Kingdom Hearts 358/2 Days

Inferno

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Kingdom Hearts 358/2 Days
Inferno
"A weapon that possesses a high Strength. Effective against tough enemies."
Japanese ブレイズ
Stats
Strength Magic
Base Unit Ultima Base Unit
+44 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Defender
Obtained
Attach Valor Gear ②
Kingdom Hearts 358/2 Days
Inferno+
"An upgraded Inferno. A weapon that possesses a high Strength. Effective against tough enemies."
Japanese ブレイズ+
Stats
Strength Magic
Base Unit Ultima Base Unit
+46 +1 +0 +0 +1
Defense Crit Rate Crit Bonus
Base Unit Base Unit Base Unit
+1 +1 +2 +1 +5 +1
Attack Speed Approach Speed
Ground Air
1.0 1.0 1.0
Abilities
1: Striker
Obtained
Attach Valor Gear+ ②

Inferno (ブレイズ Bureizu?, lit. "Blaze") are weapons that can be used by Axel in Kingdom Hearts 358/2 Days. It can be upgraded to Inferno+.

When equipped in either regular or "+" form, it shortens Axel's three-hit combo into one with only one hit, followed by a combo finisher in which Axel throws the weapons. His aerial combo is also switched to a simple downward toss of the Chakrams.

Design

An Inferno chakram's design consists of a black outer wheel with four large spikes along the edge. The handle in the center is a black cross. The design in the middle consists of four red, vaguely teardrop-shaped loops of metal that connect to the handle by the tips and to the spikes on the outer edge by the wide end.

Template:AxelWeapons