Ars Arcanum: Difference between revisions
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{{Game|KH1|FM1|COM|REC|FM2|358|BBS|FMB|DDD|DHD|KHX|UCX|KH3|3RM|MOM}} | {{Game|KH1|FM1|COM|REC|FM2|358|BBS|FMB|DDD|DHD|KHX|UCX|KH3|3RM|MOM}} | ||
{{youmay||Final Form's [[Final Arcana]] ability}} | {{youmay||Final Form's [[Final Arcana]] ability}} | ||
[ | {{InfoAbility | ||
{{ | |kana=ラストアルカナム | ||
|romaji=Rasuto Arukanamu | |||
|jpname=Last Arcanum | |||
|kh1name=Ars Arcanum | |||
|kh1image=Ars Arcanum KH.gif | |||
|kh1desc=A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] | |||
|kh1ap=4<ref>3 in the original Japanese version.</ref> | |||
|kh1mp=3<ref>2 in the original Japanese version.</ref> | |||
|kh1atk1=Arcanum (hit 1-6) | |||
|kh1el1=Weapon | |||
|kh1pow1=Strength | |||
|kh1crit1=0% | |||
|kh1atk2=Arcanum (hit 7) | |||
|kh1el2=Weapon | |||
|kh1pow2=Strength +12{{KH}}<br>Strength +10{{FM}} | |||
|kh1crit2=100% | |||
|kh1bonus2=0 | |||
|kh1atk3=Bash (hit 1-4) | |||
|kh1el3=Weapon | |||
|kh1pow3=Strength | |||
|kh1crit3=0% | |||
|kh1atk4=Bash (hit 5) | |||
|kh1el4=Weapon | |||
|kh1pow4=Strength +8{{KH}}<br>Strength +6{{FM}} | |||
|kh1crit4=100% | |||
|kh1bonus4=0 | |||
|kh1atk5=Finis | |||
|kh1el5=Weapon | |||
|kh1pow5=Strength +12{{KH}}<br>Strength +10{{FM}} | |||
|kh1crit5=100% | |||
|kh1bonus5=0 | |||
|comname=Ars Arcanum | |||
|comimage=Ars Arcanum KHCOM.gif | |||
|recomimage=Ars Arcanum KHRECOM.gif | |||
|comdesc=Rain a flurry of blows upon the enemy | |||
|recomdesc=Rain a flurry of up to thirteen attacks upon the enemy. | |||
|comel=Neutral | |||
|compow=x2.5 per hit<br>7th hit: x3.0<br>13th hit: x5.0 | |||
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|1~6|Three attack cards}} | |||
|kh2name=Final Arcana | |||
|kh2atk1=Arcana | |||
|kh2el1={{AT|mag}} Physical | |||
|kh2pow1=x0.01 | |||
|kh2fin1=X | |||
|kh2atk2=Bash | |||
|kh2el2={{AT|mag}} Neutral | |||
|kh2pow2=x0.01 | |||
|kh2fin2=O | |||
|kh2sum=1 | |||
|kh2lim=1.0 seconds | |||
|2fmname=Last Arcanum | |||
|2fmimage=Last Arcanum KHIIFM.gif | |||
|2fmdesc=A Limit Command that unleashes a powerful combo attack. Press {{button|t}} for a consecutive combo. MP Cost: 75 | |||
|2fmatk1=Last Arcanum<br>(hit 1-6) | |||
|2fmel1={{AT|att}} Physical | |||
|2fmpow1=x1.0 | |||
|2fmfrm1=1 | |||
|2fmdef1=X | |||
|2fmfin1=O | |||
|2fmatk2=Last Arcanum<br>(hit 7) | |||
|2fmel2={{AT|att}} Physical | |||
|2fmpow2=x1.5 | |||
|2fmfrm2=1.5 | |||
|2fmdef2=X | |||
|2fmfin2=O | |||
|2fmatk3=Bash | |||
|2fmel3={{AT|att}} Physical | |||
|2fmpow3=x1.5 | |||
|2fmfrm3=1.5 | |||
|2fmdef3=X | |||
|2fmfin3=O | |||
|2fmatk4=The End | |||
|2fmel4={{AT|att}} Physical | |||
|2fmpow4=x2.5 | |||
|2fmfrm4=2.5 | |||
|2fmdef4=X | |||
|2fmfin4=O | |||
|2fmap=— | |||
|2fmmp=75 | |||
|bbsname=Ars Arcanum | |||
|bbsimage=Ars Arcanum KHBBS.gif | |||
|bbsdesc=Assail enemies with a ferocious string of blows. Press the {{button|t}} button at the end to tack on a few extra hits for good measure. | |||
|bbsatk1=Initial | |||
|bbshit1a=7 | |||
|bbspow1a=1.2(x6) + 1.25 | |||
|bbspow1b=1.2(x6) + 1.3 | |||
|bbspow1c=1.2(x6) + 1.35 | |||
|bbspow1d=1.2(x6) + 1.4 | |||
|bbspow1e=1.2(x6) + 1.45 | |||
|bbspow1f=1.2(x6) + 1.5 | |||
