Kingdom Hearts III
Kingdom Hearts III Re Mind

Ultimate Form: Difference between revisions

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Ultimate form is the strongest formchange in terms of raw damage, especially taking into consideration the fact that combo boost and air combo boost come with ultima weapon by default. The fast and multi-hitting nature of ultimate form's blades also complements ultima weapon's situation boost, giving it a supportive function in building situation commands for other formchanges and grand magic. The attacks themselves have excellent range and have great cancel windows for blocking or dodging incoming attacks. Ultimate finish is especially devastating, hitting multiple enemies around Sora before unleashing large swords of light that circle around him similar to salvation. Sora can teleport towards his targets by pressing the attack button if he is within range and his dodge will be affected based on whether or not aerial dodge is equipped. If equipped, Sora will perform a teleport dodge that covers a similar distance but has greater invulnerability and reaction. Should aerial dodge be unequipped, Sora will perform an air slide that covers more distance.
Ultimate form's attacks are hard hitting and do more damage as the length goes on, but it is important for Sora to keep in mind the nature of the attacks themselves. When Sora spins his swords against an enemy, he will send them flying into the air. Sora can choose to continue his combo from there with spiral droves or switch to another keyblade mid combo. Following up with spiral droves allows Sora to bring down aerial enemies. If too high in the air, the enemy will fall down too far for Sora to follow up with his other combo finishers. At that point, Sora should follow up with an attack that brings him down to the enemy's position such as the hyper/boom hammer's downward slam or falling slash. The attacks themselves do physical damage only, so equipping magic boosting accessories will not make a difference outside of making infinity circle stronger.
Blade Barrier has the same benefits as a normal barrier while in guardian form allowing Sora to block attacks from all angles and cannot be guard broken. Second chance and withstand combo are inherent passives when in ultimate form and can save Sora if he has not obtained them through leveling up and he cannot be stunned while in it.
Ultimate form has no real major downside and is excellent for any combat scenario. Whether it is for fighting bosses or mob fights, Sora would be a force to reckoned with thanks to his enhanced attack power, high mobility, and defensive capabilities.

Revision as of 23:27, 2 December 2020

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Ultimate Form
Japanese アルティメットフォーム Sora Ultimate Sprite KHIII.png
Rōmaji Arutimetto Fōmu

Keyblades Ultima Weapon

Ultimate Form is a Form in Kingdom Hearts III. It is triggered exclusively by Ultima Weapon's Formchange, it changes Sora's clothes to a design very similar to Final Form. It allows him to teleport around the battlefield and wield multiple swords in battle, overwhelming enemies with fast and powerful swipes that also possess great range.

Design

Main article: Form:Sora

Ultimate Form is signified by Sora's clothes adorning a silvery-white and black color scheme, similar to Final Form. Black wisplike stripes can be seen on his pant legs and three crowns on each of his sleeves. While wearing his original outfit during the Olympus episode, Sora's clothes do not change.

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Mechanics

FC Sprite Ultimate Form KHIII.png

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Abilities

Actions
Ability Description
Teleport Instantly close the distance between you and the target.
Combo Master Combo continues even if your swings miss the enemy
Leaf Bracer Always finish casting recovery magic, even if you are hit by attacks in the process.
Second Chance Always retain at least 1 HP if your are hit while you have 2 HP or more.
Withstand Combo Always retain at least 1 HP if you are hit while you have 2 HP or more HP. You will remain protected throughout the enemy's combo.
MP Hastera Recharge MP 20% faster when you run out. Stack the ability to increase the effect.
Hidden Potential Gain additional Strength and Magic when battling powerful foes.
Form Actions
Ability Description
Spiral Drove Summon a circle of blades that dive at the enemy like bird. (Combo finisher)
Radiant Brands Attack enemies from underfoot with blades of light. (Combo finisher)
Circle of Light Call forth blades of light that coil their way outward. (Combo finisher)
Blade Barrier Press Square to guard against attacks from all directions.
Counter Blade Press X after a successful block to strike back at surrounding foes with blades of light. (Reprisal)
Ultimate Finish Unlock your Keyblade's full potential and perform a powerful move.
Hover Skate along the ground

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Strategy

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Ultimate form is the strongest formchange in terms of raw damage, especially taking into consideration the fact that combo boost and air combo boost come with ultima weapon by default. The fast and multi-hitting nature of ultimate form's blades also complements ultima weapon's situation boost, giving it a supportive function in building situation commands for other formchanges and grand magic. The attacks themselves have excellent range and have great cancel windows for blocking or dodging incoming attacks. Ultimate finish is especially devastating, hitting multiple enemies around Sora before unleashing large swords of light that circle around him similar to salvation. Sora can teleport towards his targets by pressing the attack button if he is within range and his dodge will be affected based on whether or not aerial dodge is equipped. If equipped, Sora will perform a teleport dodge that covers a similar distance but has greater invulnerability and reaction. Should aerial dodge be unequipped, Sora will perform an air slide that covers more distance.

Ultimate form's attacks are hard hitting and do more damage as the length goes on, but it is important for Sora to keep in mind the nature of the attacks themselves. When Sora spins his swords against an enemy, he will send them flying into the air. Sora can choose to continue his combo from there with spiral droves or switch to another keyblade mid combo. Following up with spiral droves allows Sora to bring down aerial enemies. If too high in the air, the enemy will fall down too far for Sora to follow up with his other combo finishers. At that point, Sora should follow up with an attack that brings him down to the enemy's position such as the hyper/boom hammer's downward slam or falling slash. The attacks themselves do physical damage only, so equipping magic boosting accessories will not make a difference outside of making infinity circle stronger.

Blade Barrier has the same benefits as a normal barrier while in guardian form allowing Sora to block attacks from all angles and cannot be guard broken. Second chance and withstand combo are inherent passives when in ultimate form and can save Sora if he has not obtained them through leveling up and he cannot be stunned while in it.

Ultimate form has no real major downside and is excellent for any combat scenario. Whether it is for fighting bosses or mob fights, Sora would be a force to reckoned with thanks to his enhanced attack power, high mobility, and defensive capabilities.