Element: Difference between revisions
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BraviDunno (talk | contribs) (nah there are actual attacks with no element, like Freeze from com gba) |
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM}} | {{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM|DR}} | ||
{{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. | {{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. Most attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element. | ||
In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted. | In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted. | ||
==List of elements== | ==List of elements== | ||
=== | {|border="1" cellpadding="2" cellspacing="0" width="100%" style="text-align:center" | ||
*{{c| | |-style="{{style||a}}" | ||
!width="20.2%" rowspan="2"|Game | |||
!width="79.8%" colspan="19"|Elements | |||
|-style="{{style||b}}; font-size:90%" | |||
!style="width:4.2%"|Neutral | |||
!style="width:4.2%"|Physical | |||
!style="width:3.8%"|Fire | |||
!style="width:4.2%"|Blizzard | |||
!style="width:4.2%"|Thunder | |||
!style="width:3.8%"|Aero | |||
!style="width:4.2%"|Water | |||
!style="width:4.2%"|Light | |||
!style="width:3.8%"|Dark | |||
!style="width:3.8%"|Stun | |||
!style="width:4.2%"|Percentage | |||
!style="width:3.8%"|Stop | |||
!style="width:4.2%"|Space | |||
!style="width:4.2%"|Earth | |||
!style="width:4.2%"|Illusion | |||
!style="width:3.8%"|Moon | |||
!style="width:3.8%"|Time | |||
!style="width:4.2%"|Flower | |||
!style="width:5%"|Rapid-fire | |||
|- | |||
|''{{c|Kingdom Hearts|game}}'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts Chain of Memories]]'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts II]]'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts 358/2 Days]]'' | |||
|{{Yes}} | |||
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|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts Re:coded]]'' | |||
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|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts Birth by Sleep]]'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts 3D: Dream Drop Distance]]'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|''[[Kingdom Hearts III]]'' | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|{{Yes}} | |||
|- | |||
|''[[Kingdom Hearts Dark Road]]'' | |||
|{{Yes}} | |||
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|{{Yes}} | |||
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|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
|{{Yes}} | |||
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|} | |||
===''Kingdom Hearts''=== | |||
*{{c|Weapon|element}} | |||
*{{c|Stun|element}} | |||
*{{c|Fire|element}} | *{{c|Fire|element}} | ||
*{{c|Blizzard|element}} | *{{c|Blizzard|element}} | ||
*{{c|Thunder | *{{c|Thunder|element}} | ||
*{{c|Dark|element}} | *{{c|Dark|element}} | ||
*{{c|Percentage|element}} | *{{c|Percentage|element}} | ||
*{{c|Stop|element}} | *{{c|Stop|element}} | ||
*{{c|None|element}} | |||
===''Kingdom Hearts Chain of Memories''=== | |||
*{{c|Physical|element}} | |||
*{{c|Fire|element}} | |||
*{{c|Ice|element}} | |||
*{{c|Lightning|element}} | |||
*{{c|Neutral|element}} | |||
===''Kingdom Hearts 358/2 Days'' | ===''Kingdom Hearts II''=== | ||
*{{c|Physical|element}} | |||
*{{c|Fire|element}} | |||