|bbsatk2=First input<br>Second input<br>Third input<br>Fourth input<br>Fifth input<br>Sixth input | |||
|bbshit2a=1<br>2<br>2<br>2<br>2<br>3 | |||
|bbspow2a=1.2<br>1.2 + 1.25<br>1.5 + 1.5<br>2.05 + 2.05<br>1.2 + 1.25<br>3.0 + 3.0 + 3.1 | |||
|bbspow2b=1.2<br>1.2 + 1.3<br>1.5 + 1.5<br>2.1 + 2.1<br>1.2 + 1.3<br>3.0 + 3.0 + 3.2 | |||
|bbspow2c=1.2<br>1.2 + 1.35<br>1.5 + 1.5<br>2.15 + 2.15<br>1.2 + 1.35<br>3.0 + 3.0 + 3.3 | |||
|bbspow2d=1.2<br>1.2 + 1.4<br>1.5 + 1.5<br>2.2 + 2.2<br>1.2 + 1.4<br>3.0 + 3.0 + 3.4 | |||
|bbspow2e=1.2<br>1.2 + 1.45<br>1.5 + 1.5<br>2.25 + 2.25<br>1.2 + 1.45<br>3.0 + 3.0 + 3.5 | |||
|bbspow2f=1.2<br>1.2 + 1.5<br>1.5 + 1.5<br>2.3 + 2.3<br>1.2 + 1.5<br>3.0 + 3.0 + 3.6 | |||
|bbscp2=750 | |||
|bbscp3=850 | |||
|bbscp4=950 | |||
|bbscp5=1050 | |||
|bbscp6=1150 | |||
|bbsgauge=6 | |||
|bbsreload=25 | |||
|bbsel=Physical | |||
|bbssell=2000 | |||
|bbsselllv=500 | |||
|bbssellabi=1000 | |||
|dddname=Ars Arcanum | |||
|dddimage=Ars Arcanum KH3D.gif | |||
|ddddesc=Unleash a blinding flurry of attacks. | |||
|dddel1=Physical | |||
|dddpow1=0.5 | |||
|dddreac1=1 | |||
|dddgrd1=▲ | |||
|dddatk2=Final hit | |||
|dddel2=Physical | |||
|dddpow2=1.5 | |||
|dddreac2=2 | |||
|dddgrd2=▲ | |||
|dddreload=36 | |||
|dddbonus=Strength +4 | |||
|dddsell=1200 | |||
|kh3name=Ars Arcanum | |||
|kh3image=Ars Arcanum KHIII.gif | |||
|kh3desc=Ravage the enemy with a devastating flurry of attacks. Continue pressing {{button|x|12px}} when prompted to perform additional attacks. | |||
|kh3el1={{AT|att}} Physical | |||
|kh3pow1=0.8(x6) + 1.2 | |||
|kh3form1=0 | |||
|kh3reac1=1(x7) | |||
|kh3rev1=0 | |||
|kh3grd1=O | |||
|kh3atk2=Bash | |||
|kh3el2={{AT|att}} Physical | |||
|kh3pow2=0.8 | |||
|kh3form2=0 | |||
|kh3reac2=1 | |||
|kh3rev2=0 | |||
|kh3grd2=O | |||
|kh3atk3=Finish | |||
|kh3el3={{AT|att}} Physical | |||
|kh3pow3=0.1(x6) + 1.5 | |||
|kh3form3=0 | |||
|kh3reac3=1(x6) + 5 | |||
|kh3rev3=0 | |||
|kh3grd3=O | |||
|uxname=Ars Arcanum | |||
|uximage=Ars Arcanum KHUX.gif | |||
|uxpsm1a=Power | |||
|uxur1a=Upright | |||
|uxtar1a=Single | |||
|uxgauge1a=2 | |||
|uxdmg1a='''7★:''' x9.73 - 11.35 | |||
|uxdesc1a='''7★:''' Deals 13 hits. Inflicts more damage the higher your HP. | |||
|uxname2=Ars Arcanum EX | |||
|uxkana2=ラストアルカナム改 | |||
|uxromaji2=Rasuto Arukanamu Kai | |||
|uxjpname2=Last Arcanum Revision | |||
|uxpsm2a=Power | |||
|uxur2a=Reversed | |||
|uxtar2a=Single | |||
|uxgauge2a=4 | |||
|uxdmg2a='''7★:''' x11.84 - 12.50<br>'''SN++:''' x14.80- 17.62 | |||
|uxdesc2a='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & P-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.<br>'''SN++:''' 13 hits that ignores target's attributes. 1 turn: P-Medal STR +10000, self [↑ R- & P-STR 15], target [↓ R-DEF 15], SAB +220%. Count +1. Damage+: Higher slot number. Pierces DEF Boost 30%. | |||
|uxpsm2b=Speed | |||
|uxur2b=Reversed | |||
|uxdmg2b='''7★:''' x11.84 - 12.50 | |||
|uxdesc2b='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & S-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number. | |||
|uxpsm2c=Magic | |||
|uxur2c=Reversed | |||
|uxdmg2c='''7★:''' x11.84 - 12.50 | |||
|uxdesc2c='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & M-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number. | |||
