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Ars Arcanum: Difference between revisions

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(Ars Arcanum can't be followed up in KHCOM, but it's just like its original version in Re:COM.)
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==Mechanics==
==Mechanics==
In ''Kingdom Hearts'', Ars Arcanum is a special ability activated by selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command. After the initial seven-hit combo, the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command will appear. Selecting it will make [[Sora]] execute a follow-up slash. After five successful Bash attacks, the {{nihongo|'''Finish'''|ジ・エンド|Ji Endo|lit. "The End"}} command will appear, triggering a final, jumping strike. The ability costs 4 [[AP]] to equip and 3 [[MP]] to use.
In ''Kingdom Hearts'', Ars Arcanum is a special ability activated by selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command. After the initial seven-hit combo, the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command will appear. Selecting it will make [[Sora]] execute a follow-up slash. After five successful Bash attacks, the {{nihongo|'''Finish'''|ジ・エンド|Ji Endo|lit. "The End"}} command will appear, triggering a final, forward somersaulting strike. The ability costs 4 [[AP]] to equip and 3 [[MP]] to use. Unlike Sora's other unique abilites, like with [[Ragnarok]], Sora is only invincible during the initial portions of the attack, and will lose invincibility should he activate the followup commands, making it a risky limit to fully execute.  


In ''Kingdom Hearts: Chain of Memories'', it is an [[Attack Sleight]]. After the initial seven-hit combo, up to six additional strikes are added by pressing {{button|dsa}} with correct timing.<!--Is that true?--> In ''Kingdom Hearts Re:Chain of Memories'', additional strikes are added by pressing {{button|t}} when prompted. Pressing the button at the wrong time cancels the combo.
In ''Kingdom Hearts: Chain of Memories'', it is an [[Attack Sleight]]. Sora does a automatic rapid series of eight blows, finishing with a high forward somersaulting slash afterwards. However, in ''Kingdom Hearts Re:Chain of Memories'', it acts akin to its original version as additional strikes can be added by pressing {{button|t}} when prompted. Pressing the button at the wrong time cancels the combo.


In ''Kingdom Hearts II Final Mix'', it is an Action Ability that can be accessed from the Limit menu while in [[Limit Form]]. After the initial seven-hit combo, up to five additional strikes can be added with the '''Break''' [[Reaction Command]], followed by the final strike, which is activated by the Reaction Command '''The End'''. It costs 75 MP to use.
In ''Kingdom Hearts II Final Mix'', it is an Action Ability that can be accessed from the Limit menu while in [[Limit Form]]. After the initial seven-hit combo, up to five additional strikes can be added with the '''Break''' [[Reaction Command]], followed by the final strike, which is activated by the Reaction Command '''The End'''. It costs 75 MP to use.
[[File:Ars Arcanum BBS.gif|frame|Ventus using Ars Arcanum.]]
[[File:Ars Arcanum BBS.gif|frame|Ventus using Ars Arcanum.]]
In ''Kingdom Hearts Birth by Sleep'', it is an Ultimate [[attack command (KHBBS)|attack command]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others.
In ''Kingdom Hearts Birth by Sleep'', it is an Ultimate [[attack command (KHBBS)|attack command]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others.
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File:Ars Arcanum KHCOM.gif|Sora executing the Ars Arcanum sleight in ''Kingdom Hearts: Chain of Memories''
File:Ars Arcanum KHCOM.gif|Sora executing the Ars Arcanum sleight in ''Kingdom Hearts: Chain of Memories''
</gallery>
</gallery>
==Trivia==
*As a possible foreshadowing and nod to the series' affinity for the number 13, Ars Arcanum does a total of 13 hits, with the sole exception of the ''Chain of Memories'' version which only does 9 hits in total.


==See also==
==See also==

Revision as of 00:21, 5 October 2012

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Sora using Ars Arcanum in Kingdom Hearts

Ars Arcanum (ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum") is an ability introduced in Kingdom Hearts. It allows the user to attack enemies with a massive combo attack.

Mechanics

In Kingdom Hearts, Ars Arcanum is a special ability activated by selecting the Arcanum (アルカナム Arukanamu?) command. After the initial seven-hit combo, the Bash (ブレイク Bureiku?, lit. "Break") command will appear. Selecting it will make Sora execute a follow-up slash. After five successful Bash attacks, the Finish (ジ・エンド Ji Endo?, lit. "The End") command will appear, triggering a final, forward somersaulting strike. The ability costs 4 AP to equip and 3 MP to use. Unlike Sora's other unique abilites, like with Ragnarok, Sora is only invincible during the initial portions of the attack, and will lose invincibility should he activate the followup commands, making it a risky limit to fully execute.

In Kingdom Hearts: Chain of Memories, it is an Attack Sleight. Sora does a automatic rapid series of eight blows, finishing with a high forward somersaulting slash afterwards. However, in Kingdom Hearts Re:Chain of Memories, it acts akin to its original version as additional strikes can be added by pressing Triangle when prompted. Pressing the button at the wrong time cancels the combo.

In Kingdom Hearts II Final Mix, it is an Action Ability that can be accessed from the Limit menu while in Limit Form. After the initial seven-hit combo, up to five additional strikes can be added with the Break Reaction Command, followed by the final strike, which is activated by the Reaction Command The End. It costs 75 MP to use.

File:Ars Arcanum BBS.gif
Ventus using Ars Arcanum.

In Kingdom Hearts Birth by Sleep, it is an Ultimate attack command that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others. Template:Section-stub

In Kingdom Hearts 3D: Dream Drop Distance, Ars Arcanum is an attack command that uses two slots in the Commnad Deck, and has a reload time of 36 seconds. It is used by Sora only.

Learning Ars Arcanum

Kingdom Hearts and Kingdom Hearts Final Mix

Kingdom Hearts: Chain of Memories

  • Sora can learn Ars Arcanum when he reaches level 37.
    • Its card combination is:
    Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (1-6)

Kingdom Hearts Re:Chain of Memories

  • Sora can learn Ars Arcanum when he reaches level 42.
    • Its card combination is:
    Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (1-6)

Kingdom Hearts II Final Mix

Kingdom Hearts Birth by Sleep

Kingdom Hearts 3D: Dream Drop Distance

Template:Section-stub

Recipes

Kingdom Hearts Birth by Sleep

Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the Giga Attack Recipe.

Other appearances

Kingdom Hearts 358/2 Days

Although Ars Arcanum cannot be performed by any playable character, Xion can perform a modified version of Ars Arcanum in her third form.

Etymology

Ars Arcanum gets its name from the Latin ars meaning 'technique', 'skill' or 'art' and arcanum meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".


Gallery

Trivia

  • As a possible foreshadowing and nod to the series' affinity for the number 13, Ars Arcanum does a total of 13 hits, with the sole exception of the Chain of Memories version which only does 9 hits in total.

See also