Roxas | |||||||
---|---|---|---|---|---|---|---|
Japanese | ロクサス | ||||||
Rōmaji | Rokusasu
| ||||||
Type | Organization XIII | ||||||
Game | Kingdom Hearts II Final Mix | ||||||
| |||||||
|
Enemy Card | ||||
---|---|---|---|---|
Ability | Duration | Cost | ||
Double Strike | 20 attacks | 99 CP | ||
Description | ||||
Doubles the damage dealt by an attack card. | ||||
Obtained | ||||
[1] |
Location | HP | Strength | Defense | EXP | ||
The World That Never Was | 1300 | 45 | 26 | 0 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0.25 | ×0.25 | ||||
Thunder | Dark | Neutral | ||||
×0.25 | ×0.25 | ×0.25
| ||||
Rewards | ||||||
Sora: Max HP +5, Combo Master, Two Become One Secret Ansem Report 8 | ||||||
World(s) | ||||||
The World That Never Was |
Roxas | |||||||
---|---|---|---|---|---|---|---|
Japanese | ロクサス | ||||||
Rōmaji | Rokusasu
| ||||||
Type | Organization XIII | ||||||
Game | Kingdom Hearts II Final Mix | ||||||
| |||||||
|
Location | HP | Strength | Defense | EXP | ||
Radiant Garden Garden of Assemblage |
3168 | 86 | 51 | 0 | ||
Physical | Fire | Blizzard | ||||
×1.0 | ×0.25 | ×0.25 | ||||
Thunder | Dark | Neutral | ||||
×0.25 | ×0.25 | ×0.25
| ||||
Rewards | ||||||
Magic Boost | ||||||
World(s) | ||||||
Radiant Garden |
Roxas is a boss in Kingdom Hearts II Final Mix at The World That Never Was.
Strategy
Kingdom Hearts II Final Mix
Roxas possess extraordinarily high magic defense, and as such, Sora should not rely on offensive magic other than Reflect in this fight for defensive purposes. Even if Reflect deals damage to Roxas, it will only deal roughly 1/10th worth of damage to one of Roxas's HP bar. Roxas has two movement speeds: a slow guarded trot with his Keyblades up, and gliding across the battlefield in a trail of light at extremely high speeds, equitable to Larxene's dash.
The battle will always begin with Sora directly in his attack range. Just as the battle commences, Roxas will immediately use a variation of Whirlwind Swing that covers a large portion of the field, buffering the beginning animation while the cinematic camera is still craning behind Sora, slightly before the player gains control. This attack can be fairly easily circumvented by any normal means once you learn the timing; guarding, dodging, Reflect, and even jumping. If improperly evaded and assuming the attack is not lethal, the late hitboxes cause very short hitstun, but will push Sora very far back, making it nearly impossible to counterattack.
After the initial attack, he will run behind Sora and use either Aerial Spin Swing, Whirlwind Swing, or Continuous Swing. Watch for the Continuous Swing attack, as guarding the final dash attack causes Roxas to stagger back and stake his Keyblades in the ground in order to regain his balance, during which Sora has multiple seconds to start attacking. When his retaliation point is met, Roxas may counterattack with Continuous Swing or Keyblade Throw on the ground, or Aerial Spin Swing in the air.
Roxas may use Duel Attack every now and again, and when caught by it, a cinematic duel between Sora and Roxas begins, which is very similar to the Samurai's Duel Stance Reaction Command. Once the duel has begun, the command menu will go blank, after which "The End" will appear in a random slot. This must be selected within the extremely stringent time limit of 0.8 seconds (24 frames on PS2/3, 48 frames on PS4). If successful, Sora strikes first, sending Roxas into the air and stealing his Keyblades, which then deal additional hits during both regular hits and after a finisher in following combos. If failed, Roxas cleaves downward through Sora, who takes significant damage. Roxas initiates this sequence by dashing toward Sora, and it will automatically occur if he touches him. Regardless, the duel can be avoided by repeatedly Reflecting, or by jumping and staying afloat for a few seconds with Air Dodge or Glide, after which Roxas will switch tactics. This occurrence does not technically count as a Reaction Command, since you do not choose whether to opt into it with , and in fact must actively avoid it, making it just as akin to Duel Stance as Lexaeus's cinematic grab attacks.
