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==Strategies== | ==Strategies== | ||
===''Kingdom Hearts: Chain of Memories''=== | ===''Kingdom Hearts: Chain of Memories''=== | ||
====First Battle==== | |||
For the first battle against Larxene, the player should make sure they have a relatively even amount of HP and CP. This should be done to make sure that Sora will not only have a decent amount of cards in his deck, thus shortening the time spent reloading and worrying about an eventual lack of cards, but also that he will not be defeated by Larxene's first few attacks. So long as one knows when to heal and takes the necessary precautions, they will defeat Larxene with only moderate difficulty. | |||
At the start of the battle, the player can begin to attack Larxene with Sleights and either Magic or Attack Cards. Two HP bars must be depleted, so be wise when carrying out these attacks, especially when Sora's cards are being used in Sleights. Larxene will mainly use cards of a relatively low value, so her slashing attacks can be easily Card Broken. They will hit multiple times if they are not stopped, however, Sora needing to use a Donald card (in the hopes that he uses Cure or one of its upgrades) or a Cure card to heal himself immediately afterwards. Larxene may also use an Attack Card to throw her Foudre Knives at Sora, but this tactic can be avoided by simply running out of the way. Larxene's Magic Cards cause her to cast a Thundaga spell at Sora, something easily avoided through Dodge Roll or a Card Break. Larxene will only use one Sleight to counter the many that Sora can know at this point, Lightning Bolt, which causes her to shoot lightning from the tips of her Foudre at Sora, drawing him closer to her and stunning him for a time, thus opening him to attack. When Larxene's HP dwindles, her Magic Card will change so that she can bombard Sora with slashes and then a Thunder spell, something best avoided through a Card Break. | |||
While the battle with Larxene will be tedious, Enemy Cards such as Oogie Boogie and Jafar can certainly make the battle a lot easier. Make full use of the special bonuses these Enemy Cards grant. Through an even usage of offense and defense, Larxene will fall in due time. | |||
====Second Battle==== | |||
Larxene takes a final stand against Sora, her HP now at three bars. This not only means the battle will be a lot longer, but that Larxene will be much more powerful. Donald and Goofy return to aid Sora during the battle, meaning Friend Cards can be used again. Sora's arsenal of Sleights will most likely have expanded, so be sure to use them. Enemy Cards like Jafar, Captain Hook, Maleficent, and Oogie Boogie will also be useful, and before the player activates the cutscene that leads to the battle by talking to a defeated Riku Replica, be sure to head back to the Destiny Islands and save the game. This will restore Sora's HP and give the player the ability to restart the rematch with Larxene from after the very difficult battle with the Riku Replica rather than before it. Donald will restore Sora's HP before the second Larxene battle, regardless of whether the player chose to save or not. | |||
In this rematch, Larxene's attacks will be the same as those used in the first battle. She only has access to one new Sleight, Teleport Rush, a deadly attack comprised of multiple slash attacks. This can easily deplete Sora's HP to zero or at least the Alarm Zone if one is not careful, so be sure to Card Break this Sleight once Larxene activates it. Use offensive attacks and defense abilities such as Curaga evenly, and Larxene will fall with relative ease. | |||
===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== |