Element: Difference between revisions
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(→Kingdom Hearts Dark Road: "None" in tutorial instructions, "Non-element" in certain card descriptions) |
BraviDunno (talk | contribs) (→Kingdom Hearts Chain of Memories: in recom, Dummy Card and Crescent Shock Wave have this element) Tag: Reverted |
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*{{c|Lightning|element}} | *{{c|Lightning|element}} | ||
*{{c|Neutral|element}} | *{{c|Neutral|element}} | ||
*(Unreducible) | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== |
Revision as of 13:29, 22 April 2024
Element (タイプ/属性 Taipu/Zokusei , lit. "Type/Attribute") is a gameplay element in the Kingdom Hearts series. All attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.
In Kingdom Hearts 358/2 Days, elements used by enemies don't determine the damage dealt, but which status effect is inflicted.
List of elements
Kingdom Hearts
Kingdom Hearts Chain of Memories
Kingdom Hearts II
Kingdom Hearts 358/2 Days
Kingdom Hearts Re:coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts 3D: Dream Drop Distance
Kingdom Hearts III
Kingdom Hearts Dark Road
Elements |
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Physical - Fire - Blizzard - Thunder - Aero - Water - Light - Dark - Neutral |
Stun - Percentage - Stop - Space - Earth - Illusion - Moon - Time - Flower - Rapid-fire |