Talk:Kingdom Hearts HD 1.5 + 2.5 ReMIX: Difference between revisions
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::I think the way you handled it is fine. - {{User:EternalNothingnessXIII/Sig}} 20:23, 27 October 2016 (UTC) | ::I think the way you handled it is fine. - {{User:EternalNothingnessXIII/Sig}} 20:23, 27 October 2016 (UTC) | ||
:::I don't see the need for an icon.{{User:KrytenKoro/Sig}} 14:35, 7 November 2016 (UTC) | :::I don't see the need for an icon.{{User:KrytenKoro/Sig}} 14:35, 7 November 2016 (UTC) | ||
::::If they were two seperate discs for the PS4, I'd say no icon. But that's not the case. [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 07:00, 9 November 2016 (UTC) | |||
:::::I thought we were pulling back on having icons just for ports and compilations.{{User:KrytenKoro/Sig}} 13:12, 10 November 2016 (UTC) | |||
::::::For the individual articles. But we still keep them around on the front page for ease of navigation. Thinking on that, maybe it's not such a bad idea to reconsider this. --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 18:50, 10 November 2016 (UTC) | |||
:::::::But this seems more like a combination of 1.5 and 2.5, instead of a remake/HD port, like how KHIIFM+ was a combination of KHIIFM and ReCoM, and we don't have an icon for that. {{User:TheSilentHero/Sig}} 18:58, 10 November 2016 (UTC) | |||
::::::::The big difference is, that was just a bundle for the PS2. This is for the PS4, an entirely different system. Again, I say we wait on what potential changes they make before anything else. But, for the hell of it, [http://www.khwiki.com/File:KH1%2B2HD_icon.png here's the icon anyway]. You guys decide. --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 19:09, 10 November 2016 (UTC) | |||
::::::::We actually DID have an icon for +. Don't quite remember what happened to it though. [[User:Rex Ronald Rilander|Rex Ronald Rilander]] ([[User talk:Rex Ronald Rilander|talk]]) 05:36, 12 November 2016 (UTC) | |||
:::::::::It was replaced with the FM icon proper. [http://www.khwiki.com/images/archive/1/15/20140702180754%21FM2_icon.png Here's the old one.] --[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 05:52, 12 November 2016 (UTC) | |||
Screw it, I'll add it just to see how it jibes with the rest of the icons and page. If you guys don't want it, feel free to get rid of it. [[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 05:54, 12 November 2016 (UTC) | |||
:Apparently, [http://kh13.com/news/shinji-hashimoto-discusses-kingdom-hearts-at-lucca-comics-games-differences-in-kingdom-hearts-hd-15-25-remix-from-ps3-releases-no-29-after-kingdom-hearts-hd-28-final-chapter-prologue-and-more 1.5+2.5 might have quite a few differences from the originals], so we might need the heart after all. (Yes, I realize that's not a source, but I'd like to point out that the rumor is floating out there, so be prepared.) {{User:Chainoffire/sig}} 07:26, 13 November 2016 (UTC) | |||
::Oh, fuck SE. Seriously.{{User:KrytenKoro/Sig}} 17:54, 16 November 2016 (UTC) | |||
:::[https://www.youtube.com/watch?v=c7AL44keDZw Meanwhile, at the Square Enix offices...]--[[User:Ignis|Ignis]] ([[User talk:Ignis|talk]]) 04:04, 18 November 2016 (UTC) | |||
== Regarding the [https://www.khwiki.com/index.php?title=Kingdom_Hearts_HD_1.5_%2B_2.5_ReMIX&type=revision&diff=718644&oldid=716372 glitch edit] == | |||
A lot of the glitches that people had complaints about were from the PS3 release of KHIIFM, not the PS2 release, if anything, that should be clarified. Also, a speedrunner mentioned that there's [http://pastebin.com/t9fzcZsk still some glitches present.] {{User:Chainoffire/sig}} 19:50, 9 March 2017 (UTC) | |||
Revised for now, but will be kept as an invisible note until the games' english release so more conformation can be done. -[[User:Adv193|Adv193]] ([[User talk:Adv193|talk]]) 20:09, 9 March 2017 (UTC) | |||
==Special Edition release== | |||
