CoM resistances

Elemental

  •  =x1.5
  • O=x1.0
  •  =x0.5
  • X=0
  • 吸収=Absorb (Victim absorbs as much HP as the attack normally inflicts)
  • 気絶=Stun (Inflicts normal damage and stuns the opponent)

Status

  • O=x1.0
  •  =x0.5 (x0.33 for Magnet)
  • X=x0

BbS resistances

  • 以外=no resistance to anything but "this" (assume x0 for "this")
  • すべて=no resistance to anything
  • なし=no vulnerabilities
  • X=0
  • O=x1.0

KHII+KHIIFM stats table

Level HP EXP Strength Defense World
1 20 4 5 2 Simulated Twilight Town (Day 1-3), 100 Acre Wood
2 21 5 6 2 Simulated Twilight Town (Day 4-5)
3 23 6 7 3 Simulated Twilight Town (Day 6)
6 28 9 9 4 Twilight Town (Start)
7 29 10 10 5 Twilight Town (after arriving at Mysterious Tower)
8 31 12 11 5 Hollow Bastion (Episode 1)
10 34 16 12 6 The Land of Dragons (Episode 1)
13 39 23 15 8 Beast’s Castle (Episode 1)
15 43 29 17 9 Hollow Bastion (100 Acre Wood is stolen)
16 44 33 17 9 Olympus Coliseum (Episode 1)
18 48 41 19 10 Disney Castle (Episode 1)
19 49 45 20 11 Timeless River (Episode 1)
20 51 50 21 11 Port Royal (Episode 1), Pain and Panic Cup
22 54 61 22 12 Agrabah (Episode 1)
24 57 73 24 13 Halloween Town (Episode 1)
25 59 25 14 Zexion's Absent Silhouette, Pain and Panic Cup in Final Mix
26 61 87 26 14 Pride Lands (Episode 1)
28 64 102 27 15 Twilight Town (Episode 1), Hollow Bastion (Episode 2, 1st Part), Space Paranoids (Episode 1), Cerberus Cup
30 67 119 29 16 Hollow Bastion (Episode 2, 2nd Part), Cerberus Cup in Final Mix
32 71 31 17 Larxene's Absent Silhouette
34 74 159 32 18 Hollow Bastion*2, Timeless River*3, Mushroom XIII (No. 5, 7, 10)
35 76 170 34 19 The Land of Dragons (Episode 2), Cavern of Remembrance (Depths, Mineshaft A)
36 77 182 34 19 Beast’s Castle (Episode 2)
37 79 194 35 20 Port Royal (Episode 2)
38 81 207 36 20 Agrabah (Episode 1)*3
39 82 220 37 21 Halloween Town (Episode 1)*3
40 84 234 37 21 Agrabah (Episode 2), Lexaeus's Absent Silhouette
41 86 248 39 22 Halloween Town (Episode 2), Titan Cup
43 89 278 40 23 Pride Lands (Episode 2)
45 92 310 42 24 Hollow Bastion (Episode 3), Space Paranoids (Episode 2), Titan Cup in Final Mix
47 95 344 43 25 Twilight Town (Episode 2)
50 100 400 45 26 The World That Never Was, Vexen's Absent Silhouette
53 105 *1 48 28 Goddess of Fate Cup
55 109 50 29 Cavern of Remembrance (Mineshaft B, Engine Chamber), Goddess of Fate Cup in Final Mix
60 117 54 31 Pain and Panic Paradox Cup
70 133 62 36 Cerberus Paradox Cup
75 142 67 39 Transport to Remembrance
80 150 70 41 Titan Paradox Cup, Hollow Bastion (Sephiroth), Marluxia's Absent Silhouette
99 181 87*4 51 Hades Paradox Cup, Garden of Assemblage, Lingering Sentiment

*1 Level 50+ battles get you no more experience
*2 Episode 3 is added after Episode 2 is cleared
*3 after Hollow Bastion Episode 2 is cleared
*4 only 86 in Final Mix


