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Faith

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Revision as of 13:54, 7 August 2021 by 102.182.230.106 (talk) (→‎Mechanics: Corrected description of Holy to be more accurate in 358/2 days.)
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"Light!"
—Sora using Faith.
In Kingdom Hearts II, Faith is a singular column that explodes at the base and sends enemies flying.

Faith (ホーリー Hōrī?, lit. "Holy"), sometimes localized as "Holy" or "Pearl", is a technique introduced in Kingdom Hearts Chain of Memories. It typically allows the user to attack foes with one or more pillars of light.

Mechanics

In Re:Chain of Memories, Holy looks identical to its iteration in Kingdom Hearts II. If no enemies are nearby, the beam of light centers on the caster.

In Kingdom Hearts Chain of Memories, Holy is a Magic Sleight. In Chain of Memories, it summons a large pillar of light beneath a single target that launches them and any other enemy in its range into the air, dealing heavy damage. In Re:Chain of Memories, it summons a pillar of light around the user, then summons three more sequentially beneath targeted enemies. The pillars have a wide radius, and can damage several enemies at once if they are close together. Its card combination is:

Mega-Ether (card).png + Megalixir (card).png + Potion (card).png

In Kingdom Hearts II, Faith is a Reaction Command usable when Sora is escorting Queen Minnie. When used, Queen Minnie summons a large pillar of light under her and Sora, damaging and knocking away nearby Heartless. King Mickey also has a variation of Holy called Pearl in which he shoots a ball of light at the opponent. He uses Pearl during battles when Sora is defeated.

File:Holy KHD.gif
Holy and its Final Limit in 358/2 Days.

In Kingdom Hearts 358/2 Days, Holy is the King's Limit Break. It allows him to summon pillars of light that can be charged with A to become stronger and thicker, eventually creating one huge beam and three thinner ones to surround it. The Final Limit allows him to charge his attack into a large flurry of pillars, with two rings of light orbs that fly outwards from the center.

Faith
In Birth by Sleep, Faith sends a circle of light pillars outwards to harm enemies.

In Kingdom Hearts Birth by Sleep, Faith is an Ultimate magic command exclusive to Ventus that summons pillars of light in a circle around the user, then expels them outwards to damage enemies and restore the user's health. It takes up two slots in the Command Deck, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 20%.

In Re:coded, Faith looks similar to Kingdom Hearts II's version, however the beams are thinner and less visuals are featured.

In Kingdom Hearts Re:coded, Faith is a Simple Type Finish command used by Data-Sora. Sora spins in a circle while suspended in the air, his Keyblade hovering beside him before he grabs it, raises it skyward and summons pillars of light that hit targeted enemies repeatedly.

In Dream Drop Distance, Faith remains much the same as in Birth by Sleep, but the pillars of light takes moments to gather on the ground before activating.

In Kingdom Hearts 3D: Dream Drop Distance, Faith is both a magic command exclusive to Sora and an evolved command for certain Spirits in Flick Rush.

The magic command allows the user to summon a circle of light pillars that spin outwards, dealing light damage. It also restores a small amount of HP as a Cure-based technique, and can therefore be enhanced by equipping Cure Boost. Faith uses two slots in the Command Deck and has a reload time of 40 seconds. It grants +4 to Magic and +30 to Light Resistance when attached to a Dream Eater recipe.

The evolved command deals damage and restores a small amount of HP to the entire party.[?]

Dream Eater Battle
I II III IV
Flowbermeow
Electricorn
Aura Lion
File:Holy KHX.gif
Holy as seen in Kingdom Hearts χ.

In Kingdom Hearts χ, Faith and Faith+ are card techniques that are exclusive to SR+ cards and hit the enemy twelve times.

In Kingdom Hearts Union χ, Faith is a special attack that targets all enemies. It costs 3 special attack gauges to perform. It inflicts more damage the more Lux collected in that stage.

Special attack Rarity Base •• ••• •••• ••••• Hits
Faith +5 6★ x2.58 - 3.56 x2.64 - 3.62 x2.70 - 3.68 x2.76 - 3.74 x2.82 - 3.80 x2.88 - 3.86 2

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In Kingdom Hearts III, Holy is an ability used by King Mickey. It costs 10 MP to perform, deals Neutral damage and has a 50% chance to stun enemies for 10 seconds. Like Mickey's Pearl attack in Kingdom Hearts II, Holy takes the form of a ball of light that homes in on enemies.

Learning Faith

Kingdom Hearts Chain of Memories

  • Sora can learn Holy after reaching level 42.

Kingdom Hearts Re: Chain of Memories

  • Sora can learn Holy after reaching level 47.

Kingdom Hearts II

Kingdom Hearts 358/2 Days

Kingdom Hearts Birth By Sleep

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

  • Sora and Riku can purchase Faith from the Aura Lion Ability Link for 10 Link Points.
  • Sora and Riku can purchase Faith from the Flowbermeow Ability Link for 300 Link Points.
  • Flowbermeow learns Faith at Level 40.
  • Electricorn learns Faith at Level 37.
  • Aura Lion learns Faith at Level 45.
  • Tama Sheep can use Faith as its evolved command.
  • Kooma Panda can use Faith as its evolved command.
  • Pegaslick can use Faith as its evolved command.
  • Halbird can use Faith as its evolved command.
  • Flowbermeow can use Faith as its evolved command.
  • Aura Lion can use Faith as its evolved command.

Kingdom Hearts χ [chi]

  • Player can use Holy with a SR+ King Mickey card, No. 90.

Kingdom Hearts Union χ

Kingdom Hearts III

  • King Mickey can use Holy.

Recipes

Kingdom Hearts Birth by Sleep

Faith is a Ultimate-class Magic Command that can be melded through one recipe, listed in the Giga Magic Recipe.

Other appearances

Kingdom Hearts 3D: Dream Drop Distance

Minnie casts Faith to free herself from Pete's grasp.

Minnie uses the Faith ability to escape from Pete's clutches after he is momentarily distracted by one of Lea's chakrams.

Origin

Holy is a recurring spell in the Final Fantasy series. In most games, Holy has the distinction of being the only White Magic spell to be used offensively. Its divine power is most effective against both dark-aligned and undead creatures.

See also