Anti-Riku

Anti-Riku KHD.png

Japanese アンチリク
Rōmaji Anchi Riku
Game Kingdom Hearts 358/2 Days
Variations
Riku
Riku Replica
Themes Header.png

KHD tracks
Battle theme - Another Side Battle Ver.

Mission HP EXP STR/DEF
Story Mode Mission Mode
93 7768 2341 98
Fire Blizzard Thunder Aero
x0.33 x0.33 x0.14 x0.41
Ignite Freeze Jolt Air-Toss
x0 x0 x0 x0
Defense Power Adjustment Heart Points
• Full Body: 1.20
Flinch?
[1]
Rewards

Missions 73-93

World(s)
The World That Never Was

Anti-Riku is a dark version of Riku that appears in Kingdom Hearts 358/2 Days. It is fought in the Mission Mode version of Mission 93: Believe, replacing Riku at The World That Never Was. As it only appears in Mission Mode, Anti-Riku does not exist in Kingdom Hearts canon.

Design

Anti-Riku, true to its name, is a doppelgänger of Riku as he appears in Kingdom Hearts 358/2 Days. Its entire body is black, as is the Oblivion Keyblade it wields.

Anti-Riku's name reflects the fact that it is an antagonistic, dark copy of Riku. The prefix "anti-" means "against".

Strategy

Main article: Game:Riku#Mission 93

Anti-Riku behaves the same way the real Riku does in Mission 93. At the start of this battle, the player should immediately Lock-On to the boss. This should aid the player in keeping track of it, as Anti-Riku is fast. As soon as this is done, the player should attack Anti-Riku from the back. Attacking Anti-Riku from the front will cause the boss to block with Dark Shield. A majority of this battle will be following Anti-Riku around the battlefield in front of Memory's Skyscraper.

When the player gets close to Anti-Riku, it will attempt a series of thrusts with its Keyblade. Anti-Riku may also launch a Dark Firaga attack if the player is not within close range. One can use proper timing of Guard to deflect this attack. When Anti-Riku's HP starts to diminish, it will begin to utilize a Dark Break-style desperation attack, which can be dodged via Dodge Roll or Glide. Just when Anti-Riku's HP is about to hit zero, it gains access to the Dark Aura ability. When using this attack, Anti-Riku will jet around the battle area, unleashing columns of black flame at the combo's end. The player can time this attack to when Anti-Riku's Keyblade begins to glow with a white-blue energy. Blocking the lunging combos Anti-Riku uses before its Keyblade glows will cause it to stagger, opening it to a brief combo. So long as one heals regularly and utilizes magic and one's Limit Break accordingly, Anti-Riku should fall relatively easily.

Technique Element Status Power Block?
Continuous Slash (連続斬り
Renzoku Kiri
?)
  0.35 (1st hit)
0.40 (2nd hit)
0.70 (3rd hit)
O
△ (shining)
Slashes twice, then finishes with a powerful forward thrust.
Guard Counter (ガードカウンター Gādo Kauntā?)   1.67 X
Forms a wall before himself that repels attacks, and counterattacks any repelled physical attacks.

Telegraphed by Anti-Riku raising his left hand, as well as a "shink" sound. Can be avoided by simply attacking Anti-Riku from the side or rear. If the counterattack is triggered, quickly dodge to the side.
Helm Split (兜割り
Kabuto-wari
?)
  1.40
Leaps into the air, warps above the target, and slams its Keyblade to the ground to create a massive shockwave, then repeats two more times.

Can be dodged with Glide or well-timed Dodge Rolls.
Wandering Shot (浮遊弾
Fuyūdan
?)
(light shot)   1.45

(stab)   1.40

Fires a blast of dark energy that homes in on the target.

Used when at a distance. If it connects, Anti-Riku will warp to the target's location and attack with a shockwave. Can be dodged or guarded.
Dark Firaga (ダークファイガ
Dāku Faiga
?, lit. "Dark Figa")
  Flower Blind (40%) 1.50
Releases a pillar of dark fire. The pillar will first move straight ahead, before tracking the opponent.

Telegraphed by Anti-Riku hopping backwards.
Dark Aura (ダークオーラ
Dāku Ōra
?)
(rush)   1.38

(stab)   1.40

Rushes targets repeatedly with its Keyblade, then finishes by stabbing its Keyblade into the ground to generate a shockwave and several small explosions.

Only used while the Oblivion is shining. Can be dodged with Glide or well-timed Dodge Rolls.
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked.

Videos

Anti-Riku—Kingdom Hearts 358/2 Days

Gallery

Notes and references

  1. ^ X when the Oblivion is glowing.