KHBBS+KHBBSFM stats table

Combat Lv HP EXP Strength Defense World
Terra Ventus Aqua
1 30 4 7 3 Enchanted Dominion Dwarf Woodlands Castle of Dreams
2 31 6 8 3 Castle of Dreams Castle of Dreams Dwarf Woodlands
3 32 8 11 4 Dwarf Woodlands Enchanted Dominion Enchanted Dominion
4 36 10 14 6 Radiant Garden
5 40 13 16 9 Disney Town, Olympus Coliseum
6 46 17 19 12 Deep Space
7 53 25 23 14 Neverland
8 57 35 25 15 (はじめて訪れる時点でこのバトルレベルになっているワールドはない)
9 61 48 26 15 Keyblade Graveyard
10 66 65 27 16 Keyblade Graveyard (いずれかの主人公でクリアしたあと) Radiant Garden (Final Episode)
13 - - ? ? Land of Departure (The Unknown appeared)
99 - - 80 27 Keyblade Graveyard (During the battle with Vanitas Remnant)
Difficulty Match HP EXP Strength Defense
★☆☆☆☆ Day of Reckoning, Risky Riches 50 10 13 4
Wheels of Misfortune 55 12 16 5
★★☆☆☆ Weaver Fever, Dead Ringer 60 15 19 7
Sinister Sentinel 75 19 21 10
★★★☆☆ Treasure Tussle 75 19 21 10
Combined Threat, Harsh Punishment 85 27 24 13
★★★★☆ A Time to Chill, Copycat Crisis, Monster of the Deep 105 45 30 16
★★★★★ Keepers of the Arena 130 63 36 19
Villain's Vendetta N/A N/A 40 20
Mentor of Light, Foresight unto Darkness N/A N/A ? ?

Todo

Okay, here's what I have left for the enemy template:

  • Finish "Themes" image for the songs. (NEED ERRY, SHARD, ASIF'S TO DO)
I think the Theme images is fine now thanks to Erry.
KHII
  • Check KHIIFM Ultimania whether it has a base stats table; if so, recode using the BbS layout (SHARD PLEASE CHECK)
The base stats table is an extended KHII base stats table, the new levels are colored darker, I put the table at the beginning.
KHBbS
  • Check BbS Ultimania whether minor enemies have x1.0 for all resistances. Decide whether no listed resistances means "assume x1.0". (WOULD THIS BE IN THE BBSFM MASTER NAVIGATOR?)
There is no sign of status resistances for the minor enemies, so I don't think they have any. You can still check the online pages here. The Master Navigation doesn't cover resistances at all.
  • Get base stats for Monster of the Deep. (can someone get EXP totals for one enemy, like the Bruiser?) (ERRY, SHARD, PEA, PLEASE SEE IF YOU CAN EVALUATE HOW MUCH EXP A BRUISER RELEASES IN THIS MATCH).
The Monster of the Deep match is rated 4 stars so I guess the enemies level is multiplied with the same stats as in "Copycat Crisis", again no insight in Master Navigation.
I just checked again, every enemy gives 22 EXP meaning the stats are indeed the same as in "Copycat Crisis".
  • Decide what to do about base drop modifier for BbS (hover text? ref?) (I NEED OPINIONS ON THIS, I THINK HOVER TEXT LIKE TEMPLATE:MG WILL WORK BEST)
The hovering looks fine, but because there is only one drop rate we could just incorporate it besided the "Rewards" headline.
  • Do the BBSLV switch stats need an update for the Secret Episode? (ERRY, SHARD, PEA, IS THERE A SHOP LEVEL ABOVE 10? DOES THE MASTER NAVIGATOR GUIDE HAVE BASE STATS FOR THE HEARTLESS?)
The Master Navigation doesn't cover the Secret Episode nor the Heartless, the maximum shop level is still 8, maybe KeytoTruth (the BBSFM translator) knows something about the stats.
All Heartless give 48 EXP, so they have the same EXP multiplier, but definitely not the same HP multiplier (Shadow<Darkball<Neoshadow). That's not really helpful but I don't think the Realm of Darkness has a higher Combat Level than 10, maybe it's just 9, I'm still checking on that. --ShardofTruth 16:00, 31 May 2012 (UTC)
KHRec
  • Revise Re:coded infobox based on Ultimania. (I NEED A NATIVE JAPANESE READER TO HELP DECIPHER HOW THESE STATS WORK, I HAVE REACHED A DEAD END (SEE BELOW FOR WHAT LEADS I HAVE SO FAR))

I've pretty much reached a dead end for what I can do on my own. There's a few bits from BbS FM that should be incorporated, but I'm honestly not sure whether we can, based on how crappy the BbSFM coverage is from what I've heard. We might end up having to somehow crack the game to get stats for certain enemies. The KHII and BbS stuff should be a quick fix, and then honestly, I would be willing to get this thing published as is.192.249.47.196 13:49, 25 October 2011 (UTC)

Re:c stats to cover

True Zantetsuken does not affect bosses, effectivity chart on p 276 Bosses have set HP, enemy HP cheat on p 31 Tables on p 281? Bug enemies p 199?

