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Kingdom Hearts
Treasures
Type
|
Items Found
|
Locations
|
Notes
|
Regular
|
Elixir
|
Library
|
|
Megalixir x 2
|
Rising Falls, High Tower
|
|
Mega-Potion
|
Library
|
|
Gummis
|
Dispel-G x 4
|
Rising Falls x 2, Library, Great Crest
|
Need to jump into bubble at Rising Falls to retrieve
|
Esuna-G
|
Waterway
|
|
Flare-G x 2
|
Waterway, Grand Hall
|
|
Float-G x 3
|
Dungeon x 2, Lift Stop
|
|
Holy-G
|
Castle Gates
|
|
Thundaga-G
|
Lift Stop
|
|
Tornado-G x 3
|
Base Level x 2, Lift Stop
|
|
Ultima-G
|
Lift Stop
|
|
Power-Ups
|
AP Up
|
Library
|
|
Defense Up
|
Rising Falls
|
|
Power Up
|
Entrance Hall
|
|
Synthesis
|
Mythril x 3
|
Base Level, Library, Lift Stop
|
|
Orichalcum x 3
|
Lift Stop, Castle Gates, Great Crest
|
|
Special
|
Blizzaga Ring[KH I] Blizzara Ring[KH I FM]
|
Rising Falls
|
|
Firaga Ring
|
Waterway
|
|
Oblivion
|
Grand Hall
|
Can only be reached after the second trip to Hollow Bastion
|
Thundaga Ring
|
Great Crest
|
|
- 61, 62, & 63 - Grand Hall on the lefthand ledge near the Keyhole platform.
- 91, 92, & 93 - Rising Falls, on the water surface, under the floating platforms near the Save Point.
- 94, 95, & 96 - Far lefthand platform at the Castle Gates. You will need to take the moving platform or use Glide to get there.
- 97, 98, & 99 - On a Gravity platform near the entrance of the High Tower.
Trinities
Type
|
Location
|
Notes
|
Reward
|
Blue
|
Dungeon
|
Center of the room.
|
Mega-Ether, Mega-Potion, Cottage and HP balls
|
Great Crest
|
Right-hand lower balcony, near the landing point for the large magic lift.
|
Cottage x 2, Megalixir and MP balls
|
Red
|
Entrance Hall
|
Second floor, in front of the tusked stone statue.
|
Emblem Piece
|
Green
|
Library
|
Second floor, same area as the table and save point.
|
Reach book on shelf.
|
White
|
Rising Falls
|
Shallow pool where Riku takes the Keyblade.
|
Firaga-G[KH I] Thundaga-G[KH I FM]
|
Kingdom Hearts Chain of Memories
Sora's Story
Type
|
Item
|
KHCoM
|
ReCoM
|
Red Map Card
|
Feeble Darkness |
— |
2%
|
Almighty Darkness |
16% |
12%
|
Sleeping Darkness |
— |
2%
|
Looming Darkness |
16% |
8%
|
Premium Room |
1.6% |
2%
|
White Room |
1.6% |
2%
|
Black Room |
20% |
16%
|
Bottomless Darkness[KH Re:CoM] |
— |
5%
|
Roulette Room[KH Re:CoM] |
— |
3%
|
Green Map Card
|
Martial Waking |
1.6% |
—
|
Sorcerous Waking |
1.6% |
4%
|
Alchemic Waking |
1.6% |
4%
|
Meeting Ground |
1.6% |
—
|
Strong Initiative |
1.6% |
4%
|
Lasting Daze |
1.6% |
—
|
Blue Magic Card
|
Calm Bounty |
— 100%[4] |
— 100%[4]
|
Guarded Trove |
16% |
14%
|
False Bounty |
16% |
14%
|
Moment's Reprieve |
1.6% |
6%
|
Moogle Room |
1.6% |
2%
|
Key Card
|
Key to Rewards |
8%[5] |
15%[5]
|
Other
|
Random Joker[KH Re:CoM] |
— |
4%[6] 1.3%[7] 0.7%[8]
|
|
- ^ a b c d e f g h i j k l m n o p q r s t u v w x y z aa ab ac ad ae af ag ah ai aj ak al am an ao Card needs to be unlocked first.
- ^ a b c d e f PS2 version of Kingdom Hearts Re:Chain of Memories only.
- ^ a b c d e f HD version of Kingdom Hearts Re:Chain of Memories only.
- ^ a b When fighting a Black Fungus.
- ^ a b Does not appear if you already have a Key to Rewards, or if you have opened both treasure chests in the Room of Rewards in all worlds.
