Abilities (KH)

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Abilities are special skills that can be learned through the use of AP. They teach Sora and his allies various Spells, special attacks, and other useful strengths. They also appear in Kingdom Hearts II. Sleights are similar in nature, and appear in Kingdom Hearts: Chain of Memories.

Unique abilities

Ability AP Description Obtained
Dodge Roll (ドッジロール Dojji Rōru?) 1 Dive and roll to evade attack by pressing the Square button. Sora[1]
Guard (リフレクトガード Rifurekuto Gādo?,
lit. "Reflect Guard")
2 Guard against an enemy attack by pressing the Square button. Sora (LV 9[2]/15[3]/24[4][5]/33[6]/36[7])
Counterattack (カウンター Kauntā?,
lit. "Counter")
2 Strike back after parrying an enemy blow. Successful counterattacks restore MP. Sora (LV 15[5]/18[4]/21[7]/24[2]/45[3]/57[6])
Combo Plus (コンボプラス Konbo Purasu?) 1 Extends ground combo attack by one step. Equip more to extend it further. Sora
Air Combo Plus (エアコンボプラス Ea Konbo Purasu?) 1 Extends aerial combo attack by one step. Equip more to extend it further. Sora (LV 27[2]/24[6]/57[7]/60[4]/72[5]/93[3]), Sora (LV 45[6]/75[2][4]/78[7]/96[5]/99[3])
Rocket (グーフィーロケット Gūfī Roketto?,
lit. "Goofy Rocket")
1 Leap at an airborne enemy and attack with shield. [Special attack. Cost: 1 MP.] Goofy (LV 9)
Charge (グーフィーアタック Gūfī Atakku?,
lit. "Goofy Attack")
2 Charge and knock out an enemy with shield. [Special attack. Cost: 1 MP.] Goofy (LV 15)
Tornado (グーフィートルネド Gūfī Torunedo?,
lit. "Goofy Tornado")
2 Whirl after an enemy, using shield to attack. [Special attack. Cost: 1 MP.] Goofy (LV 21)
MP Gift (MPギフト MP Gifuto?) 3 Give up MP to give 3 MP to a friend. [Support skill. Cost: 1 MP.] Goofy (LV 30[KH I]/42[KH I FM])
Evolution[KH I FM] (エボリューション Eboryūshon?) 3 Goofy (LV 30)
Raging Boar (ストーミングボア Sutōmingu Boar?,
lit. "Storming Boar")
2 Thrash surrounding enemies with spear, blowing them out of the way. [Special attack. Cost: 1 MP.] Tarzan
Asp's Bite (レイジングアスプ Reijingu Asupu?,
lit. "Raging Asp")
2 Knock out an enemy with a powerful blow. [Special attack. Cost: 1 MP.] Tarzan
Healing Herb (大自然のいやし Daishizen no Iyashi?,
lit. "Nature's Healing")
3 Recharge HP with an energizing herb. [Defense skill. Cost: 1 MP.] Tarzan
Wind Armor (大気の守り Taiki no Mamori?,
lit. "Atmospheric Defense")
3 Protect yourself with a cloak of air. [Defense skill. Cost: 1 MP.] Tarzan
