Kingdom Hearts II Final Mix
Kingdom Hearts 358/2 Days
Kingdom Hearts III

Damage Control

Revision as of 18:53, 16 December 2024 by TheSilentHero (talk | contribs) (→‎Rings with Damage Control)
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Damage Control (クライシスハーフ Kuraishisu Hāfu?, lit. "Crisis Half") is an ability that appears in Kingdom Hearts II Final Mix, Kingdom Hearts 358/2 Days, and Kingdom Hearts III. It causes the user to take half the usual damage while their HP is at critical levels.

MechanicsEdit

In Kingdom Hearts II Final Mix, Damage Control is a support ability that costs 5 AP to equip. Damage Control halves all damage taken when at or below 25% HP, 50% HP with two abilities equipped. It also halves the power of the Cure spell.

In Kingdom Hearts 358/2 Days, Damage Control is an equipment ability.

In Kingdom Hearts III, Damage Control is a support ability that costs 4 AP to equip. It reduces the damage taken when at or below 25% HP by 50% with one ability equipped, 66% with two abilities, and 75% with three abilities.

Learning Damage ControlEdit

Kingdom Hearts II Final MixEdit

Kingdom Hearts IIIEdit

  • Sora has one copy of Damage Control by default. He learns a second copy at level 50 with Power of the Warrior, level 32 with Power of the Mystic, and level 2 with Power of the Guardian.
  • Goofy learns Damage Control after defeating the heartless on the San Fransokyo rooftop.
  • Hercules has Damage Control as a default ability.
  • Sulley has Damage Control as a default ability.
  • Marshmallow has Damage Control as a default ability.
  • Riku has Damage Control as a default ability.
  • Aqua has Damage Control as a default ability.
  • Mickey Mouse has Damage Control as a default ability.
  • Ventus has Damage Control as a default ability.
  • Roxas has Damage Control as a default ability.
  • Xion has Damage Control as a default ability.

Kingdom Hearts 358/2 DaysEdit

Weapons with Damage ControlEdit

                                     

  Technical Gear 2   2  
  Technical Gear+ 2   2  
  Duel Gear 2   2   2  
  Duel Gear+ 2   2  
  Duel Gear++ 2   2  
  Chrono Gear 2   2  
  Chrono Gear+ 2   2  
  Phantom Gear 3   3   2   2   2  
  Phantom Gear+ 2   2  
  Phantom Gear++ 3   2   2   2  
  Lift Gear 2   2  
  Lift Gear+ 2   2  
  Nimble Gear 2   2  
  Nimble Gear+ 2   2  
  Wild Gear 2   2  
  Wild Gear+ 2   2  
  Ominous Gear 2   2  
  Ominous Gear+ 3   3   2   2  
  Fearless Gear 2   2  
  Fearless Gear+ 2   2  
  Prestige Gear 2   2  
  Prestige Gear+ 3   2   2  
  Crisis Gear 2   2  
  Crisis Gear+ 2   2  
  Omega Gear 3   3   2   2  
  Omega Gear+ 3   2   2  
  Hazard Gear 3   3   3   2   2  
  Hazard Gear+ 3   2   2  
  Rage Gear 2   2  
  Rage Gear+ 3   2   2  
  Champion Gear 2   2   2  
  Champion Gear+ 2   2  
  Ultimate Gear 3   2   2  
  Ultimate Gear+ 2   2   2  
  Pandora's Gear 2   1  
  Pandora's Gear+ 2   1  
  Zero Gear 2   2   2   2   2  
  Mystery Gear 2   2  

Rings with Damage ControlEdit

Other appearancesEdit

Final Fantasy Brave ExviusEdit

In Final Fantasy Brave Exvius, Damage Control is a passive ability learned by Kairi (KHIII). It increases HP, DEF, and SPR by 30%, and reduces magic damage taken for 3 turns when HP drops below 31%.

See alsoEdit