Interdiction: Difference between revisions
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{{game|FM1|KH2|FM2|358|DDD|DHD|KH3}} | {{game|FM1|KH2|FM2|358|DDD|DHD|UCX|KH3|3RM}} | ||
{{InfoWeapon358 | {{InfoWeapon358 | ||
|name= Interdiction | |name= Interdiction | ||
|katakana=フォービドゥン | |katakana=フォービドゥン | ||
|romaji=Fōbidun | |romaji=Fōbidun | ||
| | |jpname=Forbidden | ||
|desc=A powerful weapon that draws forth its wielder's true worth. | |desc=A powerful weapon that draws forth its wielder's true worth. | ||
|str=+124 | |str=+124 | ||
Line 18: | Line 17: | ||
|bonus=+19 | |bonus=+19 | ||
|bonusunit=+4 | |bonusunit=+4 | ||
|appgrd=1.13 | |||
|appair=1.13 | |||
|ability1={{c|Magic Bracer|358}} | |ability1={{c|Magic Bracer|358}} | ||
|ability2=[[Magic Finale]] | |ability2=[[Magic Finale]] | ||
Line 24: | Line 25: | ||
|char=Xemnas | |char=Xemnas | ||
}} | }} | ||
The '''Interdiction''' is a pair of Ethereal | The '''Interdiction''' is a pair of [[Ethereal Blade]]s that can be wielded by [[Xemnas]] in ''[[Kingdom Hearts 358/2 Days]]''. It serves as his signature weapon. | ||
==Design== | ==Design== | ||
Interdiction | Interdiction is a straight, glowing rod of red energy coming from the palms of the wielder's hands. | ||
When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction. | When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction. | ||
Interdiction is a military term, as an action to divert, disrupt, delay, or destroy the enemy's surface military potential before it can be used effectively against friendly forces. The word also means "punishment". | Interdiction is a military term, as an action to divert, disrupt, delay, or destroy the enemy's surface military potential before it can be used effectively against friendly forces. The word also means "punishment". The Japanese name, "Forbidden", refers to something that is not allowed or banned. | ||
==Gameplay== | ==Gameplay== | ||
===''Kingdom Hearts 358/2 Days''=== | |||
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A {{button|dsy}}-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one. | Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A {{button|dsy}}-Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one. | ||
The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack. | The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack. | ||
{{358Atk/o | |||
|{{358Atk | |||
|char=Xemnas | |||
|a10=a | |||
|a11pow=0.63 | |||
|a12a=* | |||
|a20=i | |||
|a21pow=0.5 | |||
|a22pow=0.5 | |||
|a22y=shi | |||
|a23a=* | |||
|y23pow=1.0 x4 | |||
|y23crit=◯ | |||
|y23flin=◯ | |||
|a30=sa | |||
|a31pow=1.0 x4 | |||
|a31crit=◯ | |||
|a31flin=◯ | |||
|a31count=◯ | |||
}} | |||
|{{358Atk | |||
|char=Xemnas | |||
|air=* | |||
|a10=A | |||
|a11pow=0.5 | |||
|a12pow=0.5 | |||
|a13a=* | |||
|a20=I | |||
|a21pow=0.5 | |||
|a22pow=0.5 | |||
|a23pow=0.5 | |||
|a24pow=0.5 | |||
|a25a=* | |||
|a30=O | |||
|a31pow=0.63 | |||
|a31crit=◯ | |||
|a31flin=◯ | |||
|a31count=◯ | |||
|a32pow=0.63 | |||
|a32crit=◯ | |||
|a32flin=◯ | |||
|a32count=◯ | |||
|a33pow=0.63 | |||
|a33crit=◯ | |||
|a33flin=◯ | |||
|a33count=◯ | |||
|a34pow=0.63 | |||
|a34crit=◯ | |||
|a34flin=◯ | |||
|a34count=◯ | |||
}} | |||
}} | |||
==Gallery== | |||
<gallery> | |||
File:Interdiction KHUX.png|Interdiction in ''Kingdom Hearts Union χ''. | |||
</gallery> | |||
{{EtherealBlade}} | {{EtherealBlade}} | ||
{{ZeroGear}} | {{ZeroGear}} | ||
[[de:Verbot]] | [[de:Verbot]] | ||
[[fr:Interdiction]] | [[fr:Interdiction]] |
Latest revision as of 14:06, 16 November 2024
Kingdom Hearts 358/2 Days Interdiction | |||||
---|---|---|---|---|---|
"A powerful weapon that draws forth its wielder's true worth." | |||||
Japanese | フォービドゥン | ||||
Rōmaji | Fōbidun | ||||
Translation | Forbidden | ||||
Stats | |||||
Strength | Magic | ||||
Base | Unit | Ultima | Base | Unit | |
+124 | +4 | +15 | +30 | +4 | |
Defense | Crit Rate | Crit Bonus | |||
Base | Unit | Base | Unit | Base | Unit |
+0 | +4 | +10 | +4 | +19 | +4 |
Attack Speed | Approach Speed | ||||
Ground | Air | ||||
1.0 | 1.13 | 1.13 | |||
Abilities | |||||
1: Magic Bracer 2: Magic Finale 3: Combo-Air Slide | |||||
Obtained | |||||
Zero Gear ⑤ (Xemnas) |
The Interdiction is a pair of Ethereal Blades that can be wielded by Xemnas in Kingdom Hearts 358/2 Days. It serves as his signature weapon.
Design[edit]
Interdiction is a straight, glowing rod of red energy coming from the palms of the wielder's hands.
When striking a target, it creates a sphere of glowing red lightning, the same color as Interdiction.
Interdiction is a military term, as an action to divert, disrupt, delay, or destroy the enemy's surface military potential before it can be used effectively against friendly forces. The word also means "punishment". The Japanese name, "Forbidden", refers to something that is not allowed or banned.
Gameplay[edit]
Kingdom Hearts 358/2 Days[edit]
Interdiction's ground combo consists of a single slash from left to right, a double slash from right to left, and the launching of four blades along a vertical arc. A -Combo can be activated after the double slash, to make Xemnas launch the blades along a horizontal arc instead of a vertical one.
The aerial combo consists of a quick spinning slash, a short range double spin slash, and a medium range double spin attack.
Combos | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Gallery[edit]
Xemnas's Ethereal Blades |
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Malice | Sanction | Overlord | Veneration | Autocracy | Conquest | Terminus | Judgment | Discipline | Aristocracy | Superiority | Aggression | Fury Despair | Triumph | Ruination | Domination | Annihilation | Tyrant | Magnificence | Infinity | Interdiction | Round Fan | Absolute |