Ars Arcanum: Difference between revisions
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[[File:Ars Arcanum KH.gif|thumb|300px|Sora using Ars Arcanum in ''Kingdom Hearts'']] | [[File:Ars Arcanum KH.gif|thumb|300px|Sora using Ars Arcanum in ''Kingdom Hearts'']] | ||
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In ''Kingdom Hearts'', Ars Arcanum is a special ability activated by selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command. Sora launches a seven-hit combo, during which he is invulnerable to damage, at which point he is given the option to perform {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} to execute a follow-up slash. After five successful Bash attacks, the {{nihongo|'''Finish'''|ジ・エンド|Ji Endo|lit. "The End"}} command will appear, triggering a final, somersaulting strike. The ability costs 4 [[AP]] to equip and 3 [[MP]] to use. | In ''Kingdom Hearts'', Ars Arcanum is a special ability activated by selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command. Sora launches a seven-hit combo, during which he is invulnerable to damage, at which point he is given the option to perform {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} to execute a follow-up slash. After five successful Bash attacks, the {{nihongo|'''Finish'''|ジ・エンド|Ji Endo|lit. "The End"}} command will appear, triggering a final, somersaulting strike. The ability costs 4 [[AP]] to equip and 3 [[MP]] to use. | ||
In ''Kingdom Hearts: Chain of Memories'', it is an [[Attack Sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''Kingdom Hearts Re:Chain of Memories'', additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. | In ''Kingdom Hearts: Chain of Memories'', it is an [[Attack Sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''Kingdom Hearts Re:Chain of Memories'', additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. | ||
In ''Kingdom Hearts II Final Mix'', it is an Action Ability that can be accessed from the Limit menu while in [[Limit Form]]. After the initial seven-hit combo, up to five additional strikes can be added with the '''Break''' [[Reaction Command]], followed by the final strike, which is activated by the Reaction Command '''The End'''. It costs 75 MP to use. | In ''Kingdom Hearts II Final Mix'', it is an Action Ability that can be accessed from the Limit menu while in [[Limit Form]]. After the initial seven-hit combo, up to five additional strikes can be added with the '''Break''' [[Reaction Command]], followed by the final strike, which is activated by the Reaction Command '''The End'''. It costs 75 MP to use. | ||
In ''Kingdom Hearts Birth by Sleep'', it is an Ultimate [[attack command (KHBBS)|attack command]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others. | In ''Kingdom Hearts Birth by Sleep'', it is an Ultimate [[attack command (KHBBS)|attack command]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others. | ||
In ''Kingdom Hearts 3D: Dream Drop Distance'', Ars Arcanum is an [[attack command (KH3D)|attack command]] exclusive to Sora that uses two slots in the Command Deck, and has a reload time of 36 seconds. | In ''Kingdom Hearts 3D: Dream Drop Distance'', Ars Arcanum is an [[attack command (KH3D)|attack command]] exclusive to Sora that uses two slots in the Command Deck, and has a reload time of 36 seconds. | ||
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<gallery> | |||
File:Ars arcanum kh1.gif|Sora using the Ars Arcanum ability against the [[Rock Titan]] in ''Kingdom Hearts I.'' | |||
File:Ars arcanum kh-com.gif|Sora activating the Ars Arcanum sleight in ''Kingdom Hearts: Chain of Memories.'' | |||
File:Ars Arcanum KHRECOM.gif|Sora executing the Ars Arcanum sleight in ''Kingdom Hearts Re:Chain of Memories.'' | |||
File:Ars arcanum kh2fm.gif|Sora using Ars Arcanum against [[Sephiroth]] in ''Kingdom Hearts II Final Mix.'' | |||
File:Ars Arcanum BBS.gif|Ventus using Ars Arcanum against several [[Unversed]] in ''Kingdom Hearts Birth by Sleep.'' | |||
File:Ars arcanum kh3d.gif|Sora using the Ars Arcanum attack command in the World that Never Was. | |||
</gallery> | |||
==Learning Ars Arcanum== | ==Learning Ars Arcanum== |
Revision as of 20:42, 27 November 2012
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Ars Arcanum (ラストアルカナム Rasuto Arukanamu , lit. "Last Arcanum") is an ability introduced in Kingdom Hearts. It allows the user to attack enemies with a series of powerful slashes, usually thirteen in number.
Mechanics
In Kingdom Hearts, Ars Arcanum is a special ability activated by selecting the Arcanum (アルカナム Arukanamu ) command. Sora launches a seven-hit combo, during which he is invulnerable to damage, at which point he is given the option to perform Bash (ブレイク Bureiku , lit. "Break") to execute a follow-up slash. After five successful Bash attacks, the Finish (ジ・エンド Ji Endo , lit. "The End") command will appear, triggering a final, somersaulting strike. The ability costs 4 AP to equip and 3 MP to use.