}} | |||
'''Ars Arcanum''', translated as '''Final Arcana''' in ''[[Kingdom Hearts II]]'' and '''Last Arcanum''' in ''[[Kingdom Hearts HD 2.5 ReMIX]]'', is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Finis'''|ジ・エンド|Ji Endo|lit. "The End"}} command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finis", can land [[critical hit]]s. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Arcanum command, the Bash followups, and the Finis finisher are all implemented as [[Reaction Commands]], but Bash and Finis do not provide invulnerability. Ars Arcanum costs 4 {{AP}} to equip and 3 [[MP]] to use. | In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Finis'''|ジ・エンド|Ji Endo|lit. "The End"}} command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finis", can land [[critical hit]]s. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Arcanum command, the Bash followups, and the Finis finisher are all implemented as [[Reaction Commands]], but Bash and Finis do not provide invulnerability. Ars Arcanum costs 4 {{AP}} to equip and 3 [[MP]] to use. | ||
In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. | |||
In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. | |||
In ''Kingdom Hearts II'', Final Arcana is a [[limit]] that is exclusive to [["Master" Genie]]. The limit begins with '''Arcana''', in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, '''Bash''' causes Genie to transform into a large head that spins around, while shooting magical bullets. | In ''Kingdom Hearts II'', Final Arcana is a [[limit]] that is exclusive to [["Master" Genie]]. The limit begins with '''Arcana''', in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, '''Bash''' causes Genie to transform into a large head that spins around, while shooting magical bullets. | ||
In ''[[Kingdom Hearts II Final Mix]]'', Last Arcanum is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 75 MP to use. It is automatically assigned to {{button|t}} in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the '''{{a|Bash}}''' [[Reaction Command]]. Afterwards, the Reaction Command is replaced with '''{{a|The End}}''' to perform the final attack. Sora is invulnerable during the initial seven-hit combo. | |||
In ''[[Kingdom Hearts II Final Mix]]'', Last Arcanum is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 75 MP to use. It is automatically assigned to {{button|t}} in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the '''{{a|Bash}}''' [[Reaction Command]]. Afterwards, the Reaction Command is replaced with '''{{a|The End}}''' to perform the final attack. Sora is invulnerable during the initial seven-hit combo. | |||
In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo.{{?}} | In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo.{{?}} | ||
{{section-stub}} | {{section-stub}} | ||
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. This version of Ars Arcanum deals the most hits of all its appearances. | In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. This version of Ars Arcanum deals the most hits of all its appearances. | ||
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{{-}} | {{-}} | ||
In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration. | In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration. | ||
