Kingdom Hearts III

Double Form

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Jump to navigationJump to search
Oh no! The water! I'm in big trouble if I don't fetch it!
Fantasia Mickey B 6★ KHUX.png
This article requires cleanup or improvement.

Please help out by editing this page. Please see the Manual of Style and editing help before getting started.

Issues: add strategy, fix images

Double Form
Japanese ダブルフォーム Sora Double Sprite KHIII.png
Rōmaji Daburu Fōmu

Keyblades Oathkeeper, Oblivion

Double Form is a Form in Kingdom Hearts III. It allows Sora to dual-wield Oathkeeper and Oblivion, gaining access to attacks of light and darkness. Double Form OKP (ダブルフォームY Daburu Fōmu Y?, lit. "Double Form Y") is the second Formchange of Oathkeeper, while Double Form OBV (ダブルフォームS Daburu Fōmu S?, lit. "Double Form S") is the second Formchange of Oblivion.

Design

Double Form resembles a fusion of Light Form and Dark Form, with Light Form on Sora's right side and Dark Form on his left. A heart symbol is visible on Sora's sleeves and hood. Sora has a stance similar to Roxas's while idle, although instead of holding Oblivion in his right hand and Oathkeeper in his left, he does the opposite.

Mechanics

The fighting style of Double Form is very similar to Roxas's fighting style.

Abilities

Actions
Ability Description
Aerial Sweep Launch a horizontal spinning attack toward a target high above.
Spinning Strike Launch a vertical spinning attack toward a target down below.
Launching Thrust While performing a combo, press Circle to launch enemies into the air.
Combo Master Continue combos even if your swings miss the enemy.
Guardbreaker Prevent your weapon from being deflected.
Dark Syphon Recover MP when you take dark damage. Stack the ability to increase its effect.
Hidden Potential Gain additional Strength and Magic when battling powerful foes.
Form Actions
Ability Description
Double Blast Unleash a forward shockwave to send enemies flying. Your magic stat determines damage. (Combo finisher)
Equilibrium Burst Call forth both the light and darkness to attack the enemy. Your magic stat determines damage. (Combo finisher)
Flash Charge A sweeping strike followed by a devastating thrust. Your magic stat determines damage. (Combo finisher)
Mirage Thrust Pierce the enemy with light and darkness. Your magic stat determines damage. (Combo finisher)
Dual Guard Press Square to guard against attacks from all directions.
Dual Smasher Press X after a successful block to counter with crossed Keyblades. (Reprisal ability)
Sonic Dodge While grounded, tilt Left Stick and press Square to roll in that direction and evade attacks.
Ultimate Finish Unlock your Keyblade’s full potential and perform a powerful move.

Template:Section-stub