Land of Departure: Difference between revisions
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Image:Lod darkness.JPG|Land of Departure shrouded in darkness. | Image:Lod darkness.JPG|Land of Departure shrouded in darkness. | ||
Ventus's Room Layout.png|Ventus's Room, an area of the Land of Departure. | Ventus's Room Layout.png|Ventus's Room, an area of the Land of Departure. | ||
ThroneRoom.png|The Throne Room | |||
</gallery> | </gallery> | ||
{{spoilerend}} | {{spoilerend}} |
Revision as of 07:39, 25 April 2010
Template:World Box The Land of Departure (旅立ちの地 Tabidachi no Chi ) is a World in Kingdom Hearts Birth by Sleep. It is the original "hub" world of Birth by Sleep, similar to Kingdom Hearts's Traverse Town, Kingdom Hearts II's Hollow Bastion, Kingdom Hearts 358/2 Days's The World That Never Was, and Kingdom Hearts coded's Disney Castle. It is in this world that Keyblade apprentices take their Master Qualification Exam.
Setting
The Land of Departure is one of few special worlds in the Kingdom Hearts universe that is located between the Realm of Light and the Realm of Darkness.[1] The Land of Departure has physical qualities of several major worlds from the Kingdom Hearts series. The Land of Departure is shown in recent artwork to be set high in grassy mountains, surrounded by flowing water. The building itself decreases in width as it reaches the ground, tall spires protruding from the roof. Two lengths of golden chain connect the castle to twin peaks. Similarly to Twilight Town, there is one major building in this world's render; the main building also bears a resemblance to Twilight Town's clock tower. Like the Radiant Garden, this world also has a circular area in the middle of it, with a large building overhead.
Story
Kingdom Hearts Birth by Sleep
Not only is the Land of Departure the place where Keyblade apprentices take their Master Qualification Exam, but it is also where friends Terra, Ventus, and Aqua first make note of the Paopu fruit's legacy. Knowing they would be split up during a great adventure, Aqua distributes tokens to her fellow Keyblade apprentices, stating that through them they will always be together. However, only Aqua and Terra take their exam here, as Ventus will not be ready.
At some point during the game, the Land of Departure becomes shrouded in darkness, because of this, most of the castle is destroyed. After Ventus loses his heart and falls into a comatose state, Aqua returns to the destroyed castle with Ventus, carrying him on her back. She places Ven in the middle throne and, using Eraqus's Keyblade, activates the device which transforms the Land of Departure into Castle Oblivion.[2] She then leaves Ven in a chamber, known now as the Chamber of Waking, which strongly mirrors a chamber in Hollow Bastion, the Chamber of Repose.
Characters
- Image5.png
- TERRA1.png
- AQUA1.png
- Master Eraqus.png
Enemies
- Ball of Light.png
Music
Gallery
- LandofDepartureLogo.png
The logo for the Land of Departure.
- Land of Departure Render.jpg
Artwork depicting the Land of Departure.
- Lod darkness.JPG
Land of Departure shrouded in darkness.
- Ventus's Room Layout.png
Ventus's Room, an area of the Land of Departure.
- ThroneRoom.png
The Throne Room
References
- ^ Kingdom Hearts Birth by Sleep Ultimania "[Land of Departure] It is a special place between the realms of darkness and light, and has been protected for generations so that it is not used for evil."
- ^ Kingdom Hearts Birth by Sleep Ultimania "...[Land of Departure] has been protected for generations so that it is not used for evil. A device was set in place just in case of such an event, and after Master Eraqus was killed and Aqua closed the Keyhole of the world, it put this device in action. It turned it into a castle which would draw anyone who goes there into oblivion."