Dusk

Dusk KHII.png

Dusk KHD.png

Dusk

Japanese ダスク
Rōmaji Dasuku

Type Low-ranking Nobody
Games Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts III
Dusk

Kingdom Hearts II
It is difficult to read this creature's next move, so catch it off guard with a Reversal to stop its actions. A series of attacks and Reversals can also look cool in battle!

Note: It lets its guard down when its attack is parried. This is also true for all Nobodies.
Kingdom Hearts 358/2 Days
These lesser Nobodies handle simple combat, recon and courier operations.
Though lacking in strength, they have a robust repertoire of close-range tactics, including spinning charge and arm thrust attacks.
Kingdom Hearts III
Phantasmagorical frights that morph and stretch as they fight. Stay locked on, and all the fancy footwork in the world won't save them.

As tough as they are to predict, there are moments when they just sort of…stand there. And when they space? Keyblade to the face.
Location HP Strength Defense EXP
Twilight Town 32 6
Twilight Town 34 8
Twilight Town 37 0
Twilight Town 45 0
Hollow Bastion 50 0
Twilight Town Expression error: Unexpected * operator. 0
Hollow Bastion Expression error: Unexpected * operator. 0
The Land of Dragons Expression error: Unexpected * operator. 0
Beast's Castle Expression error: Unexpected * operator. 0
Port Royal Expression error: Unexpected * operator. 0
Olympus Coliseum Expression error: Unexpected * operator. 0
Twilight Town Expression error: Unexpected * operator. 0
The World That Never Was Expression error: Unexpected * operator. 0
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0

Rewards
(1) MP Ball x4
Twilight Shard (10%), Serenity Stone (2%)[KH II]
World(s)
Twilight Town, Hollow Bastion, The Land of Dragons, Olympus Coliseum, Beast's Castle, Port Royal, The World That Never Was
Cup HP Strength Defense
Titan Cup

Match 1: 3 Dusk

138
Titan Paradox Cup

Match 1: 3 Dusk

240
Hades Paradox Cup

Match 19: 2 Dusk
Match 38: 6 Dusk

290
Physical Fire Blizzard
x1.0 x1.0
Thunder Dark Neutral
x1.0 x1.0
Mission HP EXP STR/DEF
Story Mode Mission Mode
10 31 94 3 9
71 87 262 9 68
91 61 184 38 41
Fire Blizzard Thunder Aero
x1.30 x2.00 x0.60 x1.70
Ignite Freeze Jolt Air-Toss
x1.00 x1.00 x1.00 x0
Defense Power Adjustment Heart Points
• Full Body: ?
Flinch? Bloom-Out?
X X
Rewards

Missions 1-14

Missions 62-72

Missions 73-93
Range Tech++ (20%)

Story Mode
Munny x6
Mission Mode
Munny x3
World(s)
The World That Never Was
Location HP Strength Defense EXP
Twilight Town 63 25 12 23
Twilight Town
(Battlegate 3)
205 73 37 530
Kingdom of Corona 73 29 14 38
Kingdom of Corona
(4 worlds cleared)
85 33 16 56
Kingdom of Corona
(6 worlds cleared)
108 40 20 107
Kingdom of Corona
(The Final World cleared)
130 48 24 177
Arendelle 108 40 20 107
Arendelle
(6 worlds cleared)
120 44 22 140
Arendelle
(The Final World cleared)
142 52 26 219
Arendelle
(Battlegate 9)
205 73 37 530
Keyblade Graveyard 51 55 28 54
Physical Fire Blizzard Thunder Water
×1.0 ×1.0 ×1.5 ×1.0 ×1.0
Aero Dark Neutral Rapid-fire
×1.0 ×1.0 ×1.0 ×1.0
Freeze Electrify Stun Hunny
Reaction
Endurance
Revenge
Value
Attraction
Magnification
Damage
Limit
0 6 ×1.1

Rewards
HP prize (1) ×2, Munny (5) ×2
Twilight Shard (12%), Twilight Stone (6%)
World(s)
Twilight Town, Kingdom of Corona, Arendelle, Keyblade Graveyard
"We have come for you, my liege."
—A Dusk to Roxas

The Dusk is a low-ranking Nobody that is found in Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts III. Dusks are the most common Nobodies. They are the only types of low Nobody known to be able to speak, and are used by Organization XIII for simple recon and courier operations. Higher-ranking Nobodies are sometimes threatened with being transformed into Dusks as an extreme form of punishment.

