KHWiki talk:Image requests: Difference between revisions

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== Regarding KHD images and renders ==
== Regarding KHD images and renders ==
{{ShardofTruth|time=18:09, 8 January 2013 (UTC)|talk=Our options are limited regarding KHD images. To make a long story short there are no programs to increase the NDS's internal resolution (256×192px) to make more detailed images (there are only filters that allow some smoother upscaling). The available model viewers that can display most of the ingame models correctly can't animate them (and most likely never will). So manage your expectations when you want better screenshots and model images.}}
{{ShardofTruth|time=18:09, 8 January 2013 (UTC)|talk=Our options are limited regarding KHD images. To make a long story short there are no programs to increase the NDS's internal resolution (256×192px) to make more detailed images (there are only filters that allow some smoother upscaling). The available model viewers that can display most of the ingame models correctly can't animate them (and most likely never will). So manage your expectations when you want better screenshots and model images.}}
== Summon Gems, Postcards, etc ==
What are the thoughts concerning Summon Gems, Postcards, and other synthesis materials from KH1? Cause there are no physical representation of them in KH1. - {{User:JTD95/Signature}}
:If there's no physical representation, then there's nothing to do with them. I had thought that maybe they were displayed on the field or something.{{User:KrytenKoro/Sig}} 21:34, 2 April 2019 (UTC)
::I can't say for sure for all of them, but I don't think most of them have any sort of representation. Just watched through a guide on finding all the postcards and I can say for sure that none of those have any physical displays. - {{User:JTD95/Signature}} 21:46, 2 April 2019
== Terra, Aqua and Ventus reunion ==
You can hardly see Ven in the image, so I think one that views them all would look better. I won't upload it myself, this is merely a suggestion and up to the admins. --[[User:Yellowlightning1996|Yellowlightning1996]] ([[User talk:Yellowlightning1996|talk]]) 21:58, 11 February 2020 (UTC)
:The reunion image on Ventus’ page shows them all quite well. The one on Terra’s page shows mostly him but as it’s his page Ventus doesn’t need to show that much. - [[User:JTD95|JTD95]] ([[User talk:JTD95|talk]]) 23:34, 11 February 2020 (UTC)
== About BbS Keyblades ==
I'm not sure if this is the right place for this but I want to propose that the BbS Keyblades be changed to a proper render instead of just the low quality in-game icon. Similar to what we have for KH1 and KH2 Keyblades. We're also missing a lot of model rips from KH3. -StrikeWing17971
:The priority for the KHBBSHD renders is super low, technically I'm still on the DDDHD ones. I'm not really satisfied with the current quality of the KH3 Keyblades, I'm not sure what the problem exactly is but the shading isn't correct, they all just look flat (look at the Star Cluster or Bond of Blaze render, Braveheart is kinda okay). Maybe the models are missing some maps, maybe it's something different. I tried to get better images through the Data Greeting feature and it seems to be the more reliable option as of now, but getting good images there takes even more time. Maybe the upcoming PC edition is the way to go here. --{{User:ShardofTruth/Sig}} 22:01, 3 March 2021 (UTC)
Yeah the quality of KH3 renders is not even Close to in-game quality. I think the Kingdom Shader is to blame. It sucks about the BbS Keyblades, that's been irritating me for literal years at this point. I didn't know the process was so long. [[User:StrikeWing17971|StrikeWing17971]] ([[User talk:StrikeWing17971|talk]]) 01:38, 4 March 2021 (UTC)
:It's technically not a long process, it's just that my time is extremely limited now, I wanted to complete the DDDHD Keyblades like a year ago I think and yet here we are. It's not that super complicated either, just a little time consuming since I'm trying to pose Keyblade and Keychain like in the official render. Since KHUX is wrapping up now, I'll see what I can do. --{{User:ShardofTruth/Sig}} 12:56, 4 March 2021 (UTC)

Latest revision as of 14:03, 30 July 2021

Volunteers[edit]

  • ShardofTruth 06:02, 30 November 2012 (UTC)
  • Erry 06:02, 30 November 2012 (UTC)
  • Keyblade KHREC.png~D3xus 23:01, 30 November 2012 (UTC)
  • yAgIogp.pngANX219 22:53, 15 June 2014 (UTC)

Um[edit]

Riku (Dark Mode) Sprite KHRECOM.png
ParadiseFusion15 - You reek of darkness. Not even the light can block the smell. Soul Eater KHD.png
TALK - {{{time}}}
What exactly do you mean by sign up? I can't provide images, but I know which images are needed on the Wiki. Do you provide images if you sign up?
If you sign up here you show your willingness to help with the requests. You can still upload, reupload or help otherwise without doing that of course, it just shows who feels responsible for this project. ShardofTruth 22:06, 30 November 2012 (UTC)
Riku (Dark Mode) Sprite KHRECOM.png
ParadiseFusion15 - You reek of darkness. Not even