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Game:Lock, Shock, and Barrel: Difference between revisions

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{{game|KH1|FM1|KH2|FM2|358}}
{{game|KH1|FM1|KH2|FM2|358}}
{{Youmay|the enemies|[[Lock, Shock, and Barrel|the characters]]}}
<div style="float: right;" class="tabber">  
<div style="float: right;" class="tabber">  
<div title="Lock" class="tabbertab">
<div title="Lock" class="tabbertab">
{{CharacterBoss
{{Enemy
  |name=Lock
  |name=Lock
  |katakana=ロック
  |katakana=ロック
|romaji=Rokku
|fr=Am, Stram et Gram (Ennemis)
  |image=[[Image:Lock.jpg|250px]]
  |image=[[Image:Lock.jpg|250px]]
  |game=Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days
  |game1=Kingdom Hearts
|game2=Kingdom Hearts II
|game3=Kingdom Hearts 358/2 Days
|type=Somebody
|spec=CharacterBoss
|journal358=One of the three imps living in Halloween Town. Despite being the trio's apparent leader, he lacks real combat skill.<br>Instead, he'll run about wildly while throwing pumpkin bombs from afar. Hit them back with a block to send him sprawling.
  |KHHP1=150
  |KHHP1=150
  |KHHP2=400
  |KHHP2=400
Line 26: Line 34:
  |KHother=x0.5
  |KHother=x0.5
  |KHreward=(1) HP Ball x 5<ref>Lock also drops (1) HP Ball x 1 whenever damaged.</ref>
  |KHreward=(1) HP Ball x 5<ref>Lock also drops (1) HP Ball x 1 whenever damaged.</ref>
|KHworld=Halloween Town
  |KH2loc1=Halloween Town
  |KH2loc1=Halloween Town
  |KH2LVL1=41
  |KH2LVL1=41
Line 39: Line 48:
  |KH2other=x0.5
  |KH2other=x0.5
  |KH2reward=(1) Drive Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |KH2reward=(1) Drive Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |heart=—
  |KH2world=Halloween Town
  |munny=—
|358heart=—
  |358munny=—
  |358HP=x2.00
  |358HP=x2.00
  |358EXP=x0
  |358EXP=x0
Line 56: Line 66:
  |358jolt=x0.10
  |358jolt=x0.10
  |358toss=x0.10
  |358toss=x0.10
|358world=Halloween Town
}}
}}
</div><div title="Shock" class="tabbertab">
</div><div title="Shock" class="tabbertab">
{{CharacterBoss
{{Enemy
  |name=Shock
  |name=Shock
  |katakana=ショック
  |katakana=ショック
  |image=[[Image:Shock.jpg|250px]]
|romaji=Shokku
  |game=Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days
  |image=[[Image:Shock.jpg|175px]]
  |game1=Kingdom Hearts
|game2=Kingdom Hearts II
|game3=Kingdom Hearts 358/2 Days
|type=Somebody
|spec=CharacterBoss
|journal358=One of the three imps living in Halloween Town. She poses little threat in terms of strength, but will attack with a spinning charge.<br>Stop that with a block, or hit her with one of Lock's pumpkin bombs to send her sprawling.
  |KHHP1=120
  |KHHP1=120
  |KHHP2=300
  |KHHP2=300
Line 82: Line 99:
  |KHother=x0.5
  |KHother=x0.5
  |KHreward=(2) MP Ball x 5<ref>Shock also drops (2) MP Ball x 1 whenever damaged, and (15) MP Ball x 1 whenever dizzied.</ref>
  |KHreward=(2) MP Ball x 5<ref>Shock also drops (2) MP Ball x 1 whenever damaged, and (15) MP Ball x 1 whenever dizzied.</ref>
|KHworld=Halloween Town
  |KH2loc1=Halloween Town
  |KH2loc1=Halloween Town
  |KH2LVL1=41
  |KH2LVL1=41
Line 95: Line 113:
  |KH2other=x0.5
  |KH2other=x0.5
  |KH2reward=(1) MP Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |KH2reward=(1) MP Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |heart=—
  |KH2world=Halloween Town
  |munny=—
|358heart=—
  |358munny=—
  |358HP=x2.00
  |358HP=x2.00
  |358EXP=x0
  |358EXP=x0
Line 112: Line 131:
  |358jolt=x0.10
  |358jolt=x0.10
  |358toss=x0.10
  |358toss=x0.10
|358world=Halloween Town
}}
}}
</div><div title="Barrel" class="tabbertab">
</div><div title="Barrel" class="tabbertab">
{{CharacterBoss
{{Enemy
  |name=Barrel
  |name=Barrel
  |katakana=バレル
  |katakana=バレル
|romaji=Bareru
  |image=[[Image:Barrel.jpg|250px]]
  |image=[[Image:Barrel.jpg|250px]]
  |game=Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days
  |game1=Kingdom Hearts
|game2=Kingdom Hearts II
|game3=Kingdom Hearts 358/2 Days
|type=Somebody
|spec=CharacterBoss
|journal358=One of the three imps living in Halloween Town. He poses little threat in terms of strength.<br>Stop his rolling charge with a block and he will go flying. You can also hit him with one of Lock's pumpkin bombs to send him sprawling.
  |KHHP1=180
  |KHHP1=180
  |KHHP2=500
  |KHHP2=500
Line 137: Line 163:
  |KHko=x0.5
  |KHko=x0.5
  |KHother=x0.5
  |KHother=x0.5
|KHworld=Halloween Town
  |KH2loc1=Halloween Town
  |KH2loc1=Halloween Town
  |KH2LVL1=41
  |KH2LVL1=41
Line 150: Line 177:
  |KH2other=x0.5
  |KH2other=x0.5
  |KH2reward=(1) HP Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |KH2reward=(1) HP Ball x 10<br>Item Slot (Sora)<br>HP +4 (Donald)<br>[[Auto Change]] (Goofy)<br>HP +5 (Jack Skellington)
  |heart=—
  |KH2world=Halloween Town
  |munny=—
|358heart=—
  |358munny=—
  |358HP=x2.00
  |358HP=x2.00
  |358EXP=x0
  |358EXP=x0
Line 167: Line 195:
  |358jolt=x0.10
  |358jolt=x0.10
  |358toss=x0.10
  |358toss=x0.10
|358world=Halloween Town
}}
}}
</div></div>
</div></div>
{{Youmay|the enemies|[[Lock, Shock, and Barrel|the characters]]}}
'''Lock, Shock, and Barrel''' are boss characters who appear in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]''.  They are children from [[Halloween Town]]. Originally from Tim Burton's "''The Nightmare Before Christmas''", they carry out many roles in the games. In ''Kingdom Hearts'', they assist [[Oogie Boogie]] by stealing [[Jack Skellington|Jack]]'s experimental heart. In ''Kingdom Hearts II'' they wreak havoc in [[Christmas Town]]. During the boss battle all three of them appear together unlike other boss fights where [[Sora]] battles a single, individual boss. Because of this a lot of havoc is created during the battle.
'''Lock, Shock, and Barrel''' are boss characters who appear in ''[[Kingdom Hearts (game)|Kingdom Hearts]]'', ''[[Kingdom Hearts II]]'', and ''[[Kingdom Hearts 358/2 Days]]''.  They are children from [[Halloween Town]]. Originally from Tim Burton's "''The Nightmare Before Christmas''", they carry out many roles in the games. In ''Kingdom Hearts'', they assist [[Oogie Boogie]] by stealing [[Jack Skellington|Jack]]'s experimental heart. In ''Kingdom Hearts II'' they wreak havoc in [[Christmas Town]]. During the boss battle all three of them appear together unlike other boss fights where [[Sora]] battles a single, individual boss. Because of this a lot of havoc is created during the battle.


