Oathkeeper
Kingdom Hearts Oathkeeper | |||
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"Raises max MP by 1, and enhances magic and summon power. Capable of dealing a string of critical blows." | |||
Token | |||
Japanese | 約束のお守り | ||
Stats | |||
Strength | MP | Length | |
+9 | +1 | — | |
Crit. Rate | Crit. Bonus | Recoil | |
x0 | +0 | 1 | |
Obtained | |||
Speak to Kairi at the Secret Waterway after rescuing her. |
Kingdom Hearts Chain of Memories Oathkeeper | ||
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"A well-balanced weapon with a very powerful thrust." | ||
Japanese | 約束のお守り | |
Stats | ||
Strike | Thrust | Finish |
B | ★ | B+ |
Swing Speed |
Break Recovery |
Required CP |
B | B | C |
Element | ||
Physical | ||
Obtained | ||
Speak with Naminé after defeating the Darkside. |
Kingdom Hearts II Oathkeeper | ||
---|---|---|
"Enhances magic and increases the duration of a Drive Form." | ||
Token | ||
Japanese | 約束のお守り | |
Stats | ||
Strength | Magic | Length |
+3 | +3 | |
Ability | ||
Form Boost | ||
Obtained | ||
Unlock the Gate in Twilight Town. |
Kingdom Hearts 358/2 Days Oathkeeper | |||||
---|---|---|---|---|---|
"A weapon transformation brought about by installing an ability unit in Kingdom Key+." | |||||
Japanese | 約束のお守り | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+100 | +4 | +0 | +30 | +4 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +4 | +10 | +4 | +13 | +4 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Defender | |||||
Obtained | |||||
Zero Gear ⑤ + 1 Ability Unit Ⓛ (Roxas/Xion) |
The Oathkeeper (約束のお守り Yakusoku no Omamori , lit. "Oath's Charm") is a Keychain for Sora's Keyblade which appears in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts II, and Kingdom Hearts 358/2 Days. It also appears as half of Roxas's dual set of Keyblades alongside the Oblivion, and was transformed from his original Kingdom Key Roxas after he absorbed Xion. Fundamentally, the Oathkeeper is symbolic of Sora's memories of Kairi.[1]
The Oathkeeper is formed when Sora uses Kairi's Lucky Charm as a Keychain. After rescuing her from Hollow Bastion in Kingdom Hearts, Kairi gives him the charm for luck in the Secret Waterway in Traverse Town. Although Sora continued to possess the Lucky Charm throughout Kingdom Hearts II, he is not able to use the Oathkeeper until he returns to Twilight Town and learns where Kairi had been taken.
Design
The Oathkeeper's keychain token is Kairi's Lucky Charm, a star sewn together from shells. Its shaft displays two hearts, and its handle bears two angel wings, contrasting the bat wings that comprise Oblivion's handle. The teeth are fashioned in the shape of the Kanji for "light" (光), corresponding to the Oblivion's kanji for "darkness". When it is summoned by the user, it emerges in a bright, yellowish-white light.
Other Appearances
A limited edition Oathkeeper was released with four other Keyblades in a special Play Arts Figures accessory set, Play Arts Arms.
Gameplay
The Oathkeeper has a decent reach and is well-balanced in Kingdom Hearts; Oathkeeper is a good substitute for the Lionheart, in case the player hasn't been able, or didn't want, to defeat Cloud and Leon in the Hades Cup. In Kingdom Hearts II, its ability of Form Boost makes it much more useful for leveling Sora's Drive Forms, rather than for regular battle.
Notes and References
- ^ Famitsu Interview; Nomura: "The Keyblades the boy who knows Sora is holding are the Oathkeeper and Oblivion from the first game. The precious "Oathkeeper", which Sora received from Kairi. The jet-black Keyblade, symbolic of Riku. / The Oblivion, at first, was called Riku's Keyblade. The boy who has the Keyblades from Riku (darkness) and Kairi (light)......Who is he!?"