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Kingdom Hearts Birth by Sleep
Kingdom Hearts Birth by Sleep Final Mix
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Element: Difference between revisions

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m (TSH, replaced: BBS|FMB|KHC|RCO → KHC|RCO|BBS|FMB)
(nah there are actual attacks with no element, like Freeze from com gba)
 
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{{Game|KH1|FM1|COM|REC|KH2|FM2|358|KHC|RCO|BBS|FMB|DDD|DHD|AFP|KH3|3RM|DR}}
{{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. All attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.
{{nihongo|'''Element'''|タイプ/属性|Taipu/Zokusei|lit. "Type/Attribute"}} is a gameplay element in the ''{{c|Kingdom Hearts|series}}'' series. Most attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.


In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted.
In ''[[Kingdom Hearts 358/2 Days]]'', elements used by enemies don't determine the damage dealt, but which [[status effect]] is inflicted.


==List of elements==
==List of elements==
===Recurring elements===
{|border="1" cellpadding="2" cellspacing="0" width="100%" style="text-align:center"
*{{c|Physical|element}}, called "Weapon" in ''{{c|Kingdom Hearts|game}}''.
|-style="{{style||a}}"
!width="20.2%" rowspan="2"|Game
!width="79.8%" colspan="19"|Elements
|-style="{{style||b}}; font-size:90%"
!style="width:4.2%"|Neutral
!style="width:4.2%"|Physical
!style="width:3.8%"|Fire
!style="width:4.2%"|Blizzard
!style="width:4.2%"|Thunder
!style="width:3.8%"|Aero
!style="width:4.2%"|Water
!style="width:4.2%"|Light
!style="width:3.8%"|Dark
!style="width:3.8%"|Stun
!style="width:4.2%"|Percentage
!style="width:3.8%"|Stop
!style="width:4.2%"|Space
!style="width:4.2%"|Earth
!style="width:4.2%"|Illusion
!style="width:3.8%"|Moon
!style="width:3.8%"|Time
!style="width:4.2%"|Flower
!style="width:5%"|Rapid-fire
|-
|''{{c|Kingdom Hearts|game}}''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|
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|-
|''[[Kingdom Hearts Chain of Memories]]''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|-
|''[[Kingdom Hearts II]]''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|
|{{Yes}}
|
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|
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|-
|''[[Kingdom Hearts 358/2 Days]]''
|{{Yes}}
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|
|
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|-
|''[[Kingdom Hearts Re:coded]]''
|
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|-
|''[[Kingdom Hearts Birth by Sleep]]''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|
|{{Yes}}
|
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|-
|''[[Kingdom Hearts 3D: Dream Drop Distance]]''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|-
|''[[Kingdom Hearts III]]''
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
|{{Yes}}
|
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|
|{{Yes}}
|-
|''[[Kingdom Hearts Dark Road]]''
|{{Yes}}
|
|{{Yes}}
|
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|{{Yes}}
|
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|
|}
 
===''Kingdom Hearts''===
*{{c|Weapon|element}}
*{{c|Stun|element}}
*{{c|Fire|element}}
*{{c|Fire|element}}
*{{c|Blizzard|element}}, called "Ice" in ''[[Kingdom Hearts Chain of Memories]]'' and ''[[Kingdom Hearts 358/2 Days]]''.
*{{c|Blizzard|element}}
*{{c|Thunder|element}}, called "Lightning" in ''Kingdom Hearts Chain of Memories'' and ''Kingdom Hearts 358/2 Days''.
*{{c|Thunder|element}}
*{{c|Aero|element}}, called "Wind" in ''Kingdom Hearts 358/2 Days''.
*{{c|Water|element}}
*{{c|Light|element}}
*{{c|Dark|element}}
*{{c|Dark|element}}
*{{c|Neutral|element}}, called "None" in ''Kingdom Hearts'', ''Kingdom Hearts II'', and ''[[Kingdom Hearts 3D: Dream Drop Distance]]''.
===''Kingdom Hearts''-exclusive elements===
*{{c|Percentage|element}}
*{{c|Percentage|element}}
*{{c|Stun|element}}
*{{c|Stop|element}}
*{{c|Stop|element}}
*{{c|None|element}}
===''Kingdom Hearts Chain of Memories''===
*{{c|Physical|element}}
*{{c|Fire|element}}
*{{c|Ice|element}}
*{{c|Lightning|element}}
*{{c|Neutral|element}}


