Kingdom Hearts Chain of Memories
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Kingdom Hearts Re:coded
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Kingdom Hearts χ

Faith

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Revision as of 09:45, 12 August 2013 by ShardofTruth (talk | contribs) (There is not really much to write about KHX commands: They don't produce any side effect, are not element based or can hit more than one enemy (because it's always one on one). In the end only the card stats matter.)
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In Kingdom Hearts II, Faith is a singular column that explodes at the base and sends enemies flying.

Holy (ホーリー Hōrī?), sometimes dubbed as "Pearl" or "Faith," is a technique introduced in Kingdom Hearts: Chain of Memories. It usually consists of a pillar of white light bursting from the ground, causing damage to everything in range, or orbs of light that home in on the enemy.

Mechanics

Holy KHRECOM.gif

In Kingdom Hearts: Chain of Memories, Holy is a Magic Sleight. It summons forth a pillar of light around Sora, then summons others beneath the enemies. The pillars have a wide radius, and can damage several enemies at once if they are close together. Its card combination is:

Mega-Ether (card).png + Megalixir (card).png + Potion (card).png

In Kingdom Hearts II, Faith is a Reaction Command usable when Sora is escorting Queen Minnie. It consists of Queen Minnie summoning a large pillar of light to rise from the ground on the nearby Heartless, and drive them away. King Mickey also has a variation of Holy called Pearl that he uses during battles when Sora is defeated. He shoots a ball of light at the opponent.

In Kingdom Hearts 358/2 Days, Holy is the King's Limit Break. It consists of him jumping a few feet off the ground, then summoning hovering orbs of light which orbit him and shield him from enemies, as well as a pillar of light to rain down on the enemies. The Final Limit creates a storm of light around the pillar, with greater range but less accuracy. By holding down the Y button, the pillars can be "charged", becoming one huge pillar surrounded by three thinner ones, and the orbs will be fired off in every direction as a projectile attack.

Faith
In Birth by Sleep, Faith sends a circle of light pillars outwards to harm enemies.

In Kingdom Hearts Birth By Sleep, Faith is an Ultimate magic command that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 20%. It summons pillars of light in a circle around the user, then expels them outwards to damage enemies and restore the user's health.

In Re:coded, Faith is a singular column of light that hits multiple times.

In Kingdom Hearts Re:coded, Faith is a Type A Finish command used by Data-Sora. It consists of him summoning pillars of light that repeatedly hit a single enemy by pressing the A button.

In Dream Drop Distance, Faith is given a different appearance but remains much the same as in Birth by Sleep.

In Kingdom Hearts 3D: Dream Drop Distance, Faith is a magic command exclusive to Sora that uses two slots in the Command Deck, and has a reload time of 40 seconds. It also restores a small amount of HP as a Cure-based technique, and can therefore be enhanced by equipping Cure Boost.

File:Holy KHX.gif
InKingdom Hearts χ, Holy retains the same appearance as in Dream Drop Distance and Birth by Sleep.

In Kingdom Hearts χ, Holy and Holy+ are card techniques that are exclusive to SR+ cards and hit the enemy twelve times.

Learning Holy

Kingdom Hearts: Chain of Memories

  • Sora can learn Holy as a sleight when he reaches level 42.


Kingdom Hearts Re: Chain of Memories

  • Sora can learn Holy as a sleight when he reaches level 47.

Kingdom Hearts II

Kingdom Hearts 358/2 Days

Kingdom Hearts Birth By Sleep

Kingdom Hearts Re:coded

Kingdom Hearts 3D: Dream Drop Distance

Kingdom Hearts χ [chi]

  • The player can use Holy with a SR+ King Mickey card, No. 90.

Recipes

Kingdom Hearts Birth by Sleep

Faith is a Ultimate-class Magic Command that can be melded through one recipe, listed in the Giga Magic Recipe.

Other appearances

Kingdom Hearts 3D: Dream Drop Distance

Minnie casts Faith and runs to Mickey.

Minnie uses the Holy ability to escape from Pete's clutches after he is momentarily distracted by one of Lea's chakrams.

Origin

Holy is a recurring spell in the Final Fantasy series. In most games, Holy has the distinction of being the only White Magic spell to be used offensively. Its divine power is most effective against both dark-aligned and undead creatures.

See also