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Dodge Roll: Difference between revisions

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==See Also==
 
*[[Limit Form]]
*[[Abilities (Kingdom Hearts)]]
[[fr:Roulade]]
[[fr:Roulade]]
[[Category:Kingdom Hearts abilities]]
[[Category:Kingdom Hearts abilities]]

Revision as of 03:24, 21 June 2010

File:Dodge-Roll2.gif
Sora performing Dodge Roll in Kingdom Hearts Re:Chain of Memories

Dodge Roll (ドッジロール Dojji Rōru?) is an ability Sora can use in Kingdom Hearts, Kingdom Hearts: Chain of Memories, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts 358/2 Days, and Kingdom Hearts II Final Mix. In Kingdom Hearts II Final Mix, it is a Growth ability learned and upgraded by leveling up Limit Form, while in Kingdom Hearts 358/2 Days, it takes the form of an ability panel that can be leveled up from Dodge Roll LV1 to Dodge Roll LV2 and Dodge Roll LV3 by linking Dodge Roll LV+ Ⓛ (ドッジアップⓁ Dojji Appu Ⓛ?, lit. "Dodge Up Ⓛ") panels. It also takes the form of a Reaction Command in Kingdom Hearts II.

Dodge Roll, as its name implies, is a short leap forward used to dodge attacks. While dodge rolling, Sora is invulnerable to enemy attacks, making it an invaluable ability for escaping dangerous situations in battle. Leveling up increases the distance covered by the roll. In Kingdom Hearts, Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories and Kingdom Hearts II Final Mix it is triggered by pressing Square and a direction on the left analog stick. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggers it during battle. In Kingdom Hearts 358/2 Days it is triggered by pressing Y and a direction on the control pad.

Dodge Roll also has a minor reference in the Kingdom Hearts: Chain of Memories manga. Sora breaks the fourth wall by mentioning that the ability is different from its incarnation in Kingdom Hearts: Chain of Memories.

Learning Dodge Roll

Kingdom Hearts and Kingdom Hearts Final Mix

Kingdom Hearts: Chain of Memories

  • Sora can use Dodge Roll from the beginning.

Kingdom Hearts Re:Chain of Memories

  • Sora can use Dodge Roll from the beginning.

Kingdom Hearts II Final Mix

  • Limit Form has Dodge Roll LV1 as a default ability.
  • Sora learns Dodge Roll LV1 after leveling Limit Form to level 3.
  • Limit Form learns Dodge Roll LV2 at level 3.
  • Sora learns Dodge Roll LV2 after leveling Limit Form to level 5.
  • Limit Form learns Dodge Roll LV3 at level 5.
  • Sora learns Dodge Roll LV3 after leveling Limit Form to level 7.
  • Limit Form learns Dodge Roll MAX at level 7.

Kingdom Hearts 358/2 Days

Panels which link to Dodge Roll

  • File:Dodge Rush.png Dodge Rush Ⓛ (ドッジラッシュⓁ Dojji Rasshu Ⓛ?): Allows you to knock enemies aside when you perform a dodge roll.
  • File:Dodging Deflect.png Dodging Deflect Ⓛ (リフレクトドッジⓁ Rifurekuto Dojji Ⓛ?, lit. "Reflect Dodge Ⓛ"): Allows you to bounce back enemy attacks when you perform a dodge roll.
  • File:Dodge Combo.png Dodge Combo Ⓛ (ドッジコンボⓁ Dojji Konbo Ⓛ?): Allows you to transition swiftly from a dodge roll back to the offensive.
  • File:Auto-Dodge.png Auto-Dodge Ⓛ (オートドッジⓁ Ōto Dojji Ⓛ?): Allows you to automatically avoid enemy attacks sometimes.

Recipe

Kingdom Hearts 358/2 Days

The Dodge Rush Ⓛ can be synthesized for 4500 munny once Roxas is promoted to Novice rank.

The Dodging Deflect Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.

The Dodge Combo Ⓛ can be synthesized for 8800 munny once Roxas is promoted to Novice rank.

The Auto-Dodge Ⓛ can be synthesized for 6800 munny once Roxas is promoted to Novice rank.