===''Kingdom Hearts 358/2 Days''-exclusive elements===
===''Kingdom Hearts II''===
*{{c|Physical|element}}
*{{c|Fire|element}}
*{{c|Blizzard|element}}
*{{c|Thunder|element}}
*{{c|Dark|element}}
*{{c|None|element}}
 
===''Kingdom Hearts 358/2 Days''===
*{{c|Nil|element}}
*{{c|Nil|element}}
*{{c|Space|element}}
*{{c|Space|element}}
*{{c|Wind|element}}
*{{c|Ice|element}}
*{{c|Earth|element}}
*{{c|Earth|element}}
*{{c|Illusion|element}}
*{{c|Illusion|element}}
*{{c|Moon|element}}
*{{c|Moon|element}}
*{{c|Fire|element}}
*{{c|Water|element}}
*{{c|Time|element}}
*{{c|Time|element}}
*{{c|Flower|element}}
*{{c|Flower|element}}
*{{c|Lightning|element}}
*{{c|Light|element}}
===''Kingdom Hearts Re:coded''===
*{{c|Fire|element}}
*{{c|Blizzard|element}}
*{{c|Thunder|element}}
*{{c|Aero|element}}
===''Kingdom Hearts Birth by Sleep''===
*{{c|Physical|element}}
*{{c|Fire|element}}
*{{c|Blizzard|element}}
*{{c|Thunder|element}}
*{{c|Dark|element}}
*{{c|Neutral|element}}
===''Kingdom Hearts 3D: Dream Drop Distance''===
*{{c|Physical|element}}
*{{c|Fire|element}}
*{{c|Blizzard|element}}
*{{c|Thunder|element}}
*{{c|Water|element}}
*{{c|Light|element}}
*{{c|Dark|element}}
*{{c|None|element}}
===''Kingdom Hearts III''===
*{{c|Physical|element}}
*{{c|Fire|element}}
*{{c|Blizzard|element}}
*{{c|Thunder|element}}
*{{c|Aero|element}}
*{{c|Water|element}}
*{{c|Dark|element}}
*{{c|Neutral|element}}
*{{c|Rapid-fire|element}}
===''Kingdom Hearts Dark Road''===
*{{c|Fire|element}}
*{{c|Lightning|element}}
*{{c|Wind|element}}
*{{c|Water|element}}
*{{c|Light|element}}
*{{c|Dark|element}}
*[[None]], also called "Non-element"


{{Element}}
{{Element}}
[[Category:Elements| ]]
[[Category:Elements| ]]

Latest revision as of 11:20, 22 May 2024

Element (タイプ/属性 Taipu/Zokusei?, lit. "Type/Attribute") is a gameplay element in the Kingdom Hearts series. Most attacks, for party members and enemies, are assigned an element. The amount of damage dealt is based on the element and the target's resistance to that element.

In Kingdom Hearts 358/2 Days, elements used by enemies don't determine the damage dealt, but which status effect is inflicted.

List of elements[edit]

Game Elements
Neutral Physical Fire Blizzard Thunder Aero Water Light Dark Stun Percentage Stop Space Earth Illusion Moon Time Flower Rapid-fire
Kingdom Hearts Yes Yes Yes Yes Yes Yes Yes Yes Yes
Kingdom Hearts Chain of Memories Yes Yes Yes Yes Yes
Kingdom Hearts II Yes Yes Yes Yes Yes Yes
Kingdom Hearts 358/2 Days Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes Yes
Kingdom Hearts Re:coded Yes Yes Yes Yes
Kingdom Hearts Birth by Sleep Yes Yes Yes Yes Yes Yes
Kingdom Hearts 3D: Dream Drop Distance Yes Yes Yes Yes Yes Yes Yes Yes
Kingdom Hearts III Yes Yes Yes Yes Yes Yes Yes Yes Yes
Kingdom Hearts Dark Road Yes Yes Yes Yes Yes Yes Yes

Kingdom Hearts[edit]

Kingdom Hearts Chain of Memories[edit]

Kingdom Hearts II[edit]

Kingdom Hearts 358/2 Days[edit]

Kingdom Hearts Re:coded[edit]

Kingdom Hearts Birth by Sleep[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Kingdom Hearts III[edit]

Kingdom Hearts Dark Road[edit]