Kingdom Hearts III

Double Form

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Double Form
Japanese ダブルフォーム Sora Double Sprite KHIII.png
Rōmaji Daburu Fōmu

Keyblades Oathkeeper, Oblivion

Double Form is a Form in Kingdom Hearts III. It allows Sora to dual-wield Oathkeeper and Oblivion, gaining access to attacks of light and darkness, and is triggered by Oathkeeper and Oblivion. Both Keyblades' Formchanges are nominally different: Double Form OKP (ダブルフォームY Daburu Fōmu Y?, lit. "Double Form Y") for Oathkeeper, and Double Form OBV (ダブルフォームS Daburu Fōmu S?, lit. "Double Form S") for Oblivion.

Design

Double Form resembles a fusion of Light Form and Dark Form, with Light Form on Sora's right side and Dark Form on his left. Sora has a stance similar to Roxas's while idle, although instead of holding Oblivion in his right hand and Oathkeeper in his left, he does the opposite.

A heart symbol is visible on Sora's sleeves and hood; on the hood, the heart is half in black on Sora's left side, and half outlined in silver on his right side. While the coat largely resembles Light Form, the left sleeve is black. The pants are black on the left and grey on the right, with grey back pockets; white kanji are imprinted on the front of each pant leg, with the kanji for "darkness" (闇) on the left side and the kanji for "light" (光) on the right side. The shoes are a fusion of Light Form and Dark Form's, with white collars, black toe boxes and heels outlined in white, and grey vamps and quarters.

Mechanics

FC Sprite Double Form KHIII.png

Double Form is the second Formchange of the Oathkeeper and Oblivion Keyblades, following Light Form and Dark Form respectively. Its fighting style is very similar to Roxas's fighting style.

The Finish command has Sora raise Oathkeeper and Oblivion skyward before changing the background to a sky at dawn. He generates a giant sigil beneath him before generating pillars of light to ravage the enemy.

Abilities

Actions
Ability Description
Aerial Sweep Launch a horizontal spinning attack toward a target high above.
Spinning Strike Launch a vertical spinning attack toward a target down below.
Launching Thrust While performing a combo, press Circle to launch enemies into the air.
Combo Master Continue combos even if your swings miss the enemy.
Guardbreaker Prevent your weapon from being deflected.
Dark Syphon Recover MP when you take dark damage. Stack the ability to increase its effect.
Hidden Potential Gain additional Strength and Magic when battling powerful foes.
Form Actions
Ability Description
Double Blast Unleash a forward shockwave to send enemies flying. Your magic stat determines damage. (Combo finisher)
Equilibrium Burst Call forth both the light and darkness to attack the enemy. Your magic stat determines damage. (Combo finisher)
Flash Charge A sweeping strike followed by a devastating thrust. Your magic stat determines damage. (Combo finisher)
Mirage Thrust Pierce the enemy with light and darkness. Your magic stat determines damage. (Combo finisher)
Dual Guard Press Square to guard against attacks from all directions.
Dual Smasher Press X after a successful block to counter with crossed Keyblades. (Reprisal ability)
Sonic Dodge While grounded, tilt Left Stick and press Square to roll in that direction and evade attacks.
Ultimate Finish Unlock your Keyblade’s full potential and perform a powerful move.

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