Dodge Roll: Difference between revisions
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*In the Kingdom Hearts: Chain of Memories Manga Sora makes a joke of how the Dodge Roll changes in the game of the same name. | *In the Kingdom Hearts: Chain of Memories Manga Sora makes a joke of how the Dodge Roll changes in the game of the same name. | ||
*In the prequel to Final Fantasy VII, Crisis Core: Final Fantasy VII, for the PlayStation Portable, Zack evades enemy attacks via rolling in a similar manner as Dodge Rolling, executed by pressing Square. It is unknown, though if the similarities were intentional or merely coincidential. | |||
[[Category:Abilities]] | [[Category:Abilities]] |
Revision as of 03:55, 28 April 2008
Dodge Roll is an ability Sora can use in Kingdom Hearts, Kingdom Hearts: Chain of Memories, and Kingdom Hearts II: Final Mix+.
Dodge Roll, as its name implies, was a short leap forward used to dodge attacks. In Kingdom Hearts and Kingdom Hearts II: Final Mix+ it was triggered by pressing the Square Button. In Kingdom Hearts: Chain of Memories tapping a direction in the control pad twice triggered it during battle.
It was one of the first abilities Sora learned in Kingdom Hearts, and it was already known during Kingdom Herats: Chain of Memories. In Kingdom Hearts II: Final Mix+ it was learned when Sora reached level 2 of the Limit Form, a Drive Form based on his Kingdom Hearts attire.
Trivia
- In the Kingdom Hearts: Chain of Memories Manga Sora makes a joke of how the Dodge Roll changes in the game of the same name.
- In the prequel to Final Fantasy VII, Crisis Core: Final Fantasy VII, for the PlayStation Portable, Zack evades enemy attacks via rolling in a similar manner as Dodge Rolling, executed by pressing Square. It is unknown, though if the similarities were intentional or merely coincidential.