Crescent (クレセントムーン Kuresento Mūn?,
lit. "Crescent Moon")
2 Jump straight up to attack enemies overhead. [Special attack. Cost: 1 MP.] Aladdin
Sandstorm (ストームリーパー Sutōmu Rīpā?,
lit. "Storm Reaper")
2 Strike at enemies while charging through them. [Special attack. Cost: 1 MP.] Aladdin
Applause! (アプローズプリーズ Apurōzu Purīzu?,
lit. "Applause, Please")
1 Upstage foes with this dramatic, long-range sliding attack. [Special attack. Cost: 1 MP.] Jack Skellington
Blazing Fury (怒りに燃える火炎 Ikari ni Moeru Kaen?,
lit. "Blaze Burning with Fury")
2 Blast enemies with scorching fire. [Special attack. Cost: Little MP.] Jack Skellington
Icy Terror (恐怖につかまる吹雪 Kyoufu ni Koutetsuku Fubuki?,
lit. "Blizzard Freezing with Terror")
2 Freeze enemies with a bone-chilling blizzard. [Special attack. Cost: Little MP.] Jack Skellington
Bolts of Sorrow (悲しみのつづく雷 Kanashimi ni Furueru Ikazuchi?,
lit. "Thunder Shaking with Sorrow")
3 Call lightning down to shock enemies. [Special attack. Cost: 1 MP.] Jack Skellington
Ghostly Scream (自らにつぶされし魂 Mizukara ni Tsubusareshi Kon?,
lit. "Spirits Crushing the Self")
3 Summon dark spheres to crush enemies. [Special attack. Cost: 1 MP.] Jack Skellington
Spiral Wave (スパイラルウェイブ Supairaru Weibu?) 1 Charge at a target with a spinning attack. [Special attack. Cost: 1 MP.] Ariel
Thunder Potion (サンダーポーション Sandā Pōshon?) 3 Use potions packed with Thunder power. [Special attack. Cost: 1 MP.] Ariel
Cure Potion (キュアポーション Kyua Pōshon?) 3 Use potions packed with Cure effect. [Defense skill. Cost: 1 MP.] Ariel
Aero Potion (エアロポーション Earo Pōshon?) 3 Use potions packed with Aero power. [Defense skill. Cost: 1 MP.] Ariel
Hummingbird (スラストラッシュ Surasuto Rasshu?,
lit. "Thrust Rush")
2 Dart in to rain countless blows upon the enemy. [Special attack. Cost: 1 MP.] Peter Pan
Time-Out (ストップモーション Sutoppu Mōshon?,
lit. "Stop-Motion")
4 Freeze time for enemies, halting their movement. [Special attack. Cost: 2 MP.] Peter Pan
Storm's Eye (ウインドフィールド Wuindo Fīrudo?,
lit. "Wind Field")
3 Wrap yourself in a protective whirlwind. [Defense skill. Cost: 2 MP.] Peter Pan
Ferocious Lunge (フェロシアスランジ Feroshiasu Ranji?) 2 Lunge at an enemy from a distance. [Special attack. Cost: 1 MP.] Beast
Furious Bellow (フュリアスベロウ Feriasu Berou?) 3 Knock out surrounding enemies with a raging bellow. [Special attack. Cost: 1 MP.] Beast