==Strategy==
==Strategy==
===''Kingdom Hearts''===
;''Kingdom Hearts''
The trio is fairly easy to defeat; begin by taking out Lock and his annoying slingshot attack. He will leap very high to avoid you. Then change your Lock on to Shock; be careful when she goes into her spinning attack. Jump, dodge, or guard to get out of the way then blast her with [[Fire]] or [[Blizzard]] magic to slow her down. When you finish with those two, begin attacking Barrel, as he has the most [[HP]] it may take a few extra hits. Barrel's special move is a cannonball sprint; it is possible to stop him but good timing is crucial. It is a good idea to have a [[Potion]] or two at the ready, or [[Cure]] magic on your shortcut menu as having multiple enemies can make your [[Guard]] ability more or less worthless. Make sure you defeat them in that order or you won't receive as many [[Experience]] points. It is suggested to try to corner most of the enemies.
The trio is fairly easy to defeat; begin by taking out Lock and his annoying slingshot attack. He will leap very high to avoid you. Then change your Lock on to Shock; be careful when she goes into her spinning attack. Jump, dodge, or guard to get out of the way then blast her with [[Fire]] or [[Blizzard]] magic to slow her down. When you finish with those two, begin attacking Barrel, as he has the most [[HP]] it may take a few extra hits. Barrel's special move is a cannonball sprint; it is possible to stop him but good timing is crucial. It is a good idea to have a [[Potion]] or two at the ready, or [[Cure]] magic on your shortcut menu as having multiple enemies can make your [[Guard]] ability more or less worthless. Make sure you defeat them in that order or you won't receive as many [[Experience]] points. It is suggested to try to corner most of the enemies.


===''Kingdom Hearts 358/2 Days''===
;''Kingdom Hearts II''
Since the field is big and full of obstacles, you're going to have take them out one-by-one. Start off with Lock as he has the slowest running speed and can be a threat as he throws pumpkin bombs as an attack. Watch out when he readies the attack and block it to counter. His defense is high, as with Shock and Barrel. Next, move on to Shock. Lock on to her and chase her (using air glide or dodge roll is effective). When she when readies her attack, ready also your block. When she hits your block, she'll drop to the floor startled. Attack her repeatedly until she has fainted. Finally, target Barrel. He has a roll attack which can be blocked. He is a sturdy fighter as he will not stop even if you hit him repeatedly, so it's effective to take him out by using your combos or your limit break.
 
