Ripple Drive: Difference between revisions
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==Mechanics== | ==Mechanics== | ||
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In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that grants [[Sora]] a combo finisher when surrounded by multiple targets. It requires 3 {{AP}} to equip. Ripple Drive is a magic ability that deals damage relative to | In ''Kingdom Hearts Final Mix'', Ripple Drive is a [[combat ability]] that grants [[Sora]] a combo finisher when surrounded by multiple targets. It requires 3 {{AP}} to equip. Ripple Drive is a magic ability that deals damage relative to Sora's maximum [[MP]], and deals {{c|Neutral|element}} damage. After hitting the enemy, Sora takes 45 frames to recover (1.3 seconds). | ||
In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a combo finisher that activates when Sora is surrounded. It has an identical appearance to the ability from ''Kingdom Hearts Final Mix'', with the exception of being larger and producing a bright red aura vignette with extra flickering effects. Ripple Drive is a magic ability that deals damage relative to Sora's Magic stat, and deals Neutral damage, allowing the attack to bypass physical defense. | In ''Kingdom Hearts II Final Mix'', Ripple Drive is an [[action ability]] accessible in [[Limit Form]]. It is a combo finisher that activates when Sora is surrounded. It has an identical appearance to the ability from ''Kingdom Hearts Final Mix'', with the exception of being larger and producing a bright red aura vignette with extra flickering effects. Ripple Drive is a magic ability that deals damage relative to Sora's Magic stat, and deals Neutral damage, allowing the attack to bypass physical defense. |
Revision as of 18:06, 11 January 2019
Ripple Drive (リップルドライヴ Rippuru Doraivu ) is an ability that appears in Kingdom Hearts Final Mix and Kingdom Hearts II Final Mix. It allows the user to unleash an aura attack that damages surrounding enemies.
Mechanics
In Kingdom Hearts Final Mix, Ripple Drive is a combat ability that grants Sora a combo finisher when surrounded by multiple targets. It requires 3 AP to equip. Ripple Drive is a magic ability that deals damage relative to Sora's maximum MP, and deals Neutral damage. After hitting the enemy, Sora takes 45 frames to recover (1.3 seconds).
In Kingdom Hearts II Final Mix, Ripple Drive is an action ability accessible in Limit Form. It is a combo finisher that activates when Sora is surrounded. It has an identical appearance to the ability from Kingdom Hearts Final Mix, with the exception of being larger and producing a bright red aura vignette with extra flickering effects. Ripple Drive is a magic ability that deals damage relative to Sora's Magic stat, and deals Neutral damage, allowing the attack to bypass physical defense.
Learning Ripple Drive
Kingdom Hearts Final Mix
- Sora learns Ripple Drive at level 12 with the Dream Rod, 39 with the Dream Sword, and 69 with the Dream Shield.
Kingdom Hearts II Final Mix
- Limit Form has Ripple Drive as a default ability.