  • worlds
  • HP factor (what is bit in parentheses?)
  • Defensive power?
  • Drops: EXP, HP Ball, Munny, Drop Items (Beginner, Standard, Proud, Critical, percentages)
  • Elemental resistances (Fire, Blizzard, Thunder, Aero)
  • Status resistances ( ,  ,  ): Ignite, Freeze, Jolt, Air-toss, Slow, Stop, Confuse, Stun, Magnet
  • Special Boss types?: ? Scroll Action, 3D Shooting, Turn ? RPG


Shard, can you get scans of p 280, 281, 314-318? I will need help translating these, it's a bit dense for me."We're werewolves, not swearwolves." (KrytenKoro) 16:57, 19 October 2011 (UTC)

I uploaded page 280 and 281 together with the enemy pages a while age, so there are still here. It won't be able to scan the other pages until november, sorry. --ShardofTruth 13:35, 21 October 2011 (UTC)
Page 314-318 can be found here. --ShardofTruth 22:27, 20 November 2011 (UTC)

hp factor (or hp) strdef factor (or str, def) [exp factor (or no exp) HP Ball Munny] [evasion score] Drop Beginner Drop Standard Drop Proud Drop Critical Fire Bliazzard Thunder Aero Ignite Freeze Jolt Air-toss Slow Stop Confuse Stun Magnet


O = 1.00 /\ = 0.5 X = 0



special charts for Olympus Coliseum RPG

Destiny Island --- something about boss battle becomes zero? Agrabah -- Bandit and Fat Bandit becomes zero? Hollow Bastion -- Bugs becoms 6.97?

Todo (Coliseum infobox)

Coliseum infobox changes:

  • "Seed" > "Round"
  • Team
  • Rules
  • Tournament Level
  • Attendees (Sora or party?)
  • Jiminy's challenges
  • Revise "Team" to not appear for KHII, KHD, KHBbS.

Categorization

  • Change "Somebody" to "Entelechy"
  • Add category for enemies that are "copies" of others without being replicas, such as "Imitation", "Mimicry", "Forgery", or whatever is decided
  • Applicable enemies under "Data" category should be moved to above category


Why are all enemys listed as characters? (see Guard Armor). I know that they are also listed as enemys, but why characters? Sum2k3 12:38, 3 April 2012 (UTC)

Items

Needs to:

  • Handle multiple homeworlds
  • Handle "Unknown" homeworlds
  • Handle multiple VAs (with labels)
  • "Origins" that link to places other than Wikipedia
  • Add functionality for HP ranges in KHD

--Neumannz, The Dark Falcon 00:58, 27 February 2012 (UTC)

Also, if the link color could be changed from blue, perhaps to a white or silver, then it would be easier to read. I do realize that the other things take priority though. Light Roxas 20:05, 1 March 2012 (UTC)
For origin to link anywhere but wikipedia, I have to just disable it and then you guys are on your own for linking and getting the font color to match. Is that the request?
For Unknown homeworlds, are there any of those that aren't the primary homeworld?
We still need someone to revise the color scheme for non-enemy characters.
  • For HP ranges: is there anything besides KHD HP that has a range? I know the Zip Slasher had a ref note for something. Also, do these appear in other games?192.249.47.177 20:58, 1 March 2012 (UTC)

Don't worry about link color, once the color scheme is settled, links will be visible enough. (Are we making it different from InfoCharacter?) As for Origin links, it depends on how you feel about having the FF links going to Wikipedia instead of FFWiki, and considering how we link to FFwiki in article bodies, maybe we can live with it. For Unknown homeworlds, just don't put a value for "charworld1" and it'll work. I cannot comment on HP ranges being in any other games besides KHD. --Neumannz, The Dark Falcon 21:44, 1 March 2012 (UTC)