In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam. | In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam. | ||
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===''Kingdom Hearts Chain of Memories''=== | ===''Kingdom Hearts Chain of Memories''=== | ||
*Sora can learn Ars Arcanum when he reaches level 37. | *Sora can learn Ars Arcanum when he reaches level 37{{KHCoM}}. | ||
*Sora can learn Ars Arcanum when he reaches level 42{{ReCoM}}. | |||
*Sora can learn Ars Arcanum when he reaches level 42. | |||
===''Kingdom Hearts II''=== | ===''Kingdom Hearts II''=== | ||
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Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. | Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. | ||
== | ==Origin== | ||
Ars Arcanum gets its name from the Latin ''ars'' meaning 'technique', 'skill' or 'art' and ''arcanum'' meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret". | Ars Arcanum gets its name from the Latin ''ars'' meaning 'technique', 'skill' or 'art' and ''arcanum'' meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret". | ||
==Notes and references== | |||
{{reflist}} | |||
==See also== | ==See also== |
Revision as of 18:53, 28 February 2022
You may be looking for Final Form's Final Arcana ability. |
Ars Arcanum (ラストアルカナム Rasuto Arukanamu , lit. "Last Arcanum") | |||||||
A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.] | |||||||
Attack | Element | Power | Crit Chance |
Crit Bonus |
Deflect | Recoil | |
---|---|---|---|---|---|---|---|
Arcanum (hit 1-6) | Weapon | Strength | 0% | — | — | — | |
Arcanum (hit 7) | Weapon | Strength +12[KH I] Strength +10[KH I FM] |
100% | 0 | — | — | |
Bash (hit 1-4) | Weapon | Strength | 0% | — | — | — | |
Bash (hit 5) | Weapon | Strength +8[KH I] Strength +6[KH I FM] |
100% | 0 | — | — | |
Finis | Weapon | Strength +12[KH I] Strength +10[KH I FM] |
100% | 0 | — | — | |
AP Cost | 4[1] | MP Cost | 3[2] |
Ars Arcanum (ラストアルカナム Rasuto Arukanamu , lit. "Last Arcanum") | ||||
Rain a flurry of blows upon the enemy[KH CoM] Rain a flurry of up to thirteen attacks upon the enemy.[KH Re:CoM] | ||||
Element | Power | Card Combination | Enemy Card Boost | |
---|---|---|---|---|
Neutral | x2.5 per hit 7th hit: x3.0 13th hit: x5.0 |
+ + (1~6) Three attack cards |
— |
Ars Arcanum (ラストアルカナム Rasuto Arukanamu , lit. "Last Arcanum") | |||||||||||
Assail enemies with a ferocious string of blows. Press the button at the end to tack on a few extra hits for good measure. | |||||||||||
LV | CP Required | Attack | No. of Hits | Power | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|
LV1 | — | Initial | 7 | 1.2(x6) + 1.25 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.25 1.5 + 1.5 2.05 + 2.05 1.2 + 1.25 3.0 + 3.0 + 3.1 | |||||||||
LV2 | 750 | Initial | 7 | 1.2(x6) + 1.3 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.3 1.5 + 1.5 2.1 + 2.1 1.2 + 1.3 3.0 + 3.0 + 3.2 | |||||||||
LV3 | 850 | Initial | 7 | 1.2(x6) + 1.35 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.35 1.5 + 1.5 2.15 + 2.15 1.2 + 1.35 3.0 + 3.0 + 3.3 | |||||||||
LV4 | 950 | Initial | 7 | 1.2(x6) + 1.4 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.4 1.5 + 1.5 2.2 + 2.2 1.2 + 1.4 3.0 + 3.0 + 3.4 | |||||||||
