Final Form: Difference between revisions
Blackchaos27 (talk | contribs) (→Abilities: I don't think its appropriate to list action abilities as standard attacks. Removed the Attack List until someone can come up with an accurate list of standard attacks.) |
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==Mechanics== | ==Mechanics== | ||
Although Final Form is unlocked after fighting Roxas, it is not added to the Drive menu right away. It first activates randomly when trying to Drive into another Form, after which it can be used like any other | Although Final Form is unlocked after fighting Roxas, it is not added to the Drive menu right away. It first activates randomly when trying to Drive into another Form, after which it can be used like any other Form. | ||
Final Form gives Sora the ability to [[Synch Blade|wield two Keyblades]], and enhances his ability to perform magic spells by combining them with physical attacks. Every action in Final Form is accompanied by attacks from the Keyblades floating at Sora's sides, even jumping and gliding. | Final Form gives Sora the ability to [[Synch Blade|wield two Keyblades]], and enhances his ability to perform magic spells by combining them with physical attacks. Every action in Final Form is accompanied by attacks from the Keyblades floating at Sora's sides, even jumping and gliding. | ||
Final Form gains 1 experience point for every Nobody defeated (including Organization members). Leveling up Final Form will upgrade the Growth Ability, Glide, for it and Sora's standard form. Also, leveling up this form grants Auto Final and two Form Boost abilities for Sora's standard form. | |||
===Abilities=== | ===Abilities=== | ||
{|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:10px" align="center" width= | {|border=1 cellpadding=2 cellspacing=0 style="text-align:center; font-size:10px" align="center" width=700px | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan=" | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="4"|Action Ability | ||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | ||
!bgcolor=#c0c0c0 align="center" width=70px" style="font-size:12px"|Unlocked | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | !bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | ||
|- | |- | ||
|colspan="2"|'''[[Final Arcana]]'''||Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. | |colspan="2"|'''[[Final Arcana]]'''||Lv1||Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. | ||
|- | |- | ||
|colspan="2"|'''[[Final Strike]]'''||While spinning in midair, deals a powerful finishing combo move to a single target. | |colspan="2"|'''[[Final Strike]]'''||Lv1||While spinning in midair, deals a powerful finishing combo move to a single target. | ||
|- | |- | ||
|colspan="2"|'''[[Final Arts]]'''||Unleashes a powerful finishing combo move to get rid of several targets at once. | |colspan="2"|'''[[Final Arts]]'''||Lv1||Unleashes a powerful finishing combo move to get rid of several targets at once. | ||
|- | |- | ||
|colspan="2"|'''[[Auto Assault]]'''||The Keyblade automatically unleashes attacks in various situations. | |colspan="2"|'''[[Auto Assault]]'''||Lv1||The Keyblade automatically unleashes attacks in various situations. | ||
|- | |- | ||
|colspan="2"|'''[[Crime & Punishment]]'''||A Keyblade held in each hand unleashes powerful magic spells. | |colspan="2"|'''[[Crime & Punishment]]'''||Lv1||A Keyblade held in each hand unleashes powerful magic spells. | ||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan=" | |colspan="2"|'''[[Auto Final]]'''||Lv2 <small>(Standard)</small>||Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. | ||
|- | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="4"|Growth Ability | |||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | ||
!bgcolor=#c0c0c0 align="center" width=70px" style="font-size:12px"|Unlocked | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | !bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | ||
|- | |- | ||
|colspan="2"|'''[[Glide LV1]]'''||Press {{Button|s}} in mid-air to ride the wind. Keep the button pressed down for longer action. | |colspan="2"|'''[[Glide LV1]]'''||Lv1<br>Lv3 <small>(Standard)</small>||Press {{Button|s}} in mid-air to ride the wind. Keep the button pressed down for longer action. | ||
|- | |- | ||
|colspan="2"|'''[[Glide LV2]]'''||Press {{Button|s}} in midair to ride the wind at a moderate speed. Keep the button pressed down for longer action | |colspan="2"|'''[[Glide LV2]]'''||Lv3<br>Lv5 <small>(Standard)</small>||Press {{Button|s}} in midair to ride the wind at a moderate speed. Keep the button pressed down for longer action | ||
|- | |- | ||
|colspan="2"|'''[[Glide LV3]]'''||Press {{Button|s}} in midair to ride the wind at great speed. Keep the button pressed down for longer action | |colspan="2"|'''[[Glide LV3]]'''||Lv5<br>Lv7 <small>(Standard)</small>||Press {{Button|s}} in midair to ride the wind at great speed. Keep the button pressed down for longer action | ||
|- | |- | ||
|colspan="2"|'''[[Glide MAX]]'''||Press {{Button|s}} in midair to ride the wind at extreme speed. Keep the button pressed down for longer action | |colspan="2"|'''[[Glide MAX]]'''||Lv7||Press {{Button|s}} in midair to ride the wind at extreme speed. Keep the button pressed down for longer action | ||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan=" | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="4"|Support Ability | ||
|- | |- | ||
!bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | !bgcolor=#c0c0c0 align="center" style="font-size:12px" colspan="2"|Ability | ||
!bgcolor=#c0c0c0 align="center" width=70px" style="font-size:12px"|Unlocked | |||
!bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | !bgcolor=#c0c0c0 align="center" style="font-size:12px"|Description | ||
|- | |- | ||
|colspan="2"|'''[[Synch Blade]]'''||Allows Sora to wield two Keyblades at once. | |colspan="2"|'''[[Synch Blade]]'''||Lv1||Allows Sora to wield two Keyblades at once. | ||
|- | |||
|colspan="2"|'''[[Form Boost]]'''||Lv4 <small>(Standard)</small><br>Lv6 <small>(Standard)</small>||Increases the duration of the user's Drive Forms, slowing down the consumption of the Form Gauge. | |||
|- | |- | ||
|colspan="2"|'''[[MP Haste]]'''||MP recharges at 1.25 times the original speed. | |colspan="2"|'''[[MP Haste]]'''||Lv1||MP recharges at 1.25 times the original speed. | ||
|} | |} | ||
Revision as of 07:08, 14 July 2015
Final Form | ||
---|---|---|
"A Form that unleashes the Keyblade's true power." | ||
Japanese | ファイナルフォーム | |
Rōmaji | Fainaru Fōmu
| |
Growth Ability | Glide | |
Drive Gauges | 5 | |
Allies Required | Both |
Final Form is a Drive Form that unleashes the Keyblade's true power which appears in Kingdom Hearts II. It uses both of Sora's party members, and consumes five of Sora's Drive Bars. It represents Sora's completion[1], and can be unlocked after Sora and Roxas come to terms at the Dive to the Heart. Its emblem is a white wave.
