Wisdom Form: Difference between revisions

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'''Wisdom Form''' is a [[Drive Form]] from ''[[Kingdom Hearts II]]''.
'''Wisdom Form''' is a [[Drive Form]] from ''[[Kingdom Hearts II]]''.


Sora's Wisdom Form, unlike his [[Valor Form]], focuses more on magic.  This [[Drive Form]] is learned after Sora completes his adventure in the [[Timeless River]] and restores peace to [[Disney Castle]]. Sora fuses with Donald to obtain this form. The Form turns Sora's clothing blue and is only able wield one keyblade in this form. Sora does not physically attack with the Keyblade in this form, but instead shoots "bullets" of magic. He does not walk either, gliding across the ground instead. Unlike Sora's Valor Form, his Wisdom Form gains experience with the defeat of every [[Heartless]]. This form is considered by fans to be nearly useless and almost impossible to level up when its first obtained.  To many, it only becomes useful later in the game when Heartless become abundant.
Sora's Wisdom Form, unlike his [[Valor Form]], focuses completely on magic.  This [[Drive Form]] is learned after Sora completes his adventure in the [[Timeless River]] and restores peace to [[Disney Castle]]. Sora fuses with Donald to obtain this form. The Form turns Sora's clothing blue and black, and is the only form that wields one keyblade. Sora does not physically attack with the Keyblade in this form, but instead shoots bullets of magic. He does not walk either, but slides across the ground instead. Wisdom Form gains experience with the defeat of every [[Heartless]]. Since it focuses on Magic, this form is the weakest of Sora's Drive Forms in terms of attacks, but its spellcasting is not to be underestimated.


Despite Wisdom Form being Magic-based, [[Master Form]] is Sora's most powerful form in terms of magic attacks.
The symbols on Sora's pants in this form are blue flames.
 
This form is symbolized by a blue flame.
 
==Abilities==


===Abilities===
===Actions===
===Actions===
*Shot
*Shot
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===Growth===
===Growth===
*Quickrun  
*Quickrun  
Description: Sora perform a quick slide on the ground.
Description: Sora perform a quick dash (like the one from the megaman games) on the ground.


===Support===
===Support===
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*Good enhancements in Magic stats.
*Good enhancements in Magic stats.
*Actions can be executed while moving around.
*Actions can be executed while moving around.
*Good long range attacker.
*Long range attacks, bullets slightly home.


'''Cons'''
'''Cons'''
*Low strength stats, thus making enemies harder to kill unless you rely on Magic.
*Low strength stats can make a tight spot when Sora's run out of MP.
*EXPs are gained with the destruction of Heartless (meaning Sora will have to deliver the finishing blow), which can be annoying for starters.
*Attacking is difficult when close up.


== Trivia ==
== Trivia ==

Revision as of 22:29, 23 January 2008

File:Wisdom Form.png
Sora in Wisdom Form wielding the Kingdom Key.

Wisdom Form is a Drive Form from Kingdom Hearts II.

Sora's Wisdom Form, unlike his Valor Form, focuses completely on magic. This Drive Form is learned after Sora completes his adventure in the Timeless River and restores peace to Disney Castle. Sora fuses with Donald to obtain this form. The Form turns Sora's clothing blue and black, and is the only form that wields one keyblade. Sora does not physically attack with the Keyblade in this form, but instead shoots bullets of magic. He does not walk either, but slides across the ground instead. Wisdom Form gains experience with the defeat of every Heartless. Since it focuses on Magic, this form is the weakest of Sora's Drive Forms in terms of attacks, but its spellcasting is not to be underestimated.

The symbols on Sora's pants in this form are blue flames.

Abilities

Actions

  • Shot

Description: The attack command becomes shot, allowing Sora to fire projectiles at the enemies.

  • Mobile Action

Description: Actions can be executed while moving.

  • Magic Haste

Description: Magic spells requires less time to execute, thus allowing faster Magic combos.

  • Magic Spice

Description: Magic combo finishers are powered up, either inflicting more damage or curing more HP.

Growth

  • Quickrun

Description: Sora perform a quick dash (like the one from the megaman games) on the ground.

Support

  • Combo Plus

Description: Allowing more attacks to be executed, thus prolonging combos.

  • MP Hastega

Description: MP recharges 1.23 times faster than normal, thus allowing more magic attacks.


Pros

  • Good enhancements in Magic stats.
  • Actions can be executed while moving around.
  • Long range attacks, bullets slightly home.

Cons

  • Low strength stats can make a tight spot when Sora's run out of MP.
  • Attacking is difficult when close up.

Trivia

  • The Official Art shows Sora's sleeves with blue flames, but in-game the sleeves have the same design as the Master Form's. This seems to be a mistake, Square Enix changed the sleeves in Final Mix back to the original Blue Flames.