LV5 | 1050 | Initial | 7 | 1.2(x6) + 1.45 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.45 1.5 + 1.5 2.25 + 2.25 1.2 + 1.45 3.0 + 3.0 + 3.5 | |||||||||
LV6 | 1150 | Initial | 7 | 1.2(x6) + 1.5 | |||||||
First input Second input Third input Fourth input Fifth input Sixth input |
1 2 2 2 2 3 |
1.2 1.2 + 1.5 1.5 + 1.5 2.3 + 2.3 1.2 + 1.5 3.0 + 3.0 + 3.6 | |||||||||
Element | Status Effect | Reload Speed | Command Gauge | ||||||||
Physical | — | 25 seconds | +6 | ||||||||
Buy | Sell | ||||||||||
Price | Shop LV | Base | LV Bonus | Ability Bonus | |||||||
— | — | 2000 | 500 | 1000 |
Ars Arcanum, translated as Final Arcana in Kingdom Hearts II and Last Arcanum in Kingdom Hearts HD 2.5 ReMIX, is a technique introduced in Kingdom Hearts. It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number.
Mechanics
In Kingdom Hearts, Ars Arcanum is a Special Ability that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the Arcanum (アルカナム Arukanamu ) command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the Bash (ブレイク Bureiku , lit. "Break") command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the Finis (ジ・エンド Ji Endo , lit. "The End") command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finis", can land critical hits. In the Kingdom Hearts HD 1.5 ReMIX release of Kingdom Hearts Final Mix, the initial Arcanum command, the Bash followups, and the Finis finisher are all implemented as Reaction Commands, but Bash and Finis do not provide invulnerability. Ars Arcanum costs 4 AP to equip and 3 MP to use.
In Kingdom Hearts Chain of Memories, Ars Arcanum is an attack sleight that delivers eight powerful blows, followed by a forward somersaulting slash. In Kingdom Hearts Re:Chain of Memories, it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing when prompted, but pressing the button at the wrong time cancels the combo.
In Kingdom Hearts II, Final Arcana is a limit that is exclusive to "Master" Genie. The limit begins with Arcana, in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, Bash causes Genie to transform into a large head that spins around, while shooting magical bullets.
In Kingdom Hearts II Final Mix, Last Arcanum is also an action ability exclusive to Limit Form. It is a limit that is equipped by default and costs 75 MP to use. It is automatically assigned to in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the Bash Reaction Command. Afterwards, the Reaction Command is replaced with The End to perform the final attack. Sora is invulnerable during the initial seven-hit combo.
In Kingdom Hearts Birth by Sleep, Ars Arcanum is an Ultimate attack command exclusive to Ventus that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo. Template:Section-stub
In Kingdom Hearts 3D: Dream Drop Distance, Ars Arcanum is an attack command exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to Strength when attached to a Dream Eater recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. This version of Ars Arcanum deals the most hits of all its appearances.
In Kingdom Hearts Union χ, Ars Arcanum is a special attack that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher Player's HP.
Special attack | Rarity | Base | • | •• | ••• | •••• | ••••• | Hits | |
---|---|---|---|---|---|---|---|---|---|
Ars Arcanum +2 | 3★ | x1.55 - 2.89 | x1.57 - 2.93 | 9 | |||||
Ars Arcanum +3 | 4★ | x1.57 - 2.93 | x1.59 - 2.97 | x1.64 - 3.06 | 9 | ||||
Ars Arcanum +4 | 5★ | x1.59 - 2.97 | x1.64 - 3.06 | x1.68 - 3.14 | x1.73 - 3.23 | 13 | |||
Ars Arcanum +5 | 6★ | x1.64 - 3.06 | x1.68 - 3.14 | x1.73 - 3.23 | x1.78 - 3.32 | x1.82 - 3.40 | x1.87 - 3.49 | 13 |
In Kingdom Hearts III, Ars Arcanum is the third-level Finish command for Second Form. Similar to Kingdom Hearts 3D: Dream Drop Distance, this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the Bash command appears allowing for five more hits. Upon pressing Finish, Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from Finish does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration.
In Kingdom Hearts Melody of Memory, Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against Master Xehanort, Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in Kingdom Hearts III, Sora performs multiple weak hits while rising into the air before finishing with a ground slam.
Learning Ars Arcanum
Kingdom Hearts
- Sora learns Ars Arcanum after defeating Captain Hook in Neverland.
Kingdom Hearts Chain of Memories
- Sora can learn Ars Arcanum when he reaches level 37[KH CoM].
- Sora can learn Ars Arcanum when he reaches level 42[KH Re:CoM].
Kingdom Hearts II
- "Master" Genie has Final Arcana as his Limit.
Kingdom Hearts II Final Mix
- "Master" Genie has Final Arcana as his Limit.
- Limit Form has Last Arcanum as a Limit ability.
Kingdom Hearts Birth by Sleep
- Ventus can create Ars Arcanum through Command Melding.
Kingdom Hearts 3D: Dream Drop Distance
- Sora can obtain Ars Arcanum from a chest at the Contorted City.
- Sora or Riku can purchase Ars Arcanum from the Lord Kyroo Ability Link for 10 LP.
- Sora or Riku can purchase Ars Arcanum from the Skelterwild Ability Link for 400 LP.
Kingdom Hearts Union χ
- Ars Arcanum +2 is the special attack for medals 256: KH Cloud and 294: KH II Leon B.
- Ars Arcanum +3 is the special attack for medals 257: KH Cloud and 295: KH II Leon B.
- Ars Arcanum +4 is the special attack for medals 258: KH Cloud and 296: KH II Leon B.
- Ars Arcanum +5 is the special attack for medals 259: KH Cloud and 297: KH II Leon B.
Kingdom Hearts III
- Second Form has Ars Arcanum as its third-level finisher.
Kingdom Hearts Melody of Memory
- Ars Arcanum can be triggered by activating an ability crystal as Team Classic.
Recipes
Kingdom Hearts Birth by Sleep
Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the Giga Attack Recipe.
Other appearances
Kingdom Hearts 358/2 Days
Although Ars Arcanum cannot be performed by any playable character, Xion can perform a modified version of Ars Arcanum in her third form.
Final Fantasy Record Keeper
Ars Arcanum appears in Final Fantasy Record Keeper as one of Sora's Soul Breaks. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode.
Origin
Ars Arcanum gets its name from the Latin ars meaning 'technique', 'skill' or 'art' and arcanum meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".
Notes and references
See also
- Type N recipes
- Type I recipes
- Type H recipes
- Type F recipes
- Type J recipes
- Type L recipes
- Type B recipes
- Kingdom Hearts abilities
- Kingdom Hearts Chain of Memories abilities
- Kingdom Hearts II abilities
- Kingdom Hearts 358/2 Days abilities
- Kingdom Hearts Birth by Sleep Attack commands
- Kingdom Hearts 3D: Dream Drop Distance Attack commands
- Kingdom Hearts χ special attacks
- Kingdom Hearts III abilities