Appearance
Mechanics
Although Final Form is unlocked after fighting Roxas, it is not added to the Drive menu right away. It first activates randomly when trying to Drive into another Form, after which it can be used like any other Form.
Final Form gives Sora the ability to wield two Keyblades, and enhances his ability to perform magic spells by combining them with physical attacks. Every action in Final Form is accompanied by attacks from the Keyblades floating at Sora's sides, even jumping and gliding.
Final Form gains 1 experience point for every Nobody defeated (including Organization members). Leveling up Final Form will upgrade the Growth Ability, Glide, for it and Sora's standard form. Also, leveling up this form grants Auto Final and two Form Boost abilities for Sora's standard form.
Abilities
Action Ability | |||
---|---|---|---|
Ability | Unlocked | Description | |
Final Arcana | Lv1 | Handling the Keyblade with great skill, unleashes a powerful finishing combo move to a single target. | |
Final Strike | Lv1 | While spinning in midair, deals a powerful finishing combo move to a single target. | |
Final Arts | Lv1 | Unleashes a powerful finishing combo move to get rid of several targets at once. | |
Auto Assault | Lv1 | The Keyblade automatically unleashes attacks in various situations. | |
Crime & Punishment | Lv1 | A Keyblade held in each hand unleashes powerful magic spells. | |
Auto Final | Lv2 (Standard) | Automatically sets the Reaction Command to Final in a pinch, if Final Form is usable. | |
Growth Ability | |||
Ability | Unlocked | Description | |
Glide LV1 | Lv1 Lv3 (Standard) |
Press in mid-air to ride the wind. Keep the button pressed down for longer action. | |
Glide LV2 | Lv3 Lv5 (Standard) |
Press in midair to ride the wind at a moderate speed. Keep the button pressed down for longer action | |
Glide LV3 | Lv5 Lv7 (Standard) |
Press in midair to ride the wind at great speed. Keep the button pressed down for longer action | |
Glide MAX | Lv7 | Press in midair to ride the wind at extreme speed. Keep the button pressed down for longer action | |
Support Ability | |||
Ability | Unlocked | Description | |
Synch Blade | Lv1 | Allows Sora to wield two Keyblades at once. | |
Form Boost | Lv4 (Standard) Lv6 (Standard) |
Increases the duration of the user's Drive Forms, slowing down the consumption of the Form Gauge. | |
MP Haste | Lv1 | MP recharges at 1.25 times the original speed. |
Strategy
Final Form turns Sora into a living weapon; simply making contact with enemies while gliding or jumping does damage. Final Form is useful against all enemies, because Sora's power, speed, and magic are dramatically increased. Like Wisdom Form, Sora glides along the ground rather than running, and becomes able to perform commands while moving. His casting is sped up and all his magic finishers increase in power and area of effect as well. Always be prepared to cast Curaga if needed, as there are no party members to help.
Since Final Form levels by defeating Nobodies, it is best to avoid using it while fighting Heartless. Try to defeat enemies as fast as possible by mixing up standard attacks with magic. The best Keyblades for training Final Form are the Bond of Flame, Fatal Crest, and Fenrir, as these have high stats in at least one section. The Ultima Weapon's MP Hastega is very useful, as is Oathkeeper's Form Boost. The best worlds to train at are Twilight Town, especially at Yen Sid's tower, and The World That Never Was (in the castle), as they have Nobodies to fight rather than Heartless. Go to Proof of Existence and head for Naught's Skyway. Skip the small way to the upper Hall of Empty Melodies and go to where there are many Creepers. Change into Final Form and defeat all of them, then head back to Proof of Existence and go to the world map. Repeat as desired.
Notes and references
Forms |
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Drive Forms |
Valor | Wisdom | Limit | Master | Final | Anti |
Formchanges |
Second | Guardian | Strike | Element | Blitz | Ultimate | Rage | Light | Dark | Double |
Sora's other forms |
Lion | Card | Die |
Costumes and world changes |
Sora | Donald Duck | Goofy | Riku | Mickey Mouse | Pete |