In Japan only for the 15th Anniversary they are doing a special 15th Anniversary box set release which will include both PS4 releases that will be sold on Square Enix's Japanese website. Here is the source link (http://store.jp.square-enix.com/item/PLJM_84068.html). -[[User:Adv193|Adv193]] ([[User talk:Adv193|talk]]) 18:08, 11 March 2017 (UTC) | |||
==Patch fix== | |||
There has been information of things being patched up. Here is a youtube link: [https://www.youtube.com/watch?v=yAYC1OJ9tIE]. This will be worthing looking into when the international releases come out. Also confirmed some of the other issues in the japanese release have not been fixed yet. -[[User:Adv193|Adv193]] ([[User talk:Adv193|talk]]) 03:41, 20 March 2017 (UTC) | |||
== Bug == | |||
http://youtu.be/9sNmOKewSbw (27:21), AntiSora battle.{{unsigned|KrytenKoro}} | |||
== Elemental Shadows == | |||
I'm not sure where to put this, or if this is even worth noting, but it looks like Squeenix did some graphical updates. I noticed during Vexen's and Marluxia's data fights, the elements now have a black outline. [http://imgur.com/uc9mhYf Vexen's ice chunks now glow black instead of blue] and [http://imgur.com/q4EyUBK Marluxia's flower petals glow black instead of pink]. It's a bit hard to tell in the images, but if you look up videos, you can see the difference more clearly. {{User:Chainoffire/sig}} 09:08, 22 May 2017 (UTC) | |||
== An unusual change/addition == | |||
Replaying this set, I noticed a rather interesting/unusual addition that appears unique to the PS4 compilation. The very opening cutscene that features a young Xehanort saying "This world is just too small." was originally voiced by David Gallagher, both for the PSP and 2.5 release. However, in the PS4 version, it's ''definitely'' been replaced with Ben Diskin's same line from KH3D. However....it's rather hard to cite as he's not credited anywhere in it. Can anyone here go through their copies and confirm? And then you guys can maybe figure out how to go about it. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 19:14, 17 August 2018 (UTC) | |||
== Princesses == | |||
I recently played the ''Kingdom Hearts Final Mix'' version of this edition, and in Hollow Bastion, Snow White, Cinderella and Aurora have their ''Birth by Sleep'' designs. I think Alice also has the design of ''Re:coded''. I don't know if this happens also in the [[Kingdom Hearts HD 1.5 ReMIX|HD 1.5 ReMIX]] edition, but... Shouldn't it also be included in the Changes section? [[User:Cdavymatias|Cdavymatias]] ([[User talk:Cdavymatias|talk]]) 20:38, 29 August 2019 (UTC) | |||
== Open-world? == | |||
Is Kingdom Hearts HD I.5 + II.5 ReMIX an open-world game?[[User:DovahWX|DovahWX]] ([[User talk:DovahWX|talk]]) 09:46, 15 April 2022 (UTC) | |||
:Is there a reason why you keep asking about this everywhere? {{User:TheSilentHero/Sig}} 10:15, 15 April 2022 (UTC) | |||
::Because I want to know.[[User:DovahWX|DovahWX]] ([[User talk:DovahWX|talk]]) 06:45, 16 April 2022 (UTC) | |||
::Pretty sure it's a troll account. --[[User:Samoa Joe|Samoa Joe]] ([[User talk:Samoa Joe|talk]]) 16:06, 15 April 2022 (UTC) | |||
:::Nope. Dead serious. Its because I prefer open-world games, Kingdom Hearts being an exception to that. However, I’ve been using Wikipedia to determine that but am now using KH Wiki since its more specific to the KH series, if that makes sense. Basically its cause people here know more about KH than the people on Wikipedia would.[[User:DovahWX|DovahWX]] ([[User talk:DovahWX|talk]]) 06:45, 16 April 2022 (UTC) | |||
::::None of the KH games are open-world. They’re all level or mission-based. Games such as The Witcher, Skyrim, Ghost of Tsushima, and GTA are open world. The Caribbean level in KH3 is probably the closest you’ll get to something being open-world in any KH game. But that’s just one of many levels. As a whole KH3 is still definitely not an open-world game. Also important to note: a lot of people seem to treat open-world as if it’s a genre, something which it isn’t. It’s a gameplay element. - [[User:JTD95|JTD95]] ([[User talk:JTD95|talk]]) 10:56, 16 April 2022 (UTC) |
