Kingdom Hearts 358/2 Days

Inferno

From the Kingdom Hearts Wiki, the Kingdom Hearts encyclopedia
Revision as of 04:28, 14 April 2010 by Neumannz (talk | contribs)
Jump to navigationJump to search
Yes, the untapped power that lies within you. Now, child, it's time you awakened that power and realized your full potential.
Prime - Maleficent 6★ Medal
This article needs more information!

Improve it by adding what you know about the following issues.

Kingdom Hearts 358/2 Days
Inferno
"A weapon that possesses high Strength. Useful against tough enemies."
Japanese ブレイズ
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Valor Gear ② (Axel)
Kingdom Hearts 358/2 Days
Inferno+
"An upgraded Inferno.
Possesses high Strength.
Useful against tough enemies."
Japanese ブレイズ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+46 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +0 +1 +6 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
Obtained
Valor Gear+ ② (Axel)

Inferno (ブレイズ Bureizu?, lit. "Blaze") are weapons that can be used by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Inferno+.

When equipped in either regular or "+" form, it shortens Axel's three-hit combo into one with only one hit, followed by a combo finisher in which Axel throws the weapons. His aerial combo is also switched to a simple downward toss of the Chakrams.

Design

An Inferno chakram's design consists of a black outer wheel with four large spikes along the edge. The handle in the center is a black cross. The design in the middle consists of four red, vaguely teardrop-shaped loops of metal that connect to the handle by the tips and to the spikes on the outer edge by the wide end.

Template:AxelWeapons