Kingdom Hearts HD 1.5 ReMIX
Kingdom Hearts HD 2.5 ReMIX
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Kingdom Hearts HD 1.5 + 2.5 ReMIX

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Kingdom Hearts HD 1.5 + 2.5 ReMIX
Kingdom Hearts HD 1.5 + 2.5 ReMIX Logo KH.png
キングダム ハーツ HD1.5 + 2.5 リミックス
Kingudamu Hātsu HD 1.5 + 2.5 Rimikkusu
Developer(s) Square Enix
Publisher(s) Square Enix
Release date(s) Playstation 4:
Japan March 9, 2017
United States/Canada March 28, 2017
Europe March 31, 2017
Australia March 31, 2017
Xbox One:
Japan February 18, 2020
United States/Canada February 18, 2020
Europe February 18, 2020
Australia February 18, 2020
Genre Action role-playing game
Game modes Single player
Ratings CERO: A
ESRB: E10+
PEGI: 12
Platform(s) PlayStation 4
Xbox One

Kingdom Hearts HD 1.5 + 2.5 ReMIX, stylized as Kingdom Hearts HD I.5 + II.5 ReMIX, is a compilation game comprised of Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX for the PlayStation 4 and Xbox One.

It includes:

It was later re-released in North America as part of a combo pack known as Kingdom Hearts The Story So Far alongside Kingdom Hearts HD 2.8 Final Chapter Prologue.

Features

  • All titles from the original HD re-releases are present on a single disc.[1]
  • All six titles run at 60 frames per second.[2]
  • A new redesigned main menu to fit all six titles, as well as credits for both 1.5 ReMIX and 2.5 ReMIX, individually and extras.[3]
  • Subtitles have been reduced in size to accommodate larger resolutions.[4]
  • Changes on how certain PSN trophies are obtained to make things easier,[5][citation needed] though none of the trophies earned in the PS3 version transfer over to this game as the trophies from the PS4 releases are presented separately on the PSN trophy list. Additionally the trophies for both of the HD Cinematic versions of Kingdom Hearts 358/2 Days and Kingdom Hearts Re:coded have been removed from the PS4 version.[6][citation needed]
  • A number of cards in Re:Chain of Memories have been updated with new images.[citation needed]
  • The load times have been improved which has also removed the load time glitch that was previously in Kingdom Hearts HD 2.5 ReMIX for the Drive Forms in Kingdom Hearts II Final Mix or the D-Links in Kingdom Hearts Birth by Sleep Final Mix.
  • The wallpaper designs for the PlayStation system's main menu are retained for the PS4 version by completing each game. However, unlike with the games in Kingdom Hearts HD 2.8 Final Chapter Prologue, as these wallpapers were originally designed for the PS3 system, the images do not switch when the player moves from the lower menu to the upper menu. Instead, the outer coloring slightly changes by brightening or darkening as long as the player stays in the upper area of the PS4's main menu.
  • Following the 1.03 patch update, two new free DLC were introduced in the PlayStation Store. These are a new Theater Mode for Kingdom Hearts Final Mix and extending the cutscene for Day 357 in the HD version of Kingdom Hearts 358/2 Days to include Roxas fighting against Xion's Final Form.[7][8]
  • In Kingdom Hearts Final Mix, Donald and Goofy no longer attack the Pink Agaricus if the player presses Triangle while in its presence, making it much easier for Sora to land 100 hits on it. This change was necessary to fix the problem created by the original HD 1.5 ReMIX, wherein by changing Sora's special attacks to be bound to Reaction Commands, or Triangle, it would also inadvertently call his party members for help with the same input. As a result, Sora's teammates would attack the Pink Agaricus if he attempted to use special attacks such as Ragnarok against it, making it extremely difficult to achieve 100 hits.[9]
  • In the Xbox One release, a cutscene skip is added to the opening of Kingdom Hearts Final Mix, allowing for faster play through the game if you're a speedrunner. It's also digital-only, as the people porting it added the DLCs from the PS4 release to the source code of the port, making it over 50GB in size and, thus, unable to be fit on a normal Blu-Ray disc.
  • A few glitches in the Xbox port appear, such as the "triangle" button in Kingdom Hearts II Final Mix appearing on-screen in the prompt for reaction commands and under the "Y" button PNG in the command menu (notably, there's a mod for the PSX emulator for the original release of the game that replaced the PS2 buttons on the HUD with their Xbox 360 controller equivalents and transformed the "triangle" prompt into a "Y" prompt), as well as the fruit in the Fruitball minigame accidentally being spiked downward rather than forwards like in the PS4 port.

Notes and references

External links