Latest revision as of 11:06, 16 April 2022
To icon or not to icon?[edit]
Does this really needs its own icon lol? We've already pretty much phased out the HD Remix icons outside of the main page navigation, and this is more akin to Final Mix+ than something wholly new. Unless they announce some new, substantial features that makes this stick out as more than just another port, I think we should keep it as is. --Ignis (talk) 18:55, 27 October 2016 (UTC)
- I think the way you handled it is fine. - Eternal Nothingness XIII 20:23, 27 October 2016 (UTC)
- I don't see the need for an icon."We're werewolves, not swearwolves." (KrytenKoro) 14:35, 7 November 2016 (UTC)
- If they were two seperate discs for the PS4, I'd say no icon. But that's not the case. Rex Ronald Rilander (talk) 07:00, 9 November 2016 (UTC)
- I thought we were pulling back on having icons just for ports and compilations."We're werewolves, not swearwolves." (KrytenKoro) 13:12, 10 November 2016 (UTC)
- For the individual articles. But we still keep them around on the front page for ease of navigation. Thinking on that, maybe it's not such a bad idea to reconsider this. --Ignis (talk) 18:50, 10 November 2016 (UTC)
- But this seems more like a combination of 1.5 and 2.5, instead of a remake/HD port, like how KHIIFM+ was a combination of KHIIFM and ReCoM, and we don't have an icon for that. TheSilentHero 18:58, 10 November 2016 (UTC)
- The big difference is, that was just a bundle for the PS2. This is for the PS4, an entirely different system. Again, I say we wait on what potential changes they make before anything else. But, for the hell of it, here's the icon anyway. You guys decide. --Ignis (talk) 19:09, 10 November 2016 (UTC)
- We actually DID have an icon for +. Don't quite remember what happened to it though. Rex Ronald Rilander (talk) 05:36, 12 November 2016 (UTC)
- It was replaced with the FM icon proper. Here's the old one. --Ignis (talk) 05:52, 12 November 2016 (UTC)
- But this seems more like a combination of 1.5 and 2.5, instead of a remake/HD port, like how KHIIFM+ was a combination of KHIIFM and ReCoM, and we don't have an icon for that. TheSilentHero 18:58, 10 November 2016 (UTC)
- For the individual articles. But we still keep them around on the front page for ease of navigation. Thinking on that, maybe it's not such a bad idea to reconsider this. --Ignis (talk) 18:50, 10 November 2016 (UTC)
- I thought we were pulling back on having icons just for ports and compilations."We're werewolves, not swearwolves." (KrytenKoro) 13:12, 10 November 2016 (UTC)
- If they were two seperate discs for the PS4, I'd say no icon. But that's not the case. Rex Ronald Rilander (talk) 07:00, 9 November 2016 (UTC)
- I don't see the need for an icon."We're werewolves, not swearwolves." (KrytenKoro) 14:35, 7 November 2016 (UTC)
- I think the way you handled it is fine. - Eternal Nothingness XIII 20:23, 27 October 2016 (UTC)
Screw it, I'll add it just to see how it jibes with the rest of the icons and page. If you guys don't want it, feel free to get rid of it. Ignis (talk) 05:54, 12 November 2016 (UTC)
- Apparently, 1.5+2.5 might have quite a few differences from the originals, so we might need the heart after all. (Yes, I realize that's not a source, but I'd like to point out that the rumor is floating out there, so be prepared.) Chainoffire 07:26, 13 November 2016 (UTC)
- Oh, fuck SE. Seriously."We're werewolves, not swearwolves." (KrytenKoro) 17:54, 16 November 2016 (UTC)
- Meanwhile, at the Square Enix offices...--Ignis (talk) 04:04, 18 November 2016 (UTC)
- Oh, fuck SE. Seriously."We're werewolves, not swearwolves." (KrytenKoro) 17:54, 16 November 2016 (UTC)
Regarding the glitch edit[edit]
A lot of the glitches that people had complaints about were from the PS3 release of KHIIFM, not the PS2 release, if anything, that should be clarified. Also, a speedrunner mentioned that there's still some glitches present. Chainoffire 19:50, 9 March 2017 (UTC)