- ^ Beginner Mode
- ^ Standard Mode
- ^ Proud Mode
Reverse/Rebirth
Deck
|
|
|
|
|
|
|
9 |
8 |
7 |
8 |
7 |
6
|
|
|
|
|
|
|
7 |
6 |
5 |
6 |
5 |
4
|
|
|
|
|
|
|
5 |
4 |
3 |
9 [KH CoM] |
— |
|
Rewards
|
Type
|
Item
|
Location
|
Notes
|
Enemy Card
|
Dragon Maleficent |
Room of Truth |
Defeat Maleficent Dragon
|
|
Kingdom Hearts II
Kingdom Hearts Re:coded
Mini-games
System Sectors
In Hollow Bastion I, there are two System Sectors: one required to advance through the story and one available later in Questploration.
Location |
Scan Level |
Recommended Level
|
|
Lv1 |
|
Rewards
|
Reward |
SP Cost |
System Reward
|
D-Blizzara |
1100 |
✘
|
Command Ring |
900 |
✘
|
HP +2 |
500 |
✘
|
Strength +1 |
500 |
✘
|
Magic +1 |
500 |
✘
|
Defense +1 |
500 |
✘
|
Fire Resistance +3 |
1100 |
✘
|
Magnera |
300 |
✘
|
EXP |
10% of remaining SP
|
Munny |
10% of remaining SP
|
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Use your Finish command! |
x4.0 |
|
|
0 |
0 |
—
|
Floor |
Enemy |
Lv |
Bugged |
Gold Tricholoma |
Eliminator
|
Yellow |
Blue |
Red |
Green
|
1F
|
|
|
|
|
|
|
—
|
—
|
|
Location |
Scan Level |
Recommended Level
|
|
Lv4 |
|
Rewards
|
Reward |
SP Cost |
System Reward
|
Ultima Weapon |
1500000 |
✘
|
Debug Device: Y |
102000 |
✘
|
Lucky Strike |
51000 |
✘
|
Strength +2 |
51000 |
✘
|
Magic +2 |
51000 |
✘
|
Defense +2 |
51000 |
✘
|
HP +4 |
51000 |
✘
|
Fire +2 |
51000 |
✘
|
Blizzard +2 |
51000 |
✘
|
Thunder +2 |
51000 |
✘
|
Aero +2 |
51000 |
✘
|
Cure +2 |
51000 |
✘
|
Fire Resistance +2 |
51000 |
✘
|
Blizzard Resistance +2 |
51000 |
✘
|
Thunder Resistance +2 |
51000 |
✘
|
Aero Resistance +2 |
51000 |
✘
|
Icicle Mine |
40000 |
✘
|
Flame Fall |
40000 |
✘
|
EXP |
10% of remaining SP
|
Munny |
1% of remaining SP
|
|
Floor |
Challenge |
SP Rate |
No. of Rooms |
Virus Chance
|
Total |
Bugged |
Trap |
Prize
|
1F
|
Use a Megalixir! |
x1.5 |
|
|
0 |
0 |
—
|
Floor |
Enemy |
Lv |
Bugged |
Gold Tricholoma |
Eliminator
|
Yellow |
Blue |
Red |
Green
|
1F
|
|
|
|
|
|
|
—
|
—
|
|
Treasures
Type
|
Treasure
|
Location
|
Notes
|
Stat Chip
|
Aero +1
|
Castle Gates
|
High metal blox east of door
|
Aero Resistance +3
|
Castle Gates
|
High metal blox west of door
|
Defense +1
|
Castle Gates
|
Walkway west of door
|
Magic +1
|
Waterway
|
Eastern section
|
Thunder +3
|
Library 3
|
Southeastern section, on top of bookcase
|
Cure +3
|
Library 4
|
Western section, on top of bookcase
|
Thunder Resistance +2
|
High Tower
|
Western section, during switch sequence
|
Lucky Strike
|
Castle Gates
|
High ledge by eastern gate
|
Command
|
Heat Dive
|
Castle Gates
|
Lower metal blox far west of door
|
Esuna
|
Waterway
|
West of elevator
|
Blizzaga
|
Waterway
|
Northwestern section, during switch sequence
|
Exo Spark
|
Waterway
|
Northeastern section, during switch sequence
|
Cura
|
Entrance Hall (LL)
|
Eastern end of hall
|
Firaga
|
Library 3
|
Northwestern corner
|
Finish Command
|
Mega Flare
|
Library 2
|
Top of column during switch sequence
|
Key Item
|
Debug Device: R
|
Castle Gates
|
Past eastern gate
|