When Duel Attack is completed successfully, several of Sora's actions (not just his attacks) all have Roxas's stolen Keyblades react each in a special manner dependent on the type of move Sora performs (such as spiraling around him during ground combos or piercing through Roxas from multiple directions if he gets launched into the air). However, this may also cause Roxas to retaliate sooner as more specific types of hits are landed on him, so be wary of totally letting your guard down. Eventually, he'll perform his Instant Recapture Attack and inevitability reacquire his stolen Keyblades, so while Sora has Roxas's Keyblades in his possession take advantage of the situation in a careful and quick manner, dealing as much damage on him as possible while avoiding retaliation. When Roxas attempts to retake his Keyblades, Sora can quickly use Reversal to escape his counterattack, but failure will result in Roxas knocking Sora away for heavy damage. Either way, both results will end up with Roxas's Keyblades back in his hands.
After a quarter of his health is gone, Roxas gets even more aggressive. Duel Attack is used less frequently, and Roxas also adds several light-based elements and extra beams during several of his actions, causing him to have a more erratic attack range. Be on guard and do not try to block on misjudgment if possible (due to the light beams being unblockable), as Roxas's physical moves can still be blocked and countered normally.
However, regarding moves that come with the beams, it's possible to have Roxas turn around if Sora ends up behind him, altering the locations of the beams and allowing for easier room to block his physical attacks. Blocking any of his physical moves will at least always allow Sora to bypass his beams with Guard's invincibility from successful blocking.
After reaching 75% HP, 40% HP, and then randomly thereafter, Roxas will use his Keyblade Release attack. It is unblockable with the standard Guard, and must be either Reflected or dodged in some way, most reliably by moving along the edge of the arena in a circle. For the duration of the attack, an array of short lasers circle underneath Roxas like a protective cage, and he is also completely intangible. Also after being reduced to 75% HP, Roxas will begin using Spot Beam during his other attacks.
Once he is down to 40% of his HP, Roxas enters his desperation state will use his Keyblade Release attack frequently, and light beams will even be launched simply from him dashing around.
If Roxas is knocked into the air during his retaliation point, he will retaliate with an Aerial Spin Swing. However, on ground he'll retaliate with random moves if Sora lets up on his assault somehow, especially during the later phases after using his desperation move, Keyblade Release.
Data Rematch
In the data rematch, Sora should use exactly the same strategy he used when taking down his Nobody in the World that Never Was, but there are some differences, apart from Roxas's higher HP.
Roxas retaliates sooner from Sora's combos, and can now retaliate after just one finisher, though it may be hard to tell if Sora has Finishing Pluses and uses them on his Nobody. The projectiles in Keyblade Release now fly at faster speeds, requiring Sora to use Glide (Quick Run and Dodge Roll are not as advised due to the recovery on such movement options) to evade them.
Furthermore, said retaliations can now involve Roxas's Keyblade Throw under certain circumstances, which tends to be near-instant and can allow Roxas to extend into a full combo if he even merely clips Sora with this attack. This can easily lead to a huge chunk of damage if not foreseen with a well-timed invincibility option.
The best strategy is to activate (and win) his Duel Attack whenever possible to steal the Oathkeeper and Oblivion and bombard Roxas continuously, preventing him from using his best retaliation attacks as often as possible. As long as Sora heals when necessary, the battle can be cleared with few problems.
Another method is to use Limit Form and use Sonic Rave constantly; Sora will heal back the bits of damage he is dealt in between the limits, and do decent damage. Strike Raid is not advised because it puts Sora in a stationary position and has inconsistent invincibility frames; Infinity and Last Arcanum, however, work wonders provided if Sora can connect onto Roxas properly, with the latter being exceptionally solid if Sora drops the extra Reaction Commands to prevent Roxas from reaching his retaliation point sooner than usual.
