Kingdom Hearts 358/2 Days

Alive 'n' Kicking: Difference between revisions

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  |LuxCrisis=3
  |LuxCrisis=3
  |LuxCrisis+=3
  |LuxCrisis+=3
  |RoxOmega=3
  |RoxPandora=3
  |XioOmega+=3
  |RoxPandora+=3
  |XioOmega=3
  |XioPandora=3
  |XioOmega+=3
  |XioPandora+=3
  |RikZero=3
  |RikZero=3
  |DonPandora=3
  |DonPandora=3

Revision as of 12:15, 18 June 2010

Alive 'n' Kicking (ライブリーパワー Raiburī Pawā?, lit. "Lively Power") is an ability in Kingdom Hearts 358/2 Days that can be equipped via rings or Ability Units for certain weapons. The ability allows you to attack enemies and always cause them to stagger while your HP is full.

Learning Alive 'n' Kicking

Kingdom Hearts 358/2 Days

Weapons That Provide "Alive 'n' Kicking"

Xemnas Xigbar Xaldin Vexen Lexaeus Zexion Saïx Axel Demyx Luxord Marluxia Larxene Roxas Xion Sora Riku The King Donald Goofy

Duel Gear+ ④ Duel Gear+ 3 Ability Unit Ⓛ
Crisis Gear ⑤ Crisis Gear 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Crisis Gear+ ⑤ Crisis Gear+ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Omega Gear ⑥ Omega Gear 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Omega Gear+ ⑥ Omega Gear+ 3 Ability Unit Ⓛ
Hazard Gear ⑤ Hazard Gear 3 Ability Unit Ⓛ
Hazard Gear+ ⑤ Hazard Gear+ 3 Ability Unit Ⓛ
Ultimate Gear ⑥ Ultimate Gear 3 Ability Unit Ⓛ
Pandora's Gear ⑤ Pandora's Gear 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Pandora's Gear+ ⑤ Pandora's Gear+ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ 3 Ability Unit Ⓛ
Zero Gear ⑤ Zero Gear 3 Ability Unit Ⓛ