Story

Kingdom Hearts II

Dusks are sent into the Simulated Twilight Town to bring back Roxas, but due to DiZ wiping his memory of his time in the Organization, Roxas instead fights them off along with several Creepers and Twilight Thorn. One Dusk poses as the virtual Vivi, summoning its comrades when the Struggle match freezes.

Yen Sid later shows three Dusks holograms when explaining the existence of Nobodies to Sora, Donald, and Goofy.

During the Battle of the 1000 Heartless, Dusk fight against Armored Knight Heartless. However, once Maleficent orders them to focus on Sora, Donald and Goofy, the Dusks team up with them. Saïx summons some Dusks to take out a small battalion of Soldiers summoned by Maleficent. They then pin Maleficent to the ground, forcing her to flee through a Corridor of Darkness.

In The World That Never Was, Dusks and a Neoshadow attempt to prevent King Mickey from advancing up Naught's Skyway. He slays them all to save DiZ.

Kingdom Hearts III

When Sora, Donald, and Goofy initially arrive in Twilight Town and discuss Roxas, several Dusks appear, asking if he seeks "[their] liege". Later, Xemnas summons several Dusks outside the Old Mansion in order to supplement the Neoshadows summoned by Ansem, Seeker of Darkness.

When Ansem the Wise is brought to Twilight Town, Hayner, Pence, and Olette attack the Seeker of Darkness. Vexen sends several Dusks to aid them, with one cushioning Hayner's fall when the Dark Figure throws him at the wall surrounding the Old Mansion.

Design

A Dusk has a thin, sinuous body that is capable of dumbfounding feats of flexibility. It has a large, cylindrical head with a flat top that is emblazoned with the Nobody symbol. Its body seems to be covered in a light grey jumpsuit, and its "mouth" is actually a zipper that undoes itself to reveal its actual, grey, sharp-toothed mouth underneath. It appears to be fairly muscular, though its arms and legs are very thin. The sides of its body are lined by a black line, which pulses weakly with light. Its feet and hands are pointed and lack digits, and its hands each sport two black bands around them.

The Dusk's name refers to the period of time when the sun begins to set and twilight begins to set in. This emphasizes how Nobodies are beings of neither Light nor Darkness, but are closer to the Darkness.

Strategy

Dusks are fairly weak and require little strategy, but can be a bit troublesome in large groups at the beginning of the game, especially when paired with the Creeper Nobody. The Reversal reaction command can help as it stuns the Dusk and any surrounding Dusks and Creepers. However, although this strategy works well playing as Roxas (because of the shorter combos), when at high levels, they can eliminated with ease. Reversal can also be used to avoid other Nobodies as they normally appear with others. Also, fire magic and thunder magic can help greatly when playing as Sora in case they surround him.

Dusks can also be battled in Kingdom Hearts 358/2 Days during several missions located in The World That Never Was.

Dusks have a similar attack pattern in Kingdom Hearts III, except Reversal is unavailable.

Other appearances

Kingdom Hearts 358/2 Days manga

Dusks appear to be very mischievous, drawing on Roxas's face with markers during his early days in Organization XIII, and when he fell into a coma, making him look like Groucho Marx on Day 29, and Xigbar on Day 30. Afterwards, Xion would clean his face daily, but this only prompted them to draw in permanent marker. They also seem to perform servitude roles for the other members of the Organization, such as giving Xaldin a shave.

One particular Dusk develops a fascination with Xion, as she was the only member to treat it with kindness. It later perishes after trying to "slow down" Riku under Saïx's orders before leaving behind Aster tataricus flowers for Xion, a reference to the meaning of her name.[?]

Trivia

  • Dusks are the first common enemy to be specifically mentioned outside of Jiminy's Journal; in this case, they are referred to as such by Axel and Yen Sid.
  • A glitch in the North American Kingdom Hearts II causes a Dusk to randomly pop out of one summoned by Axel while it is being fought.