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Ripple Drive: Difference between revisions

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Tag: Manual revert
(Added a preview Gif for Ripple Drive in KH3)
Line 19: Line 19:
|kh2fin1=O
|kh2fin1=O
|kh3name=Ripple Drive
|kh3name=Ripple Drive
|kh3image=Ripple Drive KHIIIFM.gif
|kh3desc=Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded)
|kh3desc=Generate a magical aura that engulfs surrounding enemies. Your Magic stat determines damage. (Combo finisher: while grounded)
|kh3el1={{AT|mag}} Neutral
|kh3el1={{AT|mag}} Neutral

Revision as of 19:44, 6 July 2024

Ripple Drive
(リップルドライヴ Rippuru Doraivu?)
Ripple Drive KHFM.gif
Unleash a powerful finishing combo attack upon surrounding enemies. Attack power is relative to max MP value.
Attack Element Power Crit
Chance
Crit
Bonus
Deflect Recoil
Ripple Drive Weapon Max MP x3 +10 0%
AP Cost 3 MP Cost 0

Ripple Drive is an ability introduced in Kingdom Hearts Final Mix. It allows the user to unleash an aura attack that damages surrounding enemies.

Mechanics

In Kingdom Hearts Final Mix, Ripple Drive is a combat ability that requires 3 AP to equip. It is a ground combo finisher that activates when surrounded by multiple targets. Its damage is determined by Sora's maximum MP. After hitting the enemy, Sora takes 1.3 seconds to recover.

In Kingdom Hearts II Final Mix, Ripple Drive is an action ability accessible in Limit Form. It is a ground combo finisher that activates when Sora is surrounded. Ripple Drive deals Neutral damage relative to Sora's Magic stat.

In Kingdom Hearts III, Ripple Drive is an ability accessible in Second Form. It is the form's third and final ground combo finisher. Ripple Drive deals Neutral damage relative to Sora's Magic stat.

Learning Ripple Drive

Kingdom Hearts Final Mix

Kingdom Hearts II Final Mix

  • Limit Form has Ripple Drive as a default ability.

Kingdom Hearts III

  • Second Form has Ripple Drive as a default ability.