Common abilities

Ability AP Description Obtained
Critical Plus (クリティカルアップ Kuritikaru Appu?,
lit. "Critical Up")
3 Increases odds of dealing critical damage. Equip more to boost effect. Sora (LV 21[4]/48[2][3]/51[7]/84[5]/96[6]), Sora (LV 69[4][7]/75[3]/78[2]/99[5]/100[6]), Sora (LV 90[KH I]), Tarzan, Aladdin, Peter Pan, Beast
Vortex (ヴォルテックス Vorutekkusu?) 1 Close the distance to nearby enemies with this powerful spinning attack. Sora (LV 12[2]/45[7]/57[4][5]/78[3]/84[6])
Aerial Sweep (エリアルスイープ Eriaru Suīpu?) 2 Leap at an airborne enemy and strike a mighty blow. Sora (LV 27[4]/30[2]36[6]/60[7][5]/84[3])
Blitz (ファイナルブレイク Fainaru Bureiku?,
lit. "Final Break")
3 Strike enemies ahead of you with a powerful finishing combo. Sora (LV 18[2]/33[7][5]/60[3]/63[4]/78[6])
Scan (ライブラ Raibura?,
lit. "Libra")
1 View an enemy's HP gauge during battle. Sora (LV 9[4][5]/12[7]/15[2][6]/21[3])
Treasure Magnet (ドロー Dorō?,
lit. "Draw")
2 Attract nearby HP/MP balls, munny, and items. Equip two to attract them from even further away. Sora (LV 9[6]/12[4]/27[7]/30[3]/33[2]/36[5]), Sora (LV 30[4]/39[7]/57[3]/60[2]/72[6]/75[5]), Donald Duck (LV 24[KH I FM]/30[KH I]), Donald Duck (LV 39[KH I FM]/45[KH I]), Goofy (LV 18), Goofy (LV 42[KH I]/51[KH I FM]), Aladdin, Jack Skellington, Peter Pan
MP Haste (MPヘイスト MP Heisuto?) 3 Boosts MP recovery rate in battle, allowing more spellcasting. Sora (LV 15[4]/21[6]/45[8]/63[7]/72[3]), Donald Duck (LV 14[KH I FM]/15[KH I]), Goofy (LV 48[KH I FM]/51[KH I]), Ariel, Peter Pan
MP Rage (ダメージアスピル Damēji Asupiru?,
lit. "Damage Aspiré")
2 Recover MP whenever you're hit in battle. Heavier damage restores more MP. Equip more to boost effect. Sora (LV 33[4]/36[7]/42[6]/57[2]/63[5]/90[3]), Sora (LV 51[4]/66[2][7]/75[6]/87[5]/100[3]), Donald Duck (LV 19[KH I FM]/20[KH I]), Donald Duck (LV 40[KH I]/49[KH I FM]), Goofy (LV 39), Goofy (LV 45[KH I]/57[KH I FM]), Jack Skellington, Ariel, Beast
Berserk (バーサク Bāsaku?) 1 Boosts attack power when HP is critically low. Combine with a weapon skill for more power. Sora (LV 9[3]/21[2]/36[4]/48[7]/60[6]/78[5]), Donald Duck (LV 9[KH I FM]/10[KH I]), Goofy (LV 45[KH I FM]/54[KH I]), Tarzan, Beast
Second Chance (ラストリーヴ Rasuto Rīvu?,
lit. "Last Live")
2 Keep 1 HP even after taking a critical hit. Sora (LV 18[7]/36[3]/48[4][5]/51[2]/90[6]), Donald Duck (LV 25[KH I]/59[KH I FM]), Goofy (LV 36), Tarzan, Beast
Jackpot (プライズアップ Puraizu Appu?,
lit. "Prize Up")
2 Receive more munny and HP/MP balls in battle. Equip to entire party to boost effect. Sora (LV 24[7]/42[3]/54[4]/63[2][6]/100[5]), Donald Duck (LV 50[KH I]/54[KH I FM]), Goofy (LV 12), Aladdin, Jack Skellington, Peter Pan
Lucky Strike (ラックアップ Rakku Appu?,
lit. "Luck Up")
3 Raises luck so that enemies drop rare items more often. Equip to entire party to boost effect. Sora (LV 15[7]/24[3]/39[4]/48[6]/69[2]/90[5]), Donald Duck (LV 44[KH I FM]/55[KH I]), Goofy (LV 24[KH I FM]/27[KH I]), Aladdin, Ariel, Peter Pan
Cheer (召喚MPアップ Shoukan MP Appu?,
lit. "Summon MP Up")
1 Increases the summons' MP gauge, giving them more time and attacks per battle. Equip to entire party to boost effect. Sora[9], Donald Duck[10], Goofy[11], Aladdin, Jack Skellington
Second Wind (ハイパーヒーリング Haipā Hīringu?,
lit. "Hyper Healing")
3 Recover from KO status quickly with HP fully restored. Donald Duck (LV 29[KH I FM]/35[KH I]), Goofy (LV 33), Tarzan, Ariel, Beast

Special Abilities

Special abilities, as the name suggests, are special abilities not learnt by conventional means, but through storyline bosses and special conditions. Unlike normal abilities, special abilities require MP to execute, and all of them are capable of connecting into a series of combos. Later, in Kingdom Hearts II Final Mix, Sora can execute these abilities again through Limit Form

Ability AP Description Obtained
Sonic Blade (ソニックレイヴ Sonikku Reivu?,
lit. "Sonic Rave")
3 Slash an enemy while rushing past. Select followup attack at right time for a combo. [Mid-range attack. Cost: 2 MP.] Sora[12]
Ars Arcanum (ラストアルカナム Rasuto Arukanamu?,
lit. "Last Arcanum")
4 A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] Sora[13]
Strike Raid (ストライクレイド Sutoraiku Reido?) 3 Hurl the Keyblade at an enemy. Select followup attack at right time for a combo. [Long-range attack. Cost: 2 MP.] Sora[14]
Ragnarok (ラグナロク Ragunaroku?) 4 After aerial combo, select followup attack at right time to unleash Ragnarok. [For airborne targets. Cost: 3 MP.] Sora[15]
Trinity Limit (トリニティリミット Toriniti Rimitto?) 5 Channel the party's remaining MP to crush surrounding foes. Minimum 3 MP. [With companions nearby. Cost: All MP.] Sora[16]