Technique | Element | Power | Guard? | |||
---|---|---|---|---|---|---|
Continuous Swing (連続振り Renzoku Furi ) |
(Continuous attack) | Physical | — | x1.0 or x0.25 | △
| |
(Straight ahead) | Physical | — | x2.0 Hit 5+: x0.25
|
◯ | ||
(Shockwave) | Neutral | — | x1.5 | X | ||
Attacks with a combo, jumps back, then charges straight ahead, leaving a shock wave in his wake. | ||||||
Whirlwind Swing (旋風振り Senpū Furi ) |
Physical | — | x1.5 Hits 2-3: x0.25 Hit 4+: x0.5 |
△ | ||
Assumes a stance and unleashes a whirlwind around himself. | ||||||
Aerial Spin Swing (空中回転振り Kūchū Kaiten Furi ) |
(Spin) | Physical | — | x1.0 Hit 2+: x0.25 |
△
| |
(Landing) | Physical | — | x1.5 Hit 2+: x0.5
|
△ | ||
Falls forward while spinning vertically. | ||||||
Keyblade Throw (キーブレード投げ Kīburēdo Nage ) |
(Weapon) | Physical | — | x1.0 Hit 2+: x0.5 |
△
| |
(Dark power) | Neutral | — | x1.5 Hit 2+: x0.5
|
△ | ||
Quickly approaches Sora, throws weapons, then retreats; after repeating this sequence five times , he quickly approaches again, swings weapons around, then unleashes dark power from his body. Only used after Keyblade Release has been used. | ||||||
Counterattack (カウンター攻撃 Kauntā Kōgeki ) |
Physical | — | x1.0 Hit 2+: x0.25 Hit 3+: x0.5 |
△ | ||
Quickly charges straight ahead and sweeps with weapons. This attack is only used if Roxas is staggered after a Continuous Swing and Sora fails to hit him when he is vulnerable. | ||||||
Duel Attack (デュエル攻撃 Dyueru Kōgeki ) |
Physical | — | x2.5 | X | ||
Roxas attacks Sora as both characters pass by each other. | ||||||
Recapture Attack (奪還時攻撃 Dakkan-ji Kōgeki ) |
(Beam pillar) | Neutral | — | x1.0 | X
| |
(Weapon) | Physical | — | x2.5
|
X | ||
Surrounds the area in beam pillars and attacks with reclaimed weapons. | ||||||
Spot Beam (スポットビーム Supotto Bīmu ) |
Neutral | — | x1.0 | X | ||
Sends out beam pillars while using various attacks and moving rapidly; the amount and direction of the pillars depends on the action taken. | ||||||
Arranged Beam (配置ビーム Haichi Bīmu ) |
Neutral | — | x1.0 | X | ||
Sends out multiple beam pillars in various patterns. | ||||||
Keyblade Release (キーブレード解放 Kīburēdo Kaihō ) |
Neutral | — | x1.0 | X | ||
Floats above the centre of the circle of beam pillars, changes the background scenery, then sends out 14 total homing light orbs from both weapons. | ||||||
Guard/Block: △ = Can be blocked; O = Can be blocked and interrupted (melee) or deflected back (projectile); X = Cannot be blocked. |
Reaction Commands | |||||||
---|---|---|---|---|---|---|---|
Reaction Command | Element | Power | Description | ||||
Reversal (スライドターン Suraido Tān , lit. "Slide Turn") |
— | — | Can be used 0.3-0.8 seconds after the screen changes to show Roxas approaching Sora from behind. Only occurs while Sora has stolen Roxas's Keyblades. Quickly circle around Roxas, dodge his Recapture Attack, and mislead him for an instant. Roxas will always recover his Keyblades regardless of your success. |
Kingdom Hearts coded
Main Article: Game:Data-Roxas
Videos
Roxas – Kingdom Hearts II Final Mix | Roxas's Replica Data – Kingdom Hearts II Final Mix |
Kingdom Hearts II Final Mix |
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Additional enemies |
Bosses |
Absent Silhouettes - Lingering Will - Mushroom XIII - Organization XIII's Replica Data - Roxas |
Enemy Heartless |
Aerial Champ - Aerial Viking - Beffudler - Camo Cannon - Iron Hammer - Lance Warrior - Mad Ride - Magic Phantom - Necromancer - Reckless - Runemaster - Spring Metal |
Additional locations |
Worlds |
Keyblade Graveyard |
Places |
Chambers of Repose and Waking |
Additional weapons |
Akashic Record+ - Centurion/Centurion+ - Frozen Pride/Frozen Pride+ - Joyous Mushroom/Joyous Mushroom+ - Majestic Mushroom/Majestic Mushroom+ - Plain Mushroom/Plain Mushroom+ - Precious Mushroom/Precious Mushroom+ - Premium Mushroom - Shaman's Relic+ - Ultimate Mushroom |
Additional music |
Kingdom Hearts Original Soundtrack Complete |
Archives |
Additional abilities - Additional accessories - Artwork - Birth by Sleep - Enemy renders |
Nobodies |
---|
Organization XIII |
I. Xemnas | II. Xigbar | III. Xaldin | IV. Vexen | V. Lexaeus | VI. Zexion | VII. Saïx | VIII. Axel | IX. Demyx | X. Luxord | XI. Marluxia | XII. Larxene | XIII. Roxas |
Enemy Nobodies |
Sorcerer - Sniper - Dragoon - Berserker - Assassin - Dancer - Gambler - Reaper - Ninja - Samurai Dusk - Creeper - Specter - Twilight Thorn - Fake Vivi |
Special Nobodies |
Naminé - Absent Silhouettes - Organization XIII's Replica Data - Anti-Saïx - Data-Roxas - Data-Naminé |
- ^ Becomes available after clearing Kingdom Hearts II Final Mix in the original Japanese version, clearing "Sora's Story" and "Reverse/Rebirth" in the original English version, and completing Kingdom Hearts 358/2 Days in Kingdom Hearts HD 1.5 ReMIX.