Kingdom Hearts 358/2 Days

Challenge Sigil

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Revision as of 14:43, 20 November 2010 by khwikia>Mepoorgamer (added rewards to sigils table and combined both tables for a better layout.)
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Challenge Sigils are rewards debuting in Kingdom Hearts 358/2 Days. Earned after clearing Challenge Missions, the amount of Sigils you can gain ranges from three to one, the amount earned varying based on how well you stick to the Challenge's requirements. For example, if the player is requested not to miss with attacks, a certain number of missed attacks would cause the Sigil amount to drop from the the maximum, three, down to two, and eventually down to one or zero. They appear on the screen as Nobody insignias, and can be used at the Moogle Shop to unlock new items. The player will not use up Challenge Sigils when redeeming freebies from the Moogle Shop. The total number of Challenge Sigils earned is 255.

Moogle Shop Rewards

Sigils : Reward Reward : Sigils
Sigils Reward
5 Slot Releaser
10 Haste
15 Casual Gear
20 Fire x3
25 Cure x3
30 Slot Releaser
35 Thunder x3
40 Wild Gear+ ③
45 Fira x2
50 Slot Releaser
60 Thundara x2
70 Phantom Gear
80 Slot Releaser
90 Level Up
100 Haste
110 Haste LV+ Ⓛ
120 Rage Gear
130 Slot Releaser
140 Level Up
150 Glide
160 Omega Gear
170 Glide LV+ Ⓛ
180 LV Doubler
190 Slot Releaser
200 Haste LV+ Ⓛ
210 Level Up
220 LV Tripler
230 Level Up
240 Slot Releaser
255 Ultima Weapon (ability)
Reward Sigils
Cure x3 25
Casual Gear 15
Fire x3 20
Fira x2 45
Glide 150
Glide LV+ Ⓛ 170
Haste 10
Haste 100
Haste LV+ Ⓛ 110, 200
Level Up 90, 140, 210, 230
LV Doubler 180
LV Tripler 220
Omega Gear 160
Phantom Gear 70
Rage Gear 120
Slot Releaser 5, 30, 50, 80, 130, 190, 240
Thunder x3 35
Thundara x2 60
Ultima Weapon (ability) 255
Wild Gear+ ③ 40

Trivia

  • The total number of Challenge Sigils in the game is reference to the day that Axel told Roxas why the sun sets red. The number is also the maximum three-digit number in the hexadecimal system, which is why it is used as a max value in many Final Fantasy games.