Nano Arms (ナノアームズ Nano Āmuzu?) is a Formchange in Kingdom Hearts III. It allows the user to transform the Keyblade into a variety of nano weapons.

Design

Nano Arms transforms the Keyblade into a nano-bladed broadsword with twin blades sticking out from the sides. It can then transform further into a variety of black-shaded nano weapons, which resemble the Clock Drill, Blizzard Claws, Hyper Hammer, Storm Flag, and Twin Yo-Yos Formchanges.

Mechanics

In Kingdom Hearts III, Nano Arms is the Formchange of the Nano Gear Keyblade, associated with Blitz Form. It has a base duration of 30 seconds and a maximum combo length of 6. Its basic attacks are identical to Sora's basic attacks, but its Nano Transform ability allows it to mimic attacks from various other Formchanges. Its first and second ground combo finishers respectively mimic Blizzard Claws' Winding Strike and Hyper Hammer's Ground Wallop, while its first and second air combo finishers respectively mimic Clock Drill's Dire Drill and Twin Yo-Yos' Backspin. The third ground and air combo finishers are the same, in which Sora forms a nano fist and fires it forwards. Its air-to-ground attack imitates Hyper Hammer's Flying Clobber, its ground-to-air attack copies Storm Flag, and its gap closer mimics Twin Yo-Yos' Anchor Shot.

The Finish command has Sora leap into a portal before generating several other portals around himself and firing streams of nano out of them.

Abilities

Form Actions
Attack Attribute Power
Multiplier
Form
Value
Reaction
Value
Revenge
Value
Guard? Repel LV Status
Effect
Keyblade Transformation Attack (キーブレード変形演出中の攻撃
Kīburēdo Henkei Enshū-naka no Kougeki
?)
(shockwave)   Neutral 0.5 0 1 0 O

(hoverboard)   Physical 1 0 1 0 O
Downward Ground Swing (地上振り下ろし
Chijō Furi Oroshi
?)
  Physical 0.6 6 0 1 X 1 
First ground combo.
Ground Thrust (地上突き
Chijō Tsuki
?)
  Physical 0.8 7 0 1 X 1 
Second ground combo.
Right Ground Swing (地上右振り
Chijō Migi Furi
?)
  Physical 0.8 7 0 1 X 1 
Third ground combo.
Downward Aerial Swing (空中振り下ろし
Kūchū Furi Oroshi
?)
  Physical 0.6 6 0 1 X 1 
First aerial combo.
Upward Aerial Swing (空中振り上げ
Kūchū Furiage
?)
  Physical 0.8 7 0 1 X 1 
Second aerial combo.
Rightward Aerial Swing (空中右振り
Kūchū Migi Furi
?)
  Physical 0.8 7 0 1 X 1 
Third aerial combo.
Spinning Claw Rush (クローきりもみ突進
Kurō Kiri Momi Tosshin
?)
  Physical 0.75(x4) 6(x4) 1(x4) 0.25(x4) O
Fourth ground combo.
Downward Hammer Swing (ハンマー振り下ろし
Hanmā Furi Oroshi
?)
  Physical 2 8 1 0.25 O
Fifth ground combo.
Rocket Fist   Physical 0.5+1 4+8 1+1 0.2+0.25 O
Morph the Nano Arms into a giant fist and send foes reeling. (Combo finisher)
Downward Hammer Swing (ハンマー振り下ろし
Hanmā Furi Oroshi
?)
  Physical 2 8 1 0.25 O
Fifth ground combo.
Yo-Yo Forward Throw (ヨーヨー前方投げ
Yōyō Zenpō Nage
?)
  Physical 0.5[+1] 4[+8] 1[+1] 0.4[+0.5] O
Used when the target is at mid-to-long range.
Rising Leftward Spinning Flag Swing (フラッグ上昇左回転振り
Furaggu Jōshō Hidari Kaiten Furi
?)
  Physical 1(x2) 8(x2) 1(x2) 0.5(x2) O
Used when the target is above you.
Spinning Drill Rush (ドリルきりもみ突進
Doriru Kiri Momi Tosshin
?)
  Physical 0.2(x6)+0.4 1(x6)+3 1(x7) 0.05(x6)+0.15 O
Fourth aerial combo.
Yo-Yo Vertical Spinning Swing (ヨーヨー縦回転振り
Yōyō Tate Kaiten Furi
?)
  Physical 0.3(x6)+0.4+0.4 2(x6)+3+3 1(x8) 0.2(x6)+0.3+0.3 O
Fifth aerial combo.
Swooping Hammer Swing (ハンマー意降下振り
Hanmāi Kōka Furi
?)
  Physical 0.5+1 4+8 1+1 0.4+0.5 O
Used when above the target.
Nano Counter   Neutral 1.5 8 5 0 O
Press   after a successful block to send surrounding foes flying. (Reprisal)
Offensive Dodge   Physical 0.75 6 5 0.5 X
Deal damage to enemies while performing evasive maneuvers.
Finish (フィニッシュ
Finisshu
?)
  Physical 0.3(x14)+1.5 0 1(x14)+5 0 O
Hides in a dimensional gate that appears overhead and repeatedly lunges out with block pillars.

Learning Nano Arms

Kingdom Hearts III

  • The Nano Gear has Nano Arms as its Formchange.