Element Form: Difference between revisions
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(Added abilities for Element form) |
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===Abilities=== | ===Abilities=== | ||
{{ | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:10px" align="center" width=525px | ||
!bgcolor=#DC143C align="center" style="font-size:12px" colspan="2"|Abilities | |||
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!bgcolor=#c0c0c0 align="center" width=100px style="font-size:12px"|Ability | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | |||
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|'''[[High Jump]]'''||Leap high into the air. The longer you hold {{Button|c}}, the higher the jump. | |||
|- | |||
|'''[[Doubleflight]]'''||Press {{Button|c}} while in midair to jump a second time. | |||
|- | |||
|'''[[Combo Master]]'''||Continue combos even if your swings miss the enemy. | |||
|- | |||
|'''[[Leaf Bracer]]'''||Always finish casting recovery magic, even if you are hit by attacks in the process. | |||
|- | |||
|'''[[Magic Combo Thrift]]'''||Reduce MP cost by 1 with each successive magic cast. | |||
|- | |||
|'''[[Magic Galvanizer]]'''||Increase the damage you deal with magic in proportion to the length of your combo. Stack the ability to increase the effect. | |||
|- | |||
|'''[[Magic Treasure Magnet]]'''||Automatically draw in and collect prizes from enemies defeated with magic, no matter how far away they are. | |||
|- | |||
|'''[[MP Hastega]]'''||Recharge MP 30% faster when you run out. Stack the ability to increase the effect. | |||
|- | |||
|'''[[Hidden Potential]]'''||Gain additional Strength and Magic when battling powerful foes. | |||
|} | |||
==Strategy== | ==Strategy== | ||
{{section-stub}} | {{section-stub}} | ||
{{Form}} | {{Form}} |
Revision as of 01:12, 9 March 2019
Oh no! The water! I'm in big trouble if I don't fetch it!
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This article requires cleanup or improvement.
Please help out by editing this page. Please see the Manual of Style and editing help before getting started. Issues: add abilities, design, strategy, mechanics, and revise Form infobox for compatibility (or make a Formchange infobox) |
Element Form | ||
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Japanese | エレメントフォーム | |
Rōmaji | Eremento Fōmu
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Keyblades | Shooting Star, Ever After |
Element Form is a Formchange in Kingdom Hearts III. It is a form that possesses aptitude in magic and long-range attacks. It allows Sora to glide along the ground and grants the ability to cast magic while moving. Triggered by Shooting Star and Ever After.
Appearance
Element Form turns Sora's coat, gloves, and shoes blue, with a star pattern on his pants. Template:Section-stub
Mechanics
Abilities
Abilities | |
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Ability | Description |
High Jump | Leap high into the air. The longer you hold , the higher the jump. |
Doubleflight | Press while in midair to jump a second time. |
Combo Master | Continue combos even if your swings miss the enemy. |
Leaf Bracer | Always finish casting recovery magic, even if you are hit by attacks in the process. |
Magic Combo Thrift | Reduce MP cost by 1 with each successive magic cast. |
Magic Galvanizer | Increase the damage you deal with magic in proportion to the length of your combo. Stack the ability to increase the effect. |
Magic Treasure Magnet | Automatically draw in and collect prizes from enemies defeated with magic, no matter how far away they are. |
MP Hastega | Recharge MP 30% faster when you run out. Stack the ability to increase the effect. |
Hidden Potential | Gain additional Strength and Magic when battling powerful foes. |
Strategy
Forms |
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Drive Forms |
Valor | Wisdom | Limit | Master | Final | Anti |
Formchanges |
Second | Guardian | Strike | Element | Blitz | Ultimate | Rage | Light | Dark | Double |
Sora's other forms |
Lion | Card | Die |
Costumes and world changes |
Sora | Donald Duck | Goofy | Riku | Mickey Mouse | Pete |