Revised for now, but will be kept as an invisible note until the games' english release so more conformation can be done. -Adv193 (talk) 20:09, 9 March 2017 (UTC)
Special Edition release[edit]
In Japan only for the 15th Anniversary they are doing a special 15th Anniversary box set release which will include both PS4 releases that will be sold on Square Enix's Japanese website. Here is the source link (http://store.jp.square-enix.com/item/PLJM_84068.html). -Adv193 (talk) 18:08, 11 March 2017 (UTC)
Patch fix[edit]
There has been information of things being patched up. Here is a youtube link: [1]. This will be worthing looking into when the international releases come out. Also confirmed some of the other issues in the japanese release have not been fixed yet. -Adv193 (talk) 03:41, 20 March 2017 (UTC)
Bug[edit]
http://youtu.be/9sNmOKewSbw (27:21), AntiSora battle.—Preceding unsigned comment added by KrytenKoro (talk • contribs)
Elemental Shadows[edit]
I'm not sure where to put this, or if this is even worth noting, but it looks like Squeenix did some graphical updates. I noticed during Vexen's and Marluxia's data fights, the elements now have a black outline. Vexen's ice chunks now glow black instead of blue and Marluxia's flower petals glow black instead of pink. It's a bit hard to tell in the images, but if you look up videos, you can see the difference more clearly. Chainoffire 09:08, 22 May 2017 (UTC)
An unusual change/addition[edit]
Replaying this set, I noticed a rather interesting/unusual addition that appears unique to the PS4 compilation. The very opening cutscene that features a young Xehanort saying "This world is just too small." was originally voiced by David Gallagher, both for the PSP and 2.5 release. However, in the PS4 version, it's definitely been replaced with Ben Diskin's same line from KH3D. However....it's rather hard to cite as he's not credited anywhere in it. Can anyone here go through their copies and confirm? And then you guys can maybe figure out how to go about it. --Samoa Joe (talk) 19:14, 17 August 2018 (UTC)
Princesses[edit]
I recently played the Kingdom Hearts Final Mix version of this edition, and in Hollow Bastion, Snow White, Cinderella and Aurora have their Birth by Sleep designs. I think Alice also has the design of Re:coded. I don't know if this happens also in the HD 1.5 ReMIX edition, but... Shouldn't it also be included in the Changes section? Cdavymatias (talk) 20:38, 29 August 2019 (UTC)
Open-world?[edit]
Is Kingdom Hearts HD I.5 + II.5 ReMIX an open-world game?DovahWX (talk) 09:46, 15 April 2022 (UTC)
- Is there a reason why you keep asking about this everywhere? TheSilentHero 10:15, 15 April 2022 (UTC)
- Because I want to know.DovahWX (talk) 06:45, 16 April 2022 (UTC)
- Pretty sure it's a troll account. --Samoa Joe (talk) 16:06, 15 April 2022 (UTC)
- Nope. Dead serious. Its because I prefer open-world games, Kingdom Hearts being an exception to that. However, I’ve been using Wikipedia to determine that but am now using KH Wiki since its more specific to the KH series, if that makes sense. Basically its cause people here know more about KH than the people on Wikipedia would.DovahWX (talk) 06:45, 16 April 2022 (UTC)
- None of the KH games are open-world. They’re all level or mission-based. Games such as The Witcher, Skyrim, Ghost of Tsushima, and GTA are open world. The Caribbean level in KH3 is probably the closest you’ll get to something being open-world in any KH game. But that’s just one of many levels. As a whole KH3 is still definitely not an open-world game. Also important to note: a lot of people seem to treat open-world as if it’s a genre, something which it isn’t. It’s a gameplay element. - JTD95 (talk) 10:56, 16 April 2022 (UTC)
- Nope. Dead serious. Its because I prefer open-world games, Kingdom Hearts being an exception to that. However, I’ve been using Wikipedia to determine that but am now using KH Wiki since its more specific to the KH series, if that makes sense. Basically its cause people here know more about KH than the people on Wikipedia would.DovahWX (talk) 06:45, 16 April 2022 (UTC)