Chain Rave: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
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In ''Kingdom Hearts Re:coded'', Chain Rave is an {{c|Attack command|KHREC}} that has a memory consumption of 13%, a reload time of | In ''Kingdom Hearts Re:coded'', Chain Rave is an {{c|Attack command|KHREC}} that has a memory consumption of 13%, a base reload time of 20 seconds. | ||
==Learning Chain Rave== | ==Learning Chain Rave== |
Revision as of 15:50, 22 February 2024
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Chain Rave (チェーンレイヴ Chēn Reivu ) is a technique that appears in Kingdom Hearts Re:coded. It allows the user to hold the Keyblade by the Keychain and swing it around while charging, deflecting enemy attacks.
Development
The concept of swinging the Keyblade by the Keychain to attack was originally planned for Kingdom Hearts, with concept art showing Sora and Riku doing so. It was not until Kingdom Hearts Re:coded that this took life as the Chain Rave ability.
Mechanics
In Kingdom Hearts Re:coded, Chain Rave is an Attack command that has a memory consumption of 13%, a base reload time of 20 seconds.
Learning Chain Rave
Kingdom Hearts Re:coded
- Data-Sora can obtain Chain Rave as the A reward for defeating Dragon Maleficent on Beginner Mode.
- Data-Sora can obtain Chain Rave as the B reward for defeating Dragon Maleficent on Standard Mode.
- Data-Sora can create Chain Rave through Command Conversion.
- Data-Sora can purchase Chain Rave from the Shop for 11000 munny once he has cleared Hollow Bastion.
Recipe
Kingdom Hearts Re:coded
Chain Rave is an Attack Command that can be converted through four different recipes.
Synthesized commands
Chain Rave is used to convert the following commands: