Kingdom Hearts Re:coded
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Kingdom Hearts Re:coded

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Revision as of 23:11, 6 October 2010 by One-Winged Angel (talk | contribs) (→‎External Links: Forgot to add EUR Site the first time)
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I haven't quite got the fine points down, like...when, or where... It just kinda kicks in whenever it wants to.
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Kingdom Hearts Re:coded
キングダムハーツ Re:コーデッド
Kingudamu Hātsu Re: kōdeddo
Developer(s) Square Enix
h.a.n.d. Inc.
Publisher(s) Japan Square Enix
United States/Canada Square Enix
Europe/Australia Square Enix
Release date(s) Japan October 7, 2010[1]

United States/Canada January 14, 2011
Europe/Australia January 14, 2011

Genre Console action role-playing game
Game modes
Ratings CERO: A

ESRB: E10+

Platform(s) Nintendo DS

Kingdom Hearts Re:coded is an upcoming remake of Kingdom Hearts coded that will be released on the Nintendo DS.[2] It is one of the two titles being worked on by the Kingdom Hearts team, as hinted at in the Kingdom Hearts Birth by Sleep Ultimania.[3] Like Kingdom Hearts Re:Chain of Memories, there will be many additions to this game from the original, including adjustable difficulty settings, multiplayer elements, and the addition of a new secret movie. It will be released on October 7, 2010 in Japan, January 11, 2011 in North America, and January 14, 2011 in PAL regions.

Synopsis

After the conclusion of Kingdom Hearts II, Jiminy Cricket finds an entry in his journal that he didn't write: "Their hurting will be mended when you return to end it."[4] In an attempt to learn where it came from, King Mickey digitizes the journal, and creates Data Sora in order to explore it. However, there are mysterious bugs in the data, which seem to be intricately linked to the enigma of the journal.[5]

Gameplay

The gameplay in Kingdom Hearts Re:coded is largely the same as in Kingdom Hearts coded, focusing on the manipulation of Bug Blocks to solve puzzles and reach new areas, but also incorporates the Deck Command system used in Kingdom Hearts Birth by Sleep, which allows players to design "decks" of various combat abilities to use against enemies. Gameplay videos seem to indicate Kingdom Hearts Re:coded will make use of the same game engine employed in Kingdom Hearts 358/2 Days, the previous DS game in the series.

Also featured is the overclock system. As Sora damages enemies or destroys blocks with either commands or his regular attacks, a gauge will fill. When completely filled, the gauge will "level up" and grant Sora a passive ability. Sora can continue to level up the gauge until it hits "max level." Upon reaching "max level,'"the attack command will start flashing gold and red and will change to a very powerful finish command that Sora can unleash upon enemies. After using it, the overclock gauge will reset. The touchscreen shows a tree-like grid showing the path of passive abilities that will be gained. The stylus can be used to tap a passive ability of the next level, altering the path and changing the passive ability Sora will gain. Some abilities have an 'x' after them, indicating that that ability is the last in that branch. It is unknown if Sora's finisher is affected by what path he takes.


Gallery

Packaging Artwork

Videos

Kingdom Hearts Re:coded Gameplay (Japanese) Kingdom Hearts Re:coded Trailer (Japanese)

(English subtitles)

Kingdom Hearts Re:coded Trailer (Japanese)
<youtube width="320" height="240">_1ZoOJE5kQg</youtube> <youtube width="320" height="240">uBy62K5v4lg</youtube> <youtube width="320" height="240">cQ6UrDLfFws</youtube>

External Links

Notes and References

  1. ^ http://www.dotup.org/uploda/www.dotup.org1036926.jpg
  2. ^ SQUARE ENIX BRINGS AN UNRIVALED LINEUP OF FRANCHISES TO E3 2010: "For handheld platforms are The 3rd Birthday™ and KINGDOM HEARTS Birth by Sleep for the PSP® (PlayStation®Portable) system, a prequel that will unlock the secrets to the beloved franchise, as well as KINGDOM HEARTS Re:coded and FINAL FANTASY: THE 4 HEROES OF LIGHT™ for Nintendo DS™, a charming new adventure by the creators of the FINAL FANTASY III and IV remakes."
  3. ^ Game Informer 207; Bryan Vore: "Translations of your interview in the Kingdom Hearts: Birth by Sleep Ultimania seem to confirm that Kingdom Hearts III is coming along with two other games." / Tetsuya Nomura: "Kingdom Hearts III is not a confirmed title. I actually phrased my answer for the Ultimania "two titles other than III" to avoid speculation that we were working on Kingdom Hearts III." / Bryan Vore: "Are there any hints you can provide about these games?" / Tetsuya Nomura: "Hints would give away too much, and for Kingdom Hearts we're contractually obligated to keep any information that has not been officially released under wraps. However, I can say one of the two projects mentioned above came into existence because we wanted to do something for the North American fans, so we'll be announcing it at E3."
  4. ^ [1]
  5. ^ Nintendo DS: Square Enix Confirms New Kingdom Hearts For DS At E3