VERIFY: What does CoM call Sora's episode? Sora's Story? Sora's Tale?
For Unknown homeworld, a lot of the ones that used it (besides a few of the summons), used the Unknown to specify that we didn't know where they were FROM (which should apply to Ventus, too), even if we knew where they lived...should Ventus be considered to live in Castle Oblivion, at this point? I feel uncomfortable labeling stuff as a world when they're just stuck there (like Sora in Twilight Town), but it has been more than ten years for him, after all...I wouldn't count Aqua, though, since it's not like she ever stops moving in the RoD."We're werewolves, not swearwolves." (KrytenKoro) 21:29, 8 March 2012 (UTC)
for COM it is Sora's Tale. Sum2k3 05:01, 9 March 2012 (UTC)
Yeah, I would call Ven's world Castle Oblivion, especially since before that point he lived in LoD, which became Castle Oblivion. Light Roxas 20:08, 9 March 2012 (UTC)
I would call Castle Oblivion Ven's current homeworld, not because it used to be LoD, but just because it's the place where he dwells for a significant period of time. Similarly, I would list the Realm of Darkness for Aqua, and I would list Hollow Bastion for, say, Snow White or Belle, but not for Alice or Jasmine. --Neumannz, The Dark Falcon 00:19, 12 March 2012 (UTC)

Games

Are we listing games the character just cameo'd in? Example: Ventus in 358/2 Days--Burgundy 03:32, 11 March 2012 (UTC)

Ven didn't actually appear."We're werewolves, not swearwolves." (KrytenKoro) 06:34, 11 March 2012 (UTC)

Multiple Homeworlds

For articles like the brooms and moogles, which cover multiple entities who live in different worlds, is it possible to make it so all the worlds listed are bolded (or unbolded, if that would look better), by using charworld0 or something like that? --Burgundy 23:29, 31 March 2012 (UTC)

I can look into it, but don't those both have a single main world?"We're werewolves, not swearwolves." (KrytenKoro) 02:13, 1 April 2012 (UTC)
Well, we don't know where the brooms originated, its possible some were created in SoS, and others were created in Disney Castle/Town. And i guess the Moogles came to TT/RG/MA/TWTNW from an unknown world --Burgundy 02:26, 1 April 2012 (UTC)

Minor improvements that could possibly be implemented

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 14:19, 26 May 2012 (UTC)
  The BBS enemy template is nearly perfect now, only the drop rates and the Mirage Arena part have to be added. The only problem left is that bosses fought by two or all three characters can't have different stats. This is only the case for Vanitas and Terra-Xehanort (all is fine with the Magic Mirror) and the only problem there is that the HP parameter (BBSHP1) always rounds its input, meaning I can add a reference at the end. This is because how the HP value is calculated for the normal enemies, but the bosses always have fixed HP values so maybe you can do something about this Kryten.

I also noticed two things in the KHD template:

  • The "????"-Xion fight and the "????"-Riku fight don't have any HP (358HP), EXP (358EXP) or DEF (358DEF) values so a "-" is listed instead there at the moment, but the template doesn't like it (it doesn't like a blank field either).
  • Although the Stun parameter (358STUN) is filled in correctly there is no output in the template, only a blank field.

I don't know what the problem with the dragons is, they look fine to me.

KHD item drop issue

The infobox is not equipped to properly display the item drops for the Bulky Vendor and the Rare Vendor. This is because only the rarest drop for them corresponds to the mission rank, while the other two vary more often. --Neumannz, The Dark Falcon 16:55, 6 July 2012 (UTC)

Categorization issues for multi-enemy boss pages

I'm not sure how we want to handle this, since Clone Sora only appears on Game:Vexen anyway, but we might need to recode it so that type categories can be turned off.

On a related note, are Clone Soras truly Heartless, and are they listed on the Heartless page?192.249.47.177 20:51, 25 July 2012 (UTC)

The Ultimania lists the Absent Silhouettes and the Replica Datas as Nobody, Clone Sora is not mentioned as something different so we should categorize him as Replica for the time being. --ShardofTruth (talk) 21:10, 25 July 2012 (UTC)
Well that solves that then.192.249.47.177 21:35, 25 July 2012 (UTC)

Dream Drop Distance

I'm a bit unsure how the template works, should the Link Attack and the Link Style use the same column (DDDlink) and what's "Style" exactly? I mean why do we have to to categorize the Dream Eaters in attribute and style if it means he has the Fire attribute and its style is Magic/Fire and where does this evaluation come from? Aura Lion uses mostly magic when in the "Clear Mind" disposition, so Physical/Light doesn't apply anymore. --ShardofTruth 12:22, 16 August 2012 (UTC)