Parting Ipheion: Difference between revisions
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Revision as of 00:57, 15 January 2011
Kingdom Hearts 358/2 Days Parting Ipheion | |||||
---|---|---|---|---|---|
"A weapon that enables your attacks to reach a wide area and deal heavy damage." | |||||
Japanese | 別れのイフェイオン | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+24 | +1 | +76 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+4 | +2 | +2 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Time 2: Offensive Block | |||||
Obtained | |||||
Fearless Gear ③ (Marluxia) |
Kingdom Hearts 358/2 Days Parting Ipheion+ | |||||
---|---|---|---|---|---|
"An upgraded Parting Ipheion. Enables your attacks to reach a wide area and deal heavy damage." | |||||
Japanese | 別れのイフェイオン+ | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+35 | +1 | +65 | +0 | +1 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+4 | +2 | +2 | +1 | +5 | +1 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.0 | 1.0 | |||
Abilities | |||||
1: Chain Power 2: Offensive Block | |||||
Obtained | |||||
Fearless Gear+ ③ (Marluxia) |
The Parting Ipheion is a Scythe that can be wielded by Marluxia in Kingdom Hearts 358/2 Days. It can be upgraded to Parting Ipheion+.
Design
The Parting Ipheion has a curved blue-grey handle with a small, gold section hear its base and a flat, pink pommel. Its blade is rather large, but only slightly curved. Its upper edge is lined by two large spikes. The shaft of the blade has a small, oval-shaped notch taken out of either of its sides near its base. The edges of the scythe’s blade are pink, the shaft is magenta, and the rest of the blade is white.
Ipheion is a small genus of plants. "Part" is a verb that can mean "to leave" or "to divide in two".
Gameplay
Parting Ipheion's ground combo consists of four lateral slashes, alternating from left-to-right to right-to-left. The finisher has Marluxia jump forward before swinging the scythe in a full circle.
The aerial combo consists of an angled slash followed by a horizontal slash. The finisher brings Marluxia closer to the ground before he swings the scythe in an angled circle.