be redeemed from Agrabah: Sector D for 31000 SP.
- Fire +4: Can be redeemed from Hollow Bastion Part II: Sector B for 3000 SP, can be redeemed from the Avatar Sector for 30000 SP starting after clearing Floor 60[8]
Notes and references[edit]
- ^ a b c d The Invisible drops a random stat chip 0.05% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ a b c d The Angel Star drops a random stat chip 0.03% of the time if the difficulty is set to Critical Mode. The dropped chip may be any chip, excluding a Level Up, a Trophy Chip, a Blank Chip or a Lucky Strike.
- ^ The dropped chip has a 100% chance of being Fire +1 between Level 1-29, 50% between Level 30-59, and 30% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +2 between Level 1-29, 30% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +3 between Level 1-29, 20% between Level 30-59, and 25% between Level 60-99.
- ^ The dropped chip has a 0% chance of being Fire +4 between Level 1-59, and 20% between Level 60-99.
- ^ An unlimited amount of Fire +2 chips can be redeemed.
- ^ An unlimited amount of Fire +4 chips can be redeemed.