In Kingdom Hearts: Chain of Memories, it is an Attack Sleight that delivers eight powerful blows, followed by a forward somersaulting slash. In Kingdom Hearts Re:Chain of Memories, additional strikes can be added by pressing when prompted, but pressing the button at the wrong time cancels the combo.
In Kingdom Hearts II Final Mix, it is an Action Ability that can be accessed from the Limit menu while in Limit Form. After the initial seven-hit combo, up to five additional strikes can be added with the Break Reaction Command, followed by the final strike, which is activated by the Reaction Command The End. It costs 75 MP to use.
In Kingdom Hearts Birth by Sleep, it is an Ultimate attack command that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. This version of the combo involves more acrobatics and slashes than the others.
In Kingdom Hearts 3D: Dream Drop Distance, Ars Arcanum is an attack command exclusive to Sora that uses two slots in the Command Deck, and has a reload time of 36 seconds. Template:Section-stub
- Ars arcanum kh1.gif
Sora using the Ars Arcanum ability against the Rock Titan in Kingdom Hearts I.
- Ars arcanum kh-com.gif
Sora activating the Ars Arcanum sleight in Kingdom Hearts: Chain of Memories.
- Ars arcanum kh2fm.gif
Sora using Ars Arcanum against Sephiroth in Kingdom Hearts II Final Mix.
- Ars Arcanum BBS.gif
Ventus using Ars Arcanum against several Unversed in Kingdom Hearts Birth by Sleep.
- Ars arcanum kh3d.gif
Sora using the Ars Arcanum attack command in the World that Never Was.
Learning Ars Arcanum
Kingdom Hearts and Kingdom Hearts Final Mix
- Sora learns Ars Arcanum after defeating Captain Hook in Neverland.
Kingdom Hearts: Chain of Memories
- Sora can learn Ars Arcanum when he reaches level 37.
- Its card combination is:
Kingdom Hearts Re:Chain of Memories
- Sora can learn Ars Arcanum when he reaches level 42.
- Its card combination is:
Kingdom Hearts II Final Mix
- Limit Form has Ars Arcanum as a Limit.
Kingdom Hearts Birth by Sleep
- Ventus can create Ars Arcanum through Command Melding.
Kingdom Hearts 3D: Dream Drop Distance
- Sora can obtain Ars Arcanum from a chest at the Cortorted City.
- Sora or Riku can purchase Ars Arcanum from the Lord Kyroo Ability Link.
Recipes
Kingdom Hearts Birth by Sleep
Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the Giga Attack Recipe.
- The first recipe can be melded by Ventus, and is a type F recipe.
- Aerial Slam (LV4) + Blitz (LV4)
- The second recipe can be melded by Ventus, and is a type C recipe that has a 10% chance of transforming from Aerial Slam when Ventus melds it.
- Aerora (LV3) + Fire Strike (LV3)
- The third recipe can be melded by Ventus, and is a type G recipe that has a 5% chance of transforming from Slot Edge when Ventus melds it.
- Cura (LV2) + Blizzard Edge (LV2)
- The fourth recipe can be melded by Ventus, and is a type P recipe that has a 5% chance of transforming from Slot Edge when Ventus melds it.
- Cura (LV2) + Poison Edge (LV2)
- The fifth recipe can be melded by Ventus, and is a type H recipe that has a 5% chance of transforming from Blizzard Edge when Ventus melds it.
- Quick Blitz (LV2) + Blizzara (LV2)
- The sixth recipe can be melded by Ventus, and is a type G recipe that has a 5% chance of transforming from Blizzard Edge when Ventus melds it.
- Quick Blitz (LV2) + Blizzard (LV2)
- The seventh recipe can be melded by Ventus, and is a type O recipe that has a 10% chance of transforming from Blitz when Ventus melds it.
- Quick Blitz (LV3) + Slot Edge (LV3)
- The eighth recipe can be melded by Ventus, and is a type G recipe that has a 5% chance of transforming from Blizzard Edge when Ventus melds it.
- Sliding Dash (LV2) + Blizzara (LV2)
- The ninth recipe can be melded by Ventus, and is a type E recipe that has a 5% chance of transforming from Blizzard Edge when Ventus melds it.
- Sliding Dash (LV2) + Blizzard (LV2)
Other appearances
Kingdom Hearts 358/2 Days
Although Ars Arcanum cannot be performed by any playable character, Xion can perform a modified version of Ars Arcanum in her third form.
Etymology
Ars Arcanum gets its name from the Latin ars meaning 'technique', 'skill' or 'art' and arcanum meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".
See also
- Type F recipes
- Type C recipes
- Type G recipes
- Type P recipes
- Type H recipes
- Type O recipes
- Type E recipes
- Kingdom Hearts abilities
- Kingdom Hearts: Chain of Memories abilities
- Kingdom Hearts II abilities
- Kingdom Hearts 358/2 Days abilities
- Kingdom Hearts Birth by Sleep Attack commands
- Kingdom Hearts 3D Attack commands