Kingdom Hearts II
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Magnet

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Magnet (マグネ Magune?), Magnera (マグネラ Magunera?), and Magnega (マグネガ Magunega?) magic are spells used by Sora and other characters and enemies that utilize the element of Darkness.

Magnet is a special type of magic that attracts enemies, orbs, and items towards the Magnetic Orb it creates. As the rank of the magic increases, the orb becomes bigger and more powerful. It is extremely helpful when battling the Grim Reaper in Port Royal. Enemies in the orb continually take damage.

Magnet replaces Gravity in Kingdom Hearts II, its only appearance.

Magnet magic is classified as Advanced Magic.

Uses

Kingdom Hearts II

In Kingdom Hearts II, Magnet is a special type of magic that attracts enemies, orbs, and items towards the magnetic orb it creates.

Acquiring

Kingdom Hearts II

  1. Defeat Oogie Boogie in Halloween Town
  2. Defeat Grim Reaper in Port Royal
  3. Defeat Xigbar in the The World That Never Was. In Final Mix, the requirement is changed to Luxord.

Enemies that use Magnet Magic

Helpful hints

Trivia

  • In Kingdom Hearts II, Magnega and Reflega are the only spells which can be used to harm the Sorcerer Nobody and Sephiroth.
  • The magic used by Zexion to stole cards from Riku in Kingdom Hearts Re:Chain of Memories resemble the Magnera spell from Kingdom Hearts II.