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Block: Difference between revisions

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{{Expand|create=Birth by Sleep, coded information}}
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{{Images|Days images (panel icons, etc.)}}
{{Images|Days images (panel icons, etc.)}}
{{nihongo|'''Guard'''|リフレクトガード|Rifurekuto Gādo|lit. "Reflect Guard"}}, also translated as '''Block''' in ''Kingdom Hearts 358/2 Days'', is an ability which appears in ''Kingdom Hearts'', ''Kingdom Hearts: Chain of Memories'', ''Kingdom Hearts II'', and ''Kingdom Hearts 358/2 Days''. In ''Kingdom Hearts 358/2 Days'', it is an ability panel, and it can be upgraded by linking it to a {{nihongo|'''Block LV+ Ⓛ'''|ガードアップⓁ|Gādo Appu Ⓛ|lit. "Guard Up Ⓛ"}} panel. It can be leveled from '''Block LV1''' up to '''Block LV2''', '''Block LV3''', and '''Block LV4''', which increase blocking speed and decrease the recoil distance that occurs after a successful block. It can also be linked to various sub-panels, which can be synthesized at the Moogle Shop.
{{nihongo|'''Guard'''|リフレクトガード|Rifurekuto Gādo|lit. "Reflect Guard"}}, also translated as '''Block''' in ''Kingdom Hearts 358/2 Days'', is an ability which appears in ''Kingdom Hearts'', ''Kingdom Hearts: Chain of Memories'', ''Kingdom Hearts II'', and ''Kingdom Hearts 358/2 Days''. In ''Kingdom Hearts 358/2 Days'', it is an [[Panel System#Ability Panels|ability panel]], and it can be upgraded by linking it to a {{nihongo|'''Block LV+ Ⓛ'''|ガードアップⓁ|Gādo Appu Ⓛ|lit. "Guard Up Ⓛ"}} panel. It can be leveled from '''Block LV1''' up to '''Block LV2''', '''Block LV3''', and '''Block LV4''', which increase blocking speed and decrease the recoil distance that occurs after a successful block. It can also be linked to various sub-panels, which can be synthesized at the Moogle Shop.


In all games, it allows the user to deflect a frontal enemy attack. In ''Kingdom Hearts'' and ''Kingdom Hearts II'' it is activated by pressing {{button|s}}, in ''Kingdom Hearts: Chain of Memories'' it is automatic, and in ''Kingdom Hearts 358/2 Days'' it is activated by pressing Y. In ''Kingdom Hearts'', the guarding action is a single blocking swing, while in ''Kingdom Hearts II'' and ''Kingdom Hearts 358/2 Days'', it is a continuous action that lasts a short period of time and can block consecutive attacks. In ''Kingdom Hearts'' and ''Kingdom Hearts II'', "Guard" requires 2 AP to equip, while in ''Kingdom Hearts: Chain of Memories'', it is activated by the Large Body card, costs 40 CP to add to your deck, and lasts for 1 reload.
In all games, it allows the user to deflect a frontal enemy attack. In ''Kingdom Hearts'' and ''Kingdom Hearts II'' it is activated by pressing {{button|s}}, in ''Kingdom Hearts: Chain of Memories'' it is automatic, and in ''Kingdom Hearts 358/2 Days'' it is activated by pressing Y. In ''Kingdom Hearts'', the guarding action is a single blocking swing, while in ''Kingdom Hearts II'' and ''Kingdom Hearts 358/2 Days'', it is a continuous action that lasts a short period of time and can block consecutive attacks. In ''Kingdom Hearts'' and ''Kingdom Hearts II'', "Guard" requires 2 AP to equip, while in ''Kingdom Hearts: Chain of Memories'', it is activated by the Large Body card, costs 40 CP to add to your deck, and lasts for 1 reload.

Revision as of 07:01, 1 April 2010

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Guard (リフレクトガード Rifurekuto Gādo?, lit. "Reflect Guard"), also translated as Block in Kingdom Hearts 358/2 Days, is an ability which appears in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts II, and Kingdom Hearts 358/2 Days. In Kingdom Hearts 358/2 Days, it is an ability panel, and it can be upgraded by linking it to a Block LV+ Ⓛ (ガードアップⓁ Gādo Appu Ⓛ?, lit. "Guard Up Ⓛ") panel. It can be leveled from Block LV1 up to Block LV2, Block LV3, and Block LV4, which increase blocking speed and decrease the recoil distance that occurs after a successful block. It can also be linked to various sub-panels, which can be synthesized at the Moogle Shop.

In all games, it allows the user to deflect a frontal enemy attack. In Kingdom Hearts and Kingdom Hearts II it is activated by pressing Square, in Kingdom Hearts: Chain of Memories it is automatic, and in Kingdom Hearts 358/2 Days it is activated by pressing Y. In Kingdom Hearts, the guarding action is a single blocking swing, while in Kingdom Hearts II and Kingdom Hearts 358/2 Days, it is a continuous action that lasts a short period of time and can block consecutive attacks. In Kingdom Hearts and Kingdom Hearts II, "Guard" requires 2 AP to equip, while in Kingdom Hearts: Chain of Memories, it is activated by the Large Body card, costs 40 CP to add to your deck, and lasts for 1 reload.

Learning Guard

Kingdom Hearts

Kingdom Hearts Final Mix

Kingdom Hearts: Chain of Memories

Kingdom Hearts II

  • Roxas learns "Guard" after defeating the Twilight Thorn.
  • Limit Form has "Guard" as a default ability.

Kingdom Hearts II Final Mix

  • Roxas learns "Guard" after defeating the Twilight Thorn.
  • Limit Form has "Guard" as a default ability.

Kingdom Hearts 358/2 Days

Panels which link to Block

  • Perfect Block Ⓛ: Allows you to block just as an attack hits to eliminate recoil.
  • File:Block-Counter.pngBlock-Counter Ⓛ: Allows you to respond with a powerful counterattack immediately after blocking.
  • Block-Retreat Ⓛ: Allows you to recoil farther after you block an attack.
  • File:Sliding Block.pngSliding Block Ⓛ: Allows you to quickly slide forward as you block.
  • Block-Jump Ⓛ: Allows you to jump right after you block without any delay.
  • File:Fire Block.pngFire Block Ⓛ: Allows you to ignite enemies sometimes when you block.
  • File:Blizzard Block.pngBlizzard Block Ⓛ: Allows you to freeze enemies sometimes when you block.
  • File:Thunder Block.pngThunder Block Ⓛ: Allows you to jolt enemies sometimes when you block.
  • File:Aero Block.pngAero Block Ⓛ: Allows you to air-toss enemies sometimes when you block.
  • File:Block Bonus.pngBlock Bonus Ⓛ: Allows you to generate HP prizes sometimes when you block.
  • Round Block Ⓛ: Allows you to block any attack, even if it comes from behind.
  • File:Auto-Block.pngAuto-Block Ⓛ: Allows you to automatically block frontal attacks.

Recipes

Kingdom Hearts 358/2 Days

The Perfect Block Ⓛ can be synthesized for 3300 munny once Roxas is promoted to Novice rank.

The Block-Counter Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Block-Retreat Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Sliding Block Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Block-Jump Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Fire Block Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Blizzard Block Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Thunder Block Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Aero Block Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Block Bonus Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.

The Round Block Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Auto-Block Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.

Synthesized items

Kingdom Hearts 358/2 Days

Perfect Block Ⓛ are used to synthesize the following items:

Round Block Ⓛ are used to synthesize the following items: