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Ars Arcanum: Difference between revisions

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{{Game|KH1|FM1|COM|REC|FM2|358|BBS|FMB|DDD|DHD|KHX|UCX|KH3|3RM|MOM}}
{{Game|KH1|FM1|COM|REC|FM2|358|BBS|FMB|DDD|DHD|KHX|UCX|KH3|3RM|DR|MOM}}
{{cleanup|Incorporated descriptions; get full-sized images}}
{{youmay||Final Form's [[Final Arcana]] ability}}
{{youmay||Final Form's [[Final Arcana]] ability}}
[[File:Ars Arcanum KH.gif|thumb|300px|In ''Kingdom Hearts'', Ars Arcanum envelops the Keyblade in a golden aura while the user rapidly assaults the enemy for a total of thirteen blows.]]
{{InfoAbility
{{nihongo|'''Ars Arcanum'''|ラストアルカナム|Rasuto Arukanamu|lit. "Last Arcanum"}}, translated as "'''Final Arcana'''" in ''[[Kingdom Hearts II]]'' and "'''Last Arcanum'''" in ''[[Kingdom Hearts HD 2.5 ReMIX]]'', is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number.
|kana=ラストアルカナム
|romaji=Rasuto Arukanamu
|jpname=Last Arcanum
|kh1name=Ars Arcanum
|kh1image=Ars Arcanum KH.gif
|kh1desc=A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.]
|kh1ap=4<ref>3 in the original Japanese version.</ref>
|kh1mp=3<ref>2 in the original Japanese version.</ref>
|kh1atk1=Arcanum (hit 1-6)
|kh1el1=Weapon
|kh1pow1=Strength
|kh1crit1=0%
|kh1atk2=Arcanum (hit 7)
|kh1el2=Weapon
|kh1pow2=Strength +12{{KH}}<br>Strength +10{{FM}}
|kh1crit2=100%
|kh1bonus2=0
|kh1atk3=Bash (hit 1-4)
|kh1el3=Weapon
|kh1pow3=Strength
|kh1crit3=0%
|kh1atk4=Bash (hit 5)
|kh1el4=Weapon
|kh1pow4=Strength +8{{KH}}<br>Strength +6{{FM}}
|kh1crit4=100%
|kh1bonus4=0
|kh1atk5=Finish<ref name="finis">Called '''Finis''' in the PlayStation 2 version of ''Kingdom Hearts''.</ref>
|kh1el5=Weapon
|kh1pow5=Strength +12{{KH}}<br>Strength +10{{FM}}
|kh1crit5=100%
|kh1bonus5=0
|comname=Ars Arcanum
|comimage=Ars Arcanum KHCOM.gif
|recomimage=Ars Arcanum KHRECOM.gif
|comdesc=Rain a flurry of blows upon the enemy
|recomdesc=Rain a flurry of up to thirteen attacks upon the enemy.
|comel=Neutral
|compow=x2.5 per hit<br>7th hit: x3.0<br>13th hit: x5.0
|comcard={{sleight|Kingdom Key|Kingdom Key|Kingdom Key|1~6|Three attack cards}}
|kh2name=Final Arcana
|kh2image=Final Arcana (Genie) KHII.gif
|kh2atk1=Arcana
|kh2el1={{AT|mag}} Physical
|kh2pow1=x0.01{{KHII}}<br>x0.2{{FMII}}
|kh2fin1=X
|kh2atk2=Bash
|kh2el2={{AT|mag}} Neutral
|kh2pow2=x0.01{{KHII}}<br>x0.2{{FMII}}
|kh2fin2=O
|kh2sum=1{{KHII}}<br>3{{FMII}}
|kh2lim=1.0 seconds
|2fmname=Last Arcanum
|2fmimage=Last Arcanum KHIIFM.gif
|2fmdesc=A Limit Command that unleashes a powerful combo attack. Press {{button|t}} for a consecutive combo. MP Cost: 75
|2fmatk1=Last Arcanum<br>(hit 1-6)
|2fmel1={{AT|att}} Physical
|2fmpow1=x1.0
|2fmfrm1=1
|2fmdef1=X
|2fmfin1=O
|2fmatk2=Last Arcanum<br>(hit 7)
|2fmel2={{AT|att}} Physical
|2fmpow2=x1.5
|2fmfrm2=1.5
|2fmdef2=X
|2fmfin2=O
|2fmatk3=Bash
|2fmel3={{AT|att}} Physical
|2fmpow3=x1.5
|2fmfrm3=1.5
|2fmdef3=X
|2fmfin3=O
|2fmatk4=The End
|2fmel4={{AT|att}} Physical
|2fmpow4=x2.5
|2fmfrm4=2.5
|2fmdef4=X
|2fmfin4=O
|2fmap=—
|2fmmp=75
|bbsname=Ars Arcanum
|bbsimage=Ars Arcanum KHBBS.gif
|bbsdesc=Assail enemies with a ferocious string of blows. Press the {{button|t}} button at the end to tack on a few extra hits for good measure.
|bbsatk1=Initial
|bbshit1a=7
|bbspow1a=1.2(x6) + 1.25
|bbspow1b=1.2(x6) + 1.3
|bbspow1c=1.2(x6) + 1.35
|bbspow1d=1.2(x6) + 1.4
|bbspow1e=1.2(x6) + 1.45
|bbspow1f=1.2(x6) + 1.5
|bbsatk2=First input<br>Second input<br>Third input<br>Fourth input<br>Fifth input<br>Sixth input
|bbshit2a=1<br>2<br>2<br>2<br>2<br>3
|bbspow2a=1.2<br>1.2 + 1.25<br>1.5 + 1.5<br>2.05 + 2.05<br>1.2 + 1.25<br>3.0 + 3.0 + 3.1
|bbspow2b=1.2<br>1.2 + 1.3<br>1.5 + 1.5<br>2.1 + 2.1<br>1.2 + 1.3<br>3.0 + 3.0 + 3.2
|bbspow2c=1.2<br>1.2 + 1.35<br>1.5 + 1.5<br>2.15 + 2.15<br>1.2 + 1.35<br>3.0 + 3.0 + 3.3
|bbspow2d=1.2<br>1.2 + 1.4<br>1.5 + 1.5<br>2.2 + 2.2<br>1.2 + 1.4<br>3.0 + 3.0 + 3.4
|bbspow2e=1.2<br>1.2 + 1.45<br>1.5 + 1.5<br>2.25 + 2.25<br>1.2 + 1.45<br>3.0 + 3.0 + 3.5
|bbspow2f=1.2<br>1.2 + 1.5<br>1.5 + 1.5<br>2.3 + 2.3<br>1.2 + 1.5<br>3.0 + 3.0 + 3.6
|bbscp2=750
|bbscp3=850
|bbscp4=950
|bbscp5=1050
|bbscp6=1150
|bbsgauge=6
|bbsreload=25
|bbsel={{AT|att}} Physical
|bbssell=2000
|bbsselllv=500
|bbssellabi=1000
|dddname=Ars Arcanum
|dddimage=Ars Arcanum KH3D.gif
|ddddesc=Unleash a blinding flurry of attacks.
|dddel1={{AT|att}} Physical
|dddpow1=0.5
|dddreac1=1
|dddgrd1=▲
|dddatk2=Final hit
|dddel2={{AT|att}} Physical
|dddpow2=1.5
|dddreac2=2
|dddgrd2=▲
|dddreload=36
|dddbonus=Strength +4
|dddsell=1200
|kh3name=Ars Arcanum
|kh3image=Ars Arcanum KHIII.gif
|kh3desc=Ravage the enemy with a devastating flurry of attacks. Continue pressing {{button|x|12px}} when prompted to perform additional attacks.
|kh3el1={{AT|att}} Physical
|kh3pow1=0.8(x6) + 1.2
|kh3form1=0
|kh3reac1=1(x7)
|kh3rev1=0
|kh3grd1=O
|kh3atk2=Bash
|kh3el2={{AT|att}} Physical
|kh3pow2=0.8
|kh3form2=0
|kh3reac2=1
|kh3rev2=0
|kh3grd2=O
|kh3atk3=Finish
|kh3el3={{AT|att}} Physical
|kh3pow3=0.1(x6) + 1.5
|kh3form3=0
|kh3reac3=1(x6) + 5
|kh3rev3=0
|kh3grd3=O
|uxname=Ars Arcanum
|uximage=Ars Arcanum KHUX.gif
|uxpsm1a=Power
|uxur1a=Upright
|uxtar1a=Single
|uxgauge1a=2
|uxdmg1a='''7★:''' x9.73 - 11.35
|uxdesc1a='''7★:''' Deals 13 hits. Inflicts more damage the higher your HP.
|uxname2=Ars Arcanum EX
|uxkana2=ラストアルカナム改
|uxromaji2=Rasuto Arukanamu Kai
|uxjpname2=Last Arcanum Revision
|uxpsm2a=Power
|uxur2a=Reversed
|uxtar2a=Single
|uxgauge2a=4
|uxdmg2a='''7★:''' x11.84 - 12.50<br>'''SN++:''' x14.80- 17.62
|uxdesc2a='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & P-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.<br>'''SN++:''' 13 hits that ignores target's attributes. 1 turn: P-Medal STR +10000, self [↑ R- & P-STR 15], target [↓ R-DEF 15], SAB +220%. Count +1. Damage+: Higher slot number. Pierces DEF Boost 30%.
|uxpsm2b=Speed
|uxur2b=Reversed
|uxdmg2b='''7★:''' x11.84 - 12.50
|uxdesc2b='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & S-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.
|uxpsm2c=Magic
|uxur2c=Reversed
|uxdmg2c='''7★:''' x11.84 - 12.50
|uxdesc2c='''7★:''' Deals 13 hits. 1 turn: ↑ R-STR & M-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.
|drname=Ars Arcanum
|drimage=Ars Arcanum KHDR.gif
|drdesc=A powerful physical attack.
|drcol1=Light Red
|drtype1=Physical
|drel1=Non-element
|drpow1=20 - 60
|drcol2=Dark Red
|drpow2=20 - 70
|drcol3=Light Blue
|drpow3=15 - 55
}}
'''Ars Arcanum''', translated as '''Final Arcana''' in ''[[Kingdom Hearts II]]'' and '''Last Arcanum''' in ''[[Kingdom Hearts HD 2.5 ReMIX]]'', is a technique introduced in ''{{c|Kingdom Hearts|game}}''. It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number.


==Mechanics==
==Mechanics==
In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Finis'''|ジ・エンド|Ji Endo|lit. "The End"}} command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finis", can land [[critical hit]]s. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Arcanum command, the Bash followups, and the Finis finisher are all implemented as [[Reaction Commands]], but Bash and Finis do not provide invulnerability. Ars Arcanum costs 4 {{AP}} to equip and 3 [[MP]] to use.
In ''Kingdom Hearts'', Ars Arcanum is a [[Special Ability]] that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the {{nihongo|'''Arcanum'''|アルカナム|Arukanamu}} command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the {{nihongo|'''Bash'''|ブレイク|Bureiku|lit. "Break"}} command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the {{nihongo|'''Finish'''<ref name="finis"/>|ジ・エンド|Ji Endo|lit. "The End"}} command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finish", can land [[critical hit]]s. In the ''[[Kingdom Hearts HD 1.5 ReMIX]]'' release of ''[[Kingdom Hearts Final Mix]]'', the initial Arcanum command, the Bash followups, and the finisher are all implemented as [[Reaction Commands]], but Bash and Finish do not provide invulnerability. Ars Arcanum costs 4 {{AP}} to equip and 3 [[MP]] to use.
{{-}}


[[File:Ars Arcanum KHCOM.gif|thumb|200x200px|left|In ''Kingdom Hearts Chain of Memories'', the Keyblade does not have an aura during Ars Arcanum.]]
In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. Due to how fast Sora is pulled to the target when using Ars Arcanum, it can be used with some effectiveness at nearly any range - Sora will almost certainly reach the target within the first few strikes.
[[File:Ars Arcanum KHRECOM.gif|thumb|200x200px|right]]
In ''[[Kingdom Hearts Chain of Memories]]'', Ars Arcanum is an [[attack sleight]] that delivers eight powerful blows, followed by a forward somersaulting slash. In ''[[Kingdom Hearts Re:Chain of Memories]]'', it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing {{button|t}} when prompted, but pressing the button at the wrong time cancels the combo. Its card combination is:
:{{sleight|Kingdom Key|Kingdom Key|Kingdom Key|1-6}}
{{-}}


In ''Kingdom Hearts II'', Final Arcana is a [[limit]] that is exclusive to [["Master" Genie]]. The limit begins with '''Arcana''', in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, '''Bash''' causes Genie to transform into a large head that spins around, while shooting magical bullets.  
In ''Kingdom Hearts II'', Final Arcana is a [[limit]] that is exclusive to [["Master" Genie]]. The limit begins with '''Arcana''', in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, '''Bash''' causes Genie to transform into a large head that spins around, while shooting magical bullets.  


[[File:Ars Arcanum KHIIFM.gif|thumb|200x200px|right|<!--In ''Kingdom Hearts II Final Mix'', Last Arcanum works the same as in ''Kingdom Hearts'' but a burst of light will come out of the 7th and the 13th hit.-->]]
In ''[[Kingdom Hearts II Final Mix]]'', Last Arcanum is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 75 MP to use. It is automatically assigned to {{button|t}} in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the '''{{a|Bash}}''' [[Reaction Command]]. Afterwards, the Reaction Command is replaced with '''{{a|The End}}''' to perform the final attack. Sora is invulnerable during the initial seven-hit combo.
In ''[[Kingdom Hearts II Final Mix]]'', Last Arcanum is also an [[action ability]] exclusive to [[Limit Form]]. It is a [[limit]] that is equipped by default and costs 75 MP to use. It is automatically assigned to {{button|t}} in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the '''{{a|Bash}}''' [[Reaction Command]]. Afterwards, the Reaction Command is replaced with '''{{a|The End}}''' to perform the final attack. Sora is invulnerable during the initial seven-hit combo.<!--


*In ''Kingdom Hearts II Final Mix'', all of Ars Arcanum's attacks do not trigger any rise to an enemy's retaliation point. Only the final Reaction Command does so, but it causes a higher chance of targets reaching their retaliation point sooner.-->
In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo. This version of Ars Arcanum deals the most hits of all its appearances.
{{-}}


[[File:Ars Arcanum KHBBS.gif|thumb|200x200px|left|Ventus's version of the combo involves more acrobatics and slashes than others.]]
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. However, it no longer provides any invincibility frames though Sora cannot be interrupted when using the technique.
In ''[[Kingdom Hearts Birth by Sleep]]'', Ars Arcanum is an Ultimate {{c|attack command|bbs}} exclusive to [[Ventus]] that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo.{{?}}
{{section-stub}}
{{-}}


[[File:Ars Arcanum KH3D.gif|thumb|200x200px|right|In ''Kingdom Hearts 3D: Dream Drop Distance'', Ars Arcanum includes several spinning slashes while hovering, and finishes by slamming the Keyblade into the ground.]]
In ''[[Kingdom Hearts Union χ]]'', Ars Arcanum is a [[special attack]] that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher {{c|Player|KHχ}}'s [[HP]].
In ''[[Kingdom Hearts 3D: Dream Drop Distance]]'', Ars Arcanum is an {{c|attack command|ddd}} exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to [[Strength]] when attached to a [[Dream Eater]] recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. This version of Ars Arcanum deals the most hits of all its appearances.
{{UXdmg|dmg3a=1.55|dmg3b=2.89|in1a=0.02|in1b=0.04|in2a=0.0465|in2b=0.0865|hit3=9|hit5=13}}
{{-|left}}


In ''[[Kingdom Hearts Union χ]]'', Ars Arcanum is a {{c|special attack|ucx}} that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher the Player's HP.
Ars Arcanum EX is a special attack that targets a single enemy. It costs 4 special attack gauges to perform. It raises the target's countdown by 1, and inflicts more damage in a higher slot number. Ars Arcanum EX +7 ignores the target's attribute, and has a 30% chance to ignore the target's Defense Boost.
{{UXdmg|dmg3a=1.55|dmg3b=2.89|in1a=0.02|in1b=0.04|in2a=0.0465|in2b=0.0865|hit3=9|hit5=13}}
{{UXdmg|name=Ars Arcanum EX|dmg6a=3.58|dmg6b=4.24|in2=0.08|hit6=13|tar=Single|dmgsna=14.80|dmgsnb=17.62|snrar=SN++|buffname1=(Power)|playbuff={{UXBuff|P-STR|+3}}|buffdur=1 turn|playbuff1b={{UXBuff|P-STR|+3}}<br>{{UXBuff|R-STR|+3}}|playbuff1c={{UXBuff|P-Medal STR|+10000}}<br>{{UXBuff|P-STR|+15}}<br>{{UXBuff|R-STR|+15}}<br>{{UXBuff|SAB|+220%}}|tarbuff1b={{UXBuff|R-DEF|-15}}|buffname2=(Speed)|playbuff2={{UXBuff|S-STR|+3}}|playbuff2b={{UXBuff|S-STR|+3}}<br>{{UXBuff|R-STR|+3}}|playbuff2c=—|tarbuff2b=—|buffname3=(Magic)|playbuff3={{UXBuff|M-STR|+3}}|playbuff3b={{UXBuff|M-STR|+3}}<br>{{UXBuff|R-STR|+3}}|playbuff3c=|tarbuff3b=}}
{{-}}
{{-|left}}


In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration.
In ''[[Kingdom Hearts III]]'', Ars Arcanum is the third-level Finish command for [[Second Form]]. Similar to ''Kingdom Hearts 3D: Dream Drop Distance'', this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the '''{{a|Bash}}''' command appears allowing for five more hits. Upon pressing '''{{a|Finish}}''', Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from '''{{a|Finish}}''' does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration.


In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it.
In ''[[Kingdom Hearts Dark Road]]'', Ars Arcanum is a physical {{c|ability|dr}} that deals non-element damage.
{{Spoiler}}
 
During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam.
In ''[[Kingdom Hearts Melody of Memory]]'', Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against [[Master Xehanort]], Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in ''Kingdom Hearts III'', Sora performs multiple weak hits while rising into the air before finishing with a ground slam.
{{Spoilerend}}


==Learning Ars Arcanum==
==Learning Ars Arcanum==
Line 47: Line 222:


===''Kingdom Hearts Chain of Memories''===
===''Kingdom Hearts Chain of Memories''===
*Sora can learn Ars Arcanum when he reaches level 37.
*Sora can learn Ars Arcanum when he reaches level 37{{KHCoM}}.
 
*Sora can learn Ars Arcanum when he reaches level 42{{ReCoM}}.
===''Kingdom Hearts Re:Chain of Memories''===
*Sora can learn Ars Arcanum when he reaches level 42.


===''Kingdom Hearts II''===
===''Kingdom Hearts II''===
Line 66: Line 239:
*Sora or Riku can purchase Ars Arcanum from the [[Lord Kyroo]] [[Ability Link]] for 10 LP.
*Sora or Riku can purchase Ars Arcanum from the [[Lord Kyroo]] [[Ability Link]] for 10 LP.
*Sora or Riku can purchase Ars Arcanum from the [[Skelterwild]] Ability Link for 400 LP.
*Sora or Riku can purchase Ars Arcanum from the [[Skelterwild]] Ability Link for 400 LP.
{{section-stub}}


===''Kingdom Hearts Union χ''===
===''Kingdom Hearts Union χ''===
Line 73: Line 245:
*Ars Arcanum +4 is the special attack for medals {{medal|KH Cloud|258}} and {{medal|KH II Leon B|296}}.
*Ars Arcanum +4 is the special attack for medals {{medal|KH Cloud|258}} and {{medal|KH II Leon B|296}}.
*Ars Arcanum +5 is the special attack for medals {{medal|KH Cloud|259}} and {{medal|KH II Leon B|297}}.
*Ars Arcanum +5 is the special attack for medals {{medal|KH Cloud|259}} and {{medal|KH II Leon B|297}}.
*Ars Arcanum EX +5 is the special attack for medals {{medal|Toon Riku|805}}, {{medal|Toon Roxas|806}}, and {{medal|Toon Xion|807}}.
*Ars Arcanum EX +6 is the special attack for medals {{medal|Toon Riku|1363}}, {{medal|Toon Roxas|1364}}, and {{medal|Toon Xion|1365}}.
*Ars Arcanum EX +7 is the special attack for medal {{medal|SN++ - Toon Riku|1363}}.


===''Kingdom Hearts III''===
===''Kingdom Hearts III''===
*[[Second Form]] has Ars Arcanum as its third-level finisher.
*[[Second Form]] has Ars Arcanum as its third-level finisher.
===''Kingdom Hearts Dark Road''===
*The {{DRCard|Key Scene #1}} card has Ars Arcanum as its ability.
*The {{DRCard|Riku Replica}} card has Ars Arcanum as its ability.
*The {{DRCard|Key Art #4}} card has Ars Arcanum as its ability.