Kingdom Hearts Final Mix Abilities

Combat

Ability AP Description Obtained
Slapshot[KH I FM] (スラップショット Surappushotto?) 1 When facing more than one enemy, Sora swings his Keyblade with a large arc and finish it with a upward thrust. Sora (LV 6[3]/12[5]/69[6])
Sliding Dash[KH I FM] (スライドダッシュ Suraido Dasshu?,
lit. "Slide Dash")
1 Sora does a quick slide, pulling himself near the enemy and damaging them. Sora (LV 6[5]/39[3]/51[6])
Hurricane Period[KH I FM] (ハリケーンピリオド Harikēn Piriodo?) 2 Sora flips vertically, striking enemies near him. (air combo finisher) Sora (LV 18[6]/27[5]/51[3])
Ripple Drive[KH I FM] (リップルドライヴ Rippuru Doraivu?) 3 When several enemies surround Sora, this ability knocks them back. (combo finisher) Sora (LV 12[6]/39[5]/69[3])
Leaf Bracer[KH I FM] (リーフベール Rīfu Bēru?,
lit. "Leaf Veil")
5 Becomes invincible while casting Cure. Sora (LV 27[3]/39[6]/69[5]), Donald Duck (LV 34)
Stun Impact[KH I FM] (スタンインパクト Sutan Inpakuto?) 2 Sora strikes his Keyblade downwards, creating a small explosive sphere protecting him and stunning nearby enemies.

(combo finisher) (30% chance to show up)

Sora (LV 6[6]/18[3]/51[5])
Gravity Break[KH I FM] (グラビティブレイク Gurabiti Bureiku?) 2 Sora's keyblade casts a miniature gravity spell. (combo finisher) (30% chance to show up) Sora
Zantetsuken[KH I FM] (ザンテツケン?) 2 Sora holds keyblade vertically reversed and strikes through enemy, very powerful finisher.

(combo finisher) (30% chance to show up)

Sora
Encounter Up[KH I FM] (エンカウントアップ Enkaunto Appu?) 1 Increase the rate of spawning and encountering Heartless. Sora
Tech Up[KH I FM] (テックアップ Tekku Appu?) 2 Increase the amount of Tech Points acquired. Sora (LV 12[3]/18[5]/27[6]), Sora (LV 81)

Shared Abilities

Shared abilities are supportive abilities enhancing movement related actions. Unlike normal abilities, they require no AP to equip, and once they are equipped, Sora, Donald and Goofy will have the abilities) selected equipped as well.

High Jump

Description: A higher leap where Sora performs a somersault in the air.
Learned at: Monstro, after defeating Parasite Cage (first encounter)

Mermaid Kick

Description: A fast, powerful swim that allows Sora to swim through vortex(es). (Merman Form only)
Learned at: Atlantica, after defeating Ursula (first encounter)

Glide
Description: Sora floats and glides in the air slowly.
Learned at: Neverland, after sealing the keyhole in the clocktower.

Super Glide
Description: A faster, longer enhancement of Glide.
Learned at: End of World, after defeating Chernabog.

Notes and References

  1. ^ Defeat the Guard Armor at the Third District.
  2. ^ a b c d e f g h i j k l m n o p q r Choose the Dream Sword at the Awakening.[KH I]
  3. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z Choose the Dream Shield at the Awakening.[KH I FM]
  4. ^ a b c d e f g h i j k l m n o p q r s Choose the Dream Rod at the Awakening.[KH I]
  5. ^ a b c d e f g h i j k l m n o p q r s t u v w x y Choose the Dream Sword at the Awakening.[KH I FM]
  6. ^ a b c d e f g h i j k l m n o p q r s t u v w x y z Choose the Dream Rod at the Awakening.[KH I FM]
  7. ^ a b c d e f g h i j k l m n o p q r s Choose the Dream Shield at the Awakening.[KH I]
  8. ^ Choose the Dream Sword at the Awakening.
  9. ^ Clear Pooh's Hunny Hunt with at least 100 licks, Block Tigger with at least 150 points, Pooh's Swing with at least 40 yards, Tigger's Giant Pot within 30 seconds, and Pooh's Muddy Path within five minutes.
  10. ^ Defeat Maleficent.
  11. ^ Defeat the Parasite Cage at the Monstro's Bowels.
  12. ^ Speak with Cloud after defeating Cerberus in the Preliminary Tournament.
  13. ^ Defeat Captain Hook.
  14. ^ Complete the Pegasus Cup.
  15. ^ Defeat Riku at the Grand Hall.
  16. ^ Complete the Hades Cup.

See Also