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(→Second Battle: A corrected link) |
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====Second Battle==== | ====Second Battle==== | ||
Terra-Xehanort's great rage causes a dark symbiote | Terra-Xehanort's great rage causes a dark symbiote he calls his "[[Xehanort's guardian|guardian]]" to spawn behind him. He then uses this creature to do much of the fighting during his second battle with Aqua for him. The Guardian will use many powerful attacks, and Terra-Xehanort can still attack with the fast-paced physical combo from previous battles, so use caution. As with the last battle, Aqua can use Command Styles, Shotlocks, and D-Links. | ||
In early stages of the battle, the Guardian will vanish from behind Terra-Xehanort and begin to strike from underneath Aqua. Chain consecutive Cartwheels together to avoid this attack, or the Guardian will grab Aqua and slam her into the ground to deal heavy damage. The Guardian will follow Aqua as she Cartwheels, but the attack will always have a high chance of missing. Once it returns to Terra-Xehanort, strike the boss with the most powerful magic possible and continue with a hit-and-run strategy. The Guardian may sometimes attempt to shoot twin energy balls at Aqua. Use Barrier to block these projectiles, as they can blind players and render Shotlocks useless. Cartwheel should be used to dodge when the Guardian sends dual waves of energy in Aqua's direction. If Terra-Xehanort ever attempts a physical attack, knock him away with a Blast and Counter Blast combo. This combo can also be used if the Guardian ever attempts to punch Aqua with its mighty fist. If the Guardian ever latches onto Aqua, immediately break away by pressing {{Button|X}}. The boss and his symbiote will repeat these attacks until much of their HP is depleted. | In early stages of the battle, the Guardian will vanish from behind Terra-Xehanort and begin to strike from underneath Aqua. Chain consecutive Cartwheels together to avoid this attack, or the Guardian will grab Aqua and slam her into the ground to deal heavy damage. The Guardian will follow Aqua as she Cartwheels, but the attack will always have a high chance of missing. Once it returns to Terra-Xehanort, strike the boss with the most powerful magic possible and continue with a hit-and-run strategy. The Guardian may sometimes attempt to shoot twin energy balls at Aqua. Use Barrier to block these projectiles, as they can blind players and render Shotlocks useless. Cartwheel should be used to dodge when the Guardian sends dual waves of energy in Aqua's direction. If Terra-Xehanort ever attempts a physical attack, knock him away with a Blast and Counter Blast combo. This combo can also be used if the Guardian ever attempts to punch Aqua with its mighty fist. If the Guardian ever latches onto Aqua, immediately break away by pressing {{Button|X}}. The boss and his symbiote will repeat these attacks until much of their HP is depleted. |
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