===''Kingdom Hearts II''===
While the children are directly fought in ''Kingdom Hearts II'', they are also used to power the [[Prison Keeper]] which is given to them by Malificent to stop Sora and Jack Skellington.
While the children are directly fought in ''Kingdom Hearts II'', they are also used to power the [[Prison Keeper]] which is given to them by Malificent to stop Sora and Jack Skellington.


Line 185: Line 210:


The three children serve as enemies in the [[Gift Wrapping]] mini-game. They will run around in front of your camera attempting to steal the presents you make and try and distract you, much the same way as with [[Chicken Little]] you must fire upon Lock, Shock and Barrel using presents instead of baseballs and firecrackers to stop them.
The three children serve as enemies in the [[Gift Wrapping]] mini-game. They will run around in front of your camera attempting to steal the presents you make and try and distract you, much the same way as with [[Chicken Little]] you must fire upon Lock, Shock and Barrel using presents instead of baseballs and firecrackers to stop them.
;''Kingdom Hearts 358/2 Days''
Since the field is big and full of obstacles, you're going to have take them out one-by-one. Start off with Lock as he has the slowest running speed and can be a threat as he throws pumpkin bombs as an attack. Watch out when he readies the attack and block it to counter. His defense is high, as with Shock and Barrel. Next, move on to Shock. Lock on to her and chase her (using air glide or dodge roll is effective). When she when readies her attack, ready also your block. When she hits your block, she'll drop to the floor startled. Attack her repeatedly until she has fainted. Finally, target Barrel. He has a roll attack which can be blocked. He is a sturdy fighter as he will not stop even if you hit him repeatedly, so it's effective to take him out by using your combos or your limit break.


==Videos==
==Videos==
Line 205: Line 233:


{{DisneyBosses}}
{{DisneyBosses}}
[[fr:Am, Stram et Gram (Ennemis)]]
[[Category:Halloween Town]]
[[Category:Halloween Town]]

Revision as of 09:16, 23 May 2010

This article is about the enemies.
You may be looking for the characters.

Lock, Shock, and Barrel are boss characters who appear in Kingdom Hearts, Kingdom Hearts II, and Kingdom Hearts 358/2 Days. They are children from Halloween Town. Originally from Tim Burton's "The Nightmare Before Christmas", they carry out many roles in the games. In Kingdom Hearts, they assist Oogie Boogie by stealing Jack's experimental heart. In Kingdom Hearts II they wreak havoc in Christmas Town. During the boss battle all three of them appear together unlike other boss fights where Sora battles a single, individual boss. Because of this a lot of havoc is created during the battle.

Strategy

Kingdom Hearts

The trio is fairly easy to defeat; begin by taking out Lock and his annoying slingshot attack. He will leap very high to avoid you. Then change your Lock on to Shock; be careful when she goes into her spinning attack. Jump, dodge, or guard to get out of the way then blast her with Fire or Blizzard magic to slow her down. When you finish with those two, begin attacking Barrel, as he has the most HP it may take a few extra hits. Barrel's special move is a cannonball sprint; it is possible to stop him but good timing is crucial. It is a good idea to have a Potion or two at the ready, or Cure magic on your shortcut menu as having multiple enemies can make your Guard ability more or less worthless. Make sure you defeat them in that order or you won't receive as many Experience points. It is suggested to try to corner most of the enemies.

Kingdom Hearts II

While the children are directly fought in Kingdom Hearts II, they are also used to power the Prison Keeper which is given to them by Malificent to stop Sora and Jack Skellington.

The second time you meet the children is where Sora must trap each one in a Present Box after beating them and making them dazed though, they may get up if not captured fast enough and if left in the boxes for to long they will escape. Sora uses the Reaction Command 'Capture', once all three are caught the battle is over.

The three children serve as enemies in the Gift Wrapping mini-game. They will run around in front of your camera attempting to steal the presents you make and try and distract you, much the same way as with Chicken Little you must fire upon Lock, Shock and Barrel using presents instead of baseballs and firecrackers to stop them.

Kingdom Hearts 358/2 Days

Since the field is big and full of obstacles, you're going to have take them out one-by-one. Start off with Lock as he has the slowest running speed and can be a threat as he throws pumpkin bombs as an attack. Watch out when he readies the attack and block it to counter. His defense is high, as with Shock and Barrel. Next, move on to Shock. Lock on to her and chase her (using air glide or dodge roll is effective). When she when readies her attack, ready also your block. When she hits your block, she'll drop to the floor startled. Attack her repeatedly until she has fainted. Finally, target Barrel. He has a roll attack which can be blocked. He is a sturdy fighter as he will not stop even if you hit him repeatedly, so it's effective to take him out by using your combos or your limit break.

Videos

Lock, Shock & Barrel - Kingdom Hearts Lock, Shock & Barrel - Kingdom Hearts II
<youtube width="320" height="240">8goW2j7xzAI</youtube> <youtube width="320" height="240">PKgFLdM7bJg</youtube>

Notes and References

See Also

Template:DisneyBosses