*{{c|Blizzard|element}} | |||
*{{c|Thunder|element}} | |||
*{{c|Dark|element}} | |||
*{{c|None|element}} | |||
===''Kingdom Hearts 358/2 Days''=== | |||
*{{c|Nil|element}} | |||
*{{c|Space|element}} | *{{c|Space|element}} | ||
*{{c|Wind|element}} | |||
*{{c|Ice|element}} | |||
*{{c|Earth|element}} | *{{c|Earth|element}} | ||
*{{c|Illusion|element}} | *{{c|Illusion|element}} | ||
*{{c|Moon|element}} | *{{c|Moon|element}} | ||
*{{c|Fire|element}} | |||
*{{c|Water|element}} | |||
*{{c|Time|element}} | *{{c|Time|element}} | ||
*{{c|Flower|element}} | *{{c|Flower|element}} | ||
*{{c|Lightning|element}} | |||
*{{c|Light|element}} | |||
===''Kingdom Hearts Re:coded''=== | |||
*{{c|Fire|element}} | |||
*{{c|Blizzard|element}} | |||
*{{c|Thunder|element}} | |||
*{{c|Aero|element}} | |||
===''Kingdom Hearts Birth by Sleep''=== | |||
*{{c|Physical|element}} | |||
*{{c|Fire|element}} | |||
*{{c|Blizzard|element}} | |||
*{{c|Thunder|element}} | |||
*{{c|Dark|element}} | |||
*{{c|Neutral|element}} | |||
===''Kingdom Hearts 3D: Dream Drop Distance''=== | |||
*{{c|Physical|element}} | |||
*{{c|Fire|element}} | |||
*{{c|Blizzard|element}} | |||
*{{c|Thunder|element}} | |||
*{{c|Water|element}} | |||
*{{c|Light|element}} | |||
*{{c|Dark|element}} | |||
*{{c|None|element}} | |||
===''Kingdom Hearts III''=== | |||
*{{c|Physical|element}} | |||
*{{c|Fire|element}} | |||
*{{c|Blizzard|element}} | |||
*{{c|Thunder|element}} | |||
*{{c|Aero|element}} | |||
*{{c|Water|element}} | |||
*{{c|Dark|element}} | |||
*{{c|Neutral|element}} | |||
*{{c|Rapid-fire|element}} | |||
===''Kingdom Hearts Dark Road''=== | |||
*{{c|Fire|element}} | |||
*{{c|Lightning|element}} | |||
*{{c|Wind|element}} | |||
*{{c|Water|element}} | |||
*{{c|Light|element}} | |||
*{{c|Dark|element}} | |||
*[[None]], also called "Non-element" | |||
{{Element}} | {{Element}} | ||
[[Category:Elements| ]] | [[Category:Elements| ]] |
Latest revision as of 11:20, 22 May 2024
Element (タイプ/属性 Taipu/Zokusei , lit. "Type/Attribute") is a gameplay element in the Kingdom Hearts series. Most attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.
In Kingdom Hearts 358/2 Days, elements used by enemies don't determine the damage dealt, but which status effect is inflicted.
List of elements[edit]
Game | Elements | ||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Neutral | Physical | Fire | Blizzard | Thunder | Aero | Water | Light | Dark | Stun | Percentage | Stop | Space | Earth | Illusion | Moon | Time | Flower | Rapid-fire | |
Kingdom Hearts | |||||||||||||||||||
Kingdom Hearts Chain of Memories | |||||||||||||||||||
Kingdom Hearts II | |||||||||||||||||||
Kingdom Hearts 358/2 Days | |||||||||||||||||||
Kingdom Hearts Re:coded | |||||||||||||||||||
Kingdom Hearts Birth by Sleep | |||||||||||||||||||
Kingdom Hearts 3D: Dream Drop Distance | |||||||||||||||||||
Kingdom Hearts III | |||||||||||||||||||
Kingdom Hearts Dark Road |
Kingdom Hearts[edit]
Kingdom Hearts Chain of Memories[edit]
Kingdom Hearts II[edit]
Kingdom Hearts 358/2 Days[edit]
Kingdom Hearts Re:coded[edit]
Kingdom Hearts Birth by Sleep[edit]
Kingdom Hearts 3D: Dream Drop Distance[edit]
Kingdom Hearts III[edit]
Kingdom Hearts Dark Road[edit]
Elements |
---|
Physical - Fire - Blizzard - Thunder - Aero - Water - Light - Dark - Neutral |
Stun - Percentage - Stop - Space - Earth - Illusion - Moon - Time - Flower - Rapid-fire |