Kingdom Hearts 358/2 Days

Master's Circle: Difference between revisions

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|ability1=[[Risky Play]]
|ability1=[[Risky Play]]
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|ability2=[[Perma-Plight]]
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The '''Master's Circle''' is a ring panel obtained in ''[[Kingdom Hearts 358/2 Days]]'' It is the final Mission Crown Freebie, needing 358 Crowns to obtain it. It, like all other rings, takes up one slot of your Panels. It gives 100% protection against elements and 30+ to your Defence, but the two abilities that come with the ring, [[Perma-Plight]] and [[Risky Play]], prevent you from healing when you have low health and reduces your health each time you miss with an attack. Missing can also be used to one's advantage, as it allows one to access their Limit Breaks sooner.
The '''Master's Circle''' is a ring panel obtained in ''[[Kingdom Hearts 358/2 Days]]'' It is the final Mission Crown Freebie, needing 358 Crowns to obtain it. It, like all other rings, takes up one slot of your Panels. It gives 100% protection against elements and 30+ to your Defence, but the two abilities that come with the ring, [[Perma-Plight]] and [[Risky Play]], prevent you from healing when you have low health and reduces your health each time you miss with an attack. Missing can also be used to one's advantage, as it allows one to access their Limit Breaks sooner.

Revision as of 11:00, 28 February 2010

Kingdom Hearts 358/2 Days
Master's Circle
Stats
HP Strength Magic Defense
+0 +0 +0 +30
Critical Rate Critical Bonus
+0 +0
Resistance
Nil Space Wind Ice
100% 100% 100% 100%
Earth Illusion Moon
100% 100% 100%
Fire Water Time
100% 100% 100%
Flower Lightning Light
100% 100% 100%
Ability
1: Risky Play
2: Perma-Plight
Buy Sell
Obtained
Moogle Shop reward

The Master's Circle is a ring panel obtained in Kingdom Hearts 358/2 Days It is the final Mission Crown Freebie, needing 358 Crowns to obtain it. It, like all other rings, takes up one slot of your Panels. It gives 100% protection against elements and 30+ to your Defence, but the two abilities that come with the ring, Perma-Plight and Risky Play, prevent you from healing when you have low health and reduces your health each time you miss with an attack. Missing can also be used to one's advantage, as it allows one to access their Limit Breaks sooner.

Trivia

  • The number of Mission Crowns needed to obtain the ring is an underlined reference to the number of days Roxas is in the Organization.
  • Strangely enough, Xigbar is not affected by Risky Play, but is by Perma-Plight. This might be due to the fact that Xigbar never has to physically swing his weapons in order to attack, therefore, his weapon can never truly miss, but the bullets might.