Talk:Skuld: Difference between revisions
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I agree, but I don't think there are any transparent .png images of Nomura's artwork of her. [[User:Hallowseve97|Hallowseve97]] ([[User talk:Hallowseve97|talk]]) 03:16, 26 August 2017 (UTC) | I agree, but I don't think there are any transparent .png images of Nomura's artwork of her. [[User:Hallowseve97|Hallowseve97]] ([[User talk:Hallowseve97|talk]]) 03:16, 26 August 2017 (UTC) | ||
:We always use the most recent in-game render/appearance. So while the official artwork may be more accurate, like with Ephemer, we don't use artwork, but full in-game appearance images. It's why we no longer use Ephemer's KHUX image, because we have a complete, more recent render from KHX Back Cover. {{KeybladeSpyMaster/Sig}} 04:14, 26 August 2017 (UTC) |
Revision as of 04:14, 26 August 2017
Shouldn't we use official Tetsuya Nomura artwork for her main portrait? Wouldn't that be a more accurate representation of how she looks rather than her current "chibi" version? - JTD95 (talk) 22:36, 25 August 2017 (UTC)
I agree, but I don't think there are any transparent .png images of Nomura's artwork of her. Hallowseve97 (talk) 03:16, 26 August 2017 (UTC)
- We always use the most recent in-game render/appearance. So while the official artwork may be more accurate, like with Ephemer, we don't use artwork, but full in-game appearance images. It's why we no longer use Ephemer's KHUX image, because we have a complete, more recent render from KHX Back Cover. KeybladeSpyMaster 04:14, 26 August 2017 (UTC)