===''Kingdom Hearts Melody of Memory''===
===''Kingdom Hearts Melody of Memory''===
Line 83: Line 264:
===''Kingdom Hearts Birth by Sleep''===
===''Kingdom Hearts Birth by Sleep''===
Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the [[Giga Attack Recipe]].
Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the [[Giga Attack Recipe]].
*The first recipe can be melded by Ventus, and is a {{meldtype|N}} recipe.
{{CommandMeld
**[[Aerial Slam]] (LV4) + [[Blitz]] (LV4)
|v1=*|c1a=Aerial Slam|lv1a=4|c1b=Blitz|lv1b=4|type1=N
*The second recipe can be melded by Ventus, and is a {{meldtype|I}} recipe that has a 10% chance of transforming from [[Aerial Slam]].
|v2=*|c2a=Aerora|lv2a=3|c2b=Fire Strike|lv2b=3|rate2=10%|type2=I
**[[Aerora]] (LV3) + [[Fire Strike]] (LV3)
|v3=*|c3a=Quick Blitz|lv3a=3|c3b=Slot Edge|lv3b=3|rate3=10%|type3=H
*The third recipe can be melded by Ventus, and is a {{meldtype|F}} recipe that has a 5% chance of transforming from [[Slot Edge]].
|v4=*|c4a=Quick Blitz|lv4a=2|c4b=Blizzard|lv4b=2|rate4=5%|type4=F
**[[Cura]] (LV2) + [[Blizzard Edge]] (LV2)
|v5=*|c5a=Quick Blitz|lv5a=2|c5b=Blizzara|lv5b=2|rate5=5%|type5=J
*The fourth recipe can be melded by Ventus, and is a {{meldtype|L}} recipe that has a 5% chance of transforming from Slot Edge.
|v6=*|c6a=Cura|lv6a=2|c6b=Blizzard Edge|lv6b=2|rate6=5%|type6=F
**[[Cura]] (LV2) + [[Poison Edge]] (LV2)
|v7=*|c7a=Cura|lv7a=2|c7b=Poison Edge|lv7b=2|rate7=5%|type7=L
*The fifth recipe can be melded by Ventus, and is a {{meldtype|J}} recipe that has a 5% chance of transforming from [[Blizzard Edge]].
|v8=*|c8a=Sliding Dash|lv8a=2|c8b=Blizzard|lv8b=2|rate8=5%|type8=B
**[[Quick Blitz]] (LV2) + [[Blizzara]] (LV2)
|v9=*|c9a=Sliding Dash|lv9a=2|c9b=Blizzara|lv9b=2|rate9=5%|type9=F
*The sixth recipe can be melded by Ventus, and is a {{meldtype|F}} recipe that has a 5% chance of transforming from Blizzard Edge.
}}
**[[Quick Blitz]] (LV2) + [[Blizzard]] (LV2)
*The seventh recipe can be melded by Ventus, and is a {{meldtype|H}} recipe that has a 10% chance of transforming from [[Blitz]].
**[[Quick Blitz]] (LV3) + [[Slot Edge]] (LV3)
*The eighth recipe can be melded by Ventus, and is a {{meldtype|F}} recipe that has a 5% chance of transforming from Blizzard Edge.
**[[Sliding Dash]] (LV2) + [[Blizzara]] (LV2)
*The ninth recipe can be melded by Ventus, and is a {{meldtype|B}} recipe that has a 5% chance of transforming from Blizzard Edge.
**[[Sliding Dash]] (LV2) + [[Blizzard]] (LV2)


==Other appearances==
==Other appearances==
Line 107: Line 281:


===''Final Fantasy Record Keeper''===
===''Final Fantasy Record Keeper''===
Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode.
[[File:Ars Arcanum Icon FFRK.png|left|60px]]
Ars Arcanum appears in ''{{ff|Final Fantasy Record Keeper}}'' as one of Sora's Soul Breaks, learned through the [[Metal Chocobo]] (KH) Keyblade. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. While in Burst Mode, he gains access to the '''Arcanum''' and '''Break''' attacks.
{{-|left}}
===''Final Fantasy Brave Exvius''===
[[File:Ability 4 FFBE.png|40px|left]]
In ''[[Final Fantasy Brave Exvius]]'', Ars Arcanum is an ability learned by Sora. It costs 72 MP to perform. Ars Arcanum deals physical damage to one enemy two times, with the second hit getting stronger with consecutive use.
{{-|left}}
Ars Arcanum (KHIII) is Sora (KHIII)'s Limit Burst. It deals physical damage to one enemy, and increases the damage dealt with Speed Slash and Sunray Blast for 4 turns.


==Etymology==
==Origin==
Ars Arcanum gets its name from the Latin ''ars'' meaning 'technique', 'skill' or 'art' and ''arcanum'' meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".
Ars Arcanum gets its name from the Latin ''ars'' meaning 'technique', 'skill' or 'art' and ''arcanum'' meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".
==Notes and references==
{{reflist}}


==See also==
==See also==
Line 128: Line 312:
[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts 3D: Dream Drop Distance Attack commands]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts χ special attacks]]
[[Category:Kingdom Hearts Union χ special attacks]]
[[Category:Kingdom Hearts III abilities]]
[[Category:Kingdom Hearts III abilities]]
[[Category:Kingdom Hearts Dark Road abilities]]
[[Category:Kingdom Hearts Melody of Memory abilities]]

Latest revision as of 19:17, 8 December 2024

You may be looking for Final Form's Final Arcana ability.

Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
Ars Arcanum KH.gif
A formidable attack. After a combo, select followup attack again for a double combo. [Short-range attack. Cost: 3 MP.]
Attack Element Power Crit
Chance
Crit
Bonus
Deflect Recoil
Arcanum (hit 1-6) Weapon Strength 0%
Arcanum (hit 7) Weapon Strength +12[KH I]
Strength +10[KH I FM]
100% 0
Bash (hit 1-4) Weapon Strength 0%
Bash (hit 5) Weapon Strength +8[KH I]
Strength +6[KH I FM]
100% 0
Finish[1] Weapon Strength +12[KH I]
Strength +10[KH I FM]
100% 0
AP Cost 4[2] MP Cost 3[3]
Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")

Ars Arcanum KHCOM.gif

Ars Arcanum KHRECOM.gif

Rain a flurry of blows upon the enemy[KH CoM]
Rain a flurry of up to thirteen attacks upon the enemy.[KH Re:CoM]
Element Power Card Combination Enemy Card Boost
Neutral x2.5 per hit
7th hit: x3.0
13th hit: x5.0
Kingdom Key (card).png + Kingdom Key (card).png + Kingdom Key (card).png (1~6)
Three attack cards
Final Arcana
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
Final Arcana (Genie) KHII.gif
Attack Element Power Drive Value Deflect Finishing
Blow
Arcana Magic Command Physical x0.01[KH II]
x0.2[KH II FM]
X
Bash Magic Command Neutral x0.01[KH II]
x0.2[KH II FM]
O
Summon Gauge Cost 1[KH II]
3[KH II FM]
Limit Gauge 1.0 seconds
Last Arcanum
(ラストアルカナム Rasuto Arukanamu?)
Last Arcanum from Limit Form
A Limit Command that unleashes a powerful combo attack. Press Triangle for a consecutive combo. MP Cost: 75
Attack Element Power Form Value Deflect Finishing
Blow
Last Arcanum
(hit 1-6)
Attack Command Physical x1.0 1 X O
Last Arcanum
(hit 7)
Attack Command Physical x1.5 1.5 X O
Bash Attack Command Physical x1.5 1.5 X O
The End Attack Command Physical x2.5 2.5 X O
AP Cost MP Cost 75

Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")

Ars Arcanum KHBBS.gif

Assail enemies with a ferocious string of blows. Press the Triangle button at the end to tack on a few extra hits for good measure.
LV CP Required Attack No. of Hits Power
LV1 Initial 7 1.2(x6) + 1.25
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.25
1.5 + 1.5
2.05 + 2.05
1.2 + 1.25
3.0 + 3.0 + 3.1
LV2 750 Initial 7 1.2(x6) + 1.3
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.3
1.5 + 1.5
2.1 + 2.1
1.2 + 1.3
3.0 + 3.0 + 3.2
LV3 850 Initial 7 1.2(x6) + 1.35
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.35
1.5 + 1.5
2.15 + 2.15
1.2 + 1.35
3.0 + 3.0 + 3.3
LV4 950 Initial 7 1.2(x6) + 1.4
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.4
1.5 + 1.5
2.2 + 2.2
1.2 + 1.4
3.0 + 3.0 + 3.4
LV5 1050 Initial 7 1.2(x6) + 1.45
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.45
1.5 + 1.5
2.25 + 2.25
1.2 + 1.45
3.0 + 3.0 + 3.5
LV6 1150 Initial 7 1.2(x6) + 1.5
First input
Second input
Third input
Fourth input
Fifth input
Sixth input
1
2
2
2
2
3
1.2
1.2 + 1.5
1.5 + 1.5
2.3 + 2.3
1.2 + 1.5
3.0 + 3.0 + 3.6
Element Status Effect Reload Speed Command Gauge
Attack Command Physical 25 seconds +6
Buy Sell
Price Shop LV Base LV Bonus Ability Bonus
2000 500 1000
Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
Ars Arcanum KH3D.gif
Unleash a blinding flurry of attacks.
Attack Element Power Reaction
Value
Status Guard?
Ars Arcanum Attack Command Physical 0.5 1
Final hit Attack Command Physical 1.5 2
Reload Speed Dream Eater Bonus
36 seconds Strength +4
Buy Bargain Sell Shop LV
1200
Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
The Ars Arcanum special attack animation.
Attributes Target Gauge Cost Damage
Power Upright Single 2 7★: x9.73 - 11.35
7★: Deals 13 hits. Inflicts more damage the higher your HP.
Ars Arcanum EX
(ラストアルカナム改 Rasuto Arukanamu Kai?, lit. "Last Arcanum Revision")
Attributes Target Gauge Cost Damage
Power Reversed Single 4 7★: x11.84 - 12.50
SN++: x14.80- 17.62
7★: Deals 13 hits. 1 turn: ↑ R-STR & P-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.
SN++: 13 hits that ignores target's attributes. 1 turn: P-Medal STR +10000, self [↑ R- & P-STR 15], target [↓ R-DEF 15], SAB +220%. Count +1. Damage+: Higher slot number. Pierces DEF Boost 30%.
Speed Reversed Single 4 7★: x11.84 - 12.50
7★: Deals 13 hits. 1 turn: ↑ R-STR & S-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.
Magic Reversed Single 4 7★: x11.84 - 12.50
7★: Deals 13 hits. 1 turn: ↑ R-STR & M-STR by 3. Enemy countdown +1. Inflicts more damage the higher the slot number.
Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
Ars Arcanum KHIII.gif
Ravage the enemy with a devastating flurry of attacks. Continue pressing X when prompted to perform additional attacks.
Attack Element Power Guard? Status
Form Value Reaction Value Revenge Value Repel LV
Ars Arcanum Attack Command Physical 0.8(x6) + 1.2 O
0 1(x7) 0
Bash Attack Command Physical 0.8 O
0 1 0
Finish Attack Command Physical 0.1(x6) + 1.5 O
0 1(x6) + 5 0
Ars Arcanum
(ラストアルカナム Rasuto Arukanamu?, lit. "Last Arcanum")
Ars Arcanum KHDR.gif
A powerful physical attack.
Color Type Element Power
Light Red Physical Non-element 20 - 60
Dark Red Physical Non-element 20 - 70
Light Blue Physical Non-element 15 - 55

Ars Arcanum, translated as Final Arcana in Kingdom Hearts II and Last Arcanum in Kingdom Hearts HD 2.5 ReMIX, is a technique introduced in Kingdom Hearts. It allows the user to attack enemies with a flurry of powerful attacks, typically thirteen in number.

Mechanics[edit]

In Kingdom Hearts, Ars Arcanum is a Special Ability that Sora can use while on the ground against a target at close range. It lets Sora unleash a flurry of up to thirteen slashes. Sora is invulnerable during the technique. Selecting the Arcanum (アルカナム Arukanamu?) command from the last command bar executes the initial attack, an additional five attacks can be added by selecting the Bash (ブレイク Bureiku?, lit. "Break") command each time it becomes available, and the final, more powerful finishing strike is executed by selecting the Finish[1] (ジ・エンド Ji Endo?, lit. "The End") command when it appears. The final hit of "Arcanum", as well as those of "Bash" and "Finish", can land critical hits. In the Kingdom Hearts HD 1.5 ReMIX release of Kingdom Hearts Final Mix, the initial Arcanum command, the Bash followups, and the finisher are all implemented as Reaction Commands, but Bash and Finish do not provide invulnerability. Ars Arcanum costs 4 AP to equip and 3 MP to use.

In Kingdom Hearts Chain of Memories, Ars Arcanum is an attack sleight that delivers eight powerful blows, followed by a forward somersaulting slash. In Kingdom Hearts Re:Chain of Memories, it follows the original version more closely and is harder to interrupt, and five additional strikes can be added by pressing Triangle when prompted, but pressing the button at the wrong time cancels the combo. Due to how fast Sora is pulled to the target when using Ars Arcanum, it can be used with some effectiveness at nearly any range - Sora will almost certainly reach the target within the first few strikes.

In Kingdom Hearts II, Final Arcana is a limit that is exclusive to "Master" Genie. The limit begins with Arcana, in which Sora and Genie clutch arms and whirl around in large circles. Afterwards, Bash causes Genie to transform into a large head that spins around, while shooting magical bullets.

In Kingdom Hearts II Final Mix, Last Arcanum is also an action ability exclusive to Limit Form. It is a limit that is equipped by default and costs 75 MP to use. It is automatically assigned to Triangle in the shortcuts menu. On activation, Sora performs the initial seven-hit combo, and up to five more strikes can be executed through the Bash Reaction Command. Afterwards, the Reaction Command is replaced with The End to perform the final attack. Sora is invulnerable during the initial seven-hit combo.

In Kingdom Hearts Birth by Sleep, Ars Arcanum is an Ultimate attack command exclusive to Ventus that takes up two slots, has a maximum level of 6, has a normal reload time of 25 seconds, and fills the Command Gauge by 6%. If used in midair, he will return to the ground before performing the combo. This version of Ars Arcanum deals the most hits of all its appearances.

In Kingdom Hearts 3D: Dream Drop Distance, Ars Arcanum is an attack command exclusive to Sora that uses two slots in the Command Deck and has a reload time of 36 seconds. It grants +4 to Strength when attached to a Dream Eater recipe. Unlike prior incarnations, this version of the attack no longer requires button prompts for the whole combo, and can also be used in midair. However, it no longer provides any invincibility frames though Sora cannot be interrupted when using the technique.

In Kingdom Hearts Union χ, Ars Arcanum is a special attack that targets a single enemy. It costs 2 special attack gauges to perform. It inflicts more damage the higher Player's HP.

Special attack Rarity Base •• ••• •••• ••••• Hits
Ars Arcanum +2 3★ x1.55 - 2.89 x1.57 - 2.93 9
Ars Arcanum +3 4★ x1.57 - 2.93 x1.59 - 2.97 x1.64 - 3.06 9
Ars Arcanum +4 5★ x1.59 - 2.97 x1.64 - 3.06 x1.68 - 3.14 x1.73 - 3.23 13
Ars Arcanum +5 6★ x1.64 - 3.06 x1.68 - 3.14 x1.73 - 3.23 x1.78 - 3.32 x1.82 - 3.40 x1.87 - 3.49 13

Ars Arcanum EX is a special attack that targets a single enemy. It costs 4 special attack gauges to perform. It raises the target's countdown by 1, and inflicts more damage in a higher slot number. Ars Arcanum EX +7 ignores the target's attribute, and has a 30% chance to ignore the target's Defense Boost.

Special attack Rarity Base •• ••• •••• ••••• Hits
Ars Arcanum EX +5 6★ x3.58 - 4.24 x3.66 - 4.32 x3.74 - 4.40 x3.82 - 4.48 x3.90 - 4.56 x3.98 - 4.64 13
Ars Arcanum EX +6 7★ x11.84 - 12.5 13
Ars Arcanum EX +7 SN++ x14.80 - 17.62 13

Special attack Player Buff Target Debuff Duration
+5 +6 +7 +5-6 +7
Ars Arcanum EX (Power) Power-based strength +3 Power-based strength +3
Reversed-based strength +3
Power-Medal strength +10000
Power-based strength +15
Reversed-based strength +15
Special Attack Bonus +220%
Reversed-based defense -15 1 turn
Ars Arcanum EX (Speed) Speed-based strength +3 Speed-based strength +3
Reversed-based strength +3
1 turn
Ars Arcanum EX (Magic) Magic-based strength +3 Magic-based strength +3
Reversed-based strength +3
1 turn

In Kingdom Hearts III, Ars Arcanum is the third-level Finish command for Second Form. Similar to Kingdom Hearts 3D: Dream Drop Distance, this version of Ars Arcanum can be used in the air, but has animations reminiscent of its previous incarnations. Sora begins with the initial seven slashes before the Bash command appears allowing for five more hits. Upon pressing Finish, Sora performs a series of weaker hits bringing the enemy slightly higher into the air before following up with a final blow that slams his foe towards the ground. The last hit from Finish does greater damage when performed in the air due to the resulting shockwave. Sora remains invulnerable during the attack's duration.

In Kingdom Hearts Dark Road, Ars Arcanum is a physical ability that deals non-element damage.

In Kingdom Hearts Melody of Memory, Ars Arcanum is an Ability used by Sora. It is triggered when activating an Ability Crystal against a grounded foe, and consists of Sora performing multiple horizontal slashes before slashing upwards and slamming the Keyblade down on a foe, vanquishing it. During the final battle against Master Xehanort, Sora has Ars Arcanum as an Ability that may trigger when activating an Ability Crystal. As in Kingdom Hearts III, Sora performs multiple weak hits while rising into the air before finishing with a ground slam.

Learning Ars Arcanum[edit]

Kingdom Hearts[edit]

Kingdom Hearts Chain of Memories[edit]

  • Sora can learn Ars Arcanum when he reaches level 37[KH CoM].
  • Sora can learn Ars Arcanum when he reaches level 42[KH Re:CoM].

Kingdom Hearts II[edit]

Kingdom Hearts II Final Mix[edit]

  • "Master" Genie has Final Arcana as his Limit.
  • Limit Form has Last Arcanum as a Limit ability.

Kingdom Hearts Birth by Sleep[edit]

Kingdom Hearts 3D: Dream Drop Distance[edit]

Kingdom Hearts Union χ[edit]

Kingdom Hearts III[edit]

  • Second Form has Ars Arcanum as its third-level finisher.

Kingdom Hearts Dark Road[edit]

Kingdom Hearts Melody of Memory[edit]

  • Ars Arcanum can be triggered by activating an ability crystal as Team Classic.

Recipes[edit]

Kingdom Hearts Birth by Sleep[edit]

Ars Arcanum is an Ultimate-class Attack Command that can be melded through nine different recipes, listed in the Giga Attack Recipe.

Character Command #1 Command #2 Success
rate
Abilities
Command LV Command LV Shimmering Fleeting Pulsing Wellspring Soothing Hungry Abounding
V Aerial Slam 4 Blitz 4 100% Blizzard Boost Reload Boost Second Chance Air Combo Plus Damage Syphon HP Prize Plus Lucky Strike
V Aerora 3 Fire Strike 3 10% Fire Screen Attack Haste Finish Boost Combo Plus HP Boost HP Prize Plus Link Prize Plus
V Quick Blitz 3 Slot Edge 3 10% Dark Screen Attack Haste Finish Boost Air Combo Plus Item Boost Treasure Magnet Lucky Strike
V Quick Blitz 2 Blizzard 2 5% Blizzard Screen Attack Haste Leaf Bracer Air Combo Plus Item Boost HP Prize Plus Lucky Strike
V Quick Blitz 2 Blizzara 2 5% Blizzard Screen Magic Haste Combo F Boost Air Combo Plus Item Boost HP Prize Plus EXP Walker
V Cura 2 Blizzard Edge 2 5% Blizzard Screen Attack Haste Leaf Bracer Air Combo Plus Item Boost HP Prize Plus Lucky Strike
V Cura 2 Poison Edge 2 5% Dark Screen Magic Haste Combo F Boost Air Combo Plus Item Boost Treasure Magnet EXP Walker
V Sliding Dash 2 Blizzard 2 5% Blizzard Boost Magic Haste Leaf Bracer Combo Plus Item Boost HP Prize Plus Lucky Strike
V Sliding Dash 2 Blizzara 2 5% Blizzard Screen Attack Haste Leaf Bracer Air Combo Plus Item Boost HP Prize Plus Lucky Strike

Other appearances[edit]

Kingdom Hearts 358/2 Days[edit]

Although Ars Arcanum cannot be performed by any playable character, Xion can perform a modified version of Ars Arcanum in her third form.

Final Fantasy Record Keeper[edit]

Soul Break icon from Final Fantasy Record Keeper

Ars Arcanum appears in Final Fantasy Record Keeper as one of Sora's Soul Breaks, learned through the Metal Chocobo (KH) Keyblade. It allows him to deliver eight physical fire, lightning, and ice attacks to an enemy, temporarily raise his Attack a moderate amount and Defense a small amount, and gain Haste and Burst Mode. While in Burst Mode, he gains access to the Arcanum and Break attacks.

Final Fantasy Brave Exvius[edit]

FFBE ability icon

In Final Fantasy Brave Exvius, Ars Arcanum is an ability learned by Sora. It costs 72 MP to perform. Ars Arcanum deals physical damage to one enemy two times, with the second hit getting stronger with consecutive use.

Ars Arcanum (KHIII) is Sora (KHIII)'s Limit Burst. It deals physical damage to one enemy, and increases the damage dealt with Speed Slash and Sunray Blast for 4 turns.

Origin[edit]

Ars Arcanum gets its name from the Latin ars meaning 'technique', 'skill' or 'art' and arcanum meaning 'secret'. Its Japanese name is "Last Arcanum", meaning "Last Secret".

Notes and references[edit]

  1. ^ a b Called Finis in the PlayStation 2 version of Kingdom Hearts.
  2. ^ 3 in the original Japanese version.
  3. ^ 2 in the original Japanese version.

See also[edit]