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KrytenKoro (talk | contribs) No edit summary |
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*SP slots are a completely separate row below the levels, rather than next to them, so we have multiple spots to look for info on one level. I'd strongly prefer that SP gauges be in a column, even if it means widening the template itself (and possible other templates to match). | *SP slots are a completely separate row below the levels, rather than next to them, so we have multiple spots to look for info on one level. I'd strongly prefer that SP gauges be in a column, even if it means widening the template itself (and possible other templates to match). | ||
*For KHUx, though not KHX, splitting by tens ''is not meaningful'', and we should implement a way of splitting it by the sets the game itself uses. It also eliminates the whole mess with the images.{{User:KrytenKoro/Sig}} 13:27, 9 May 2016 (UTC) | *For KHUx, though not KHX, splitting by tens ''is not meaningful'', and we should implement a way of splitting it by the sets the game itself uses. It also eliminates the whole mess with the images.{{User:KrytenKoro/Sig}} 13:27, 9 May 2016 (UTC) | ||
:also, each keyblade multiplies the strength (and possibly def but there's no way to calculate) of friend medals, regardless of attribute, by a set factor. x1.32 for lv 20 starlight, DTC. not sure if this varies by level, tho. that's definitely something we have to add to the templates.{{User:KrytenKoro/Sig}} 01:50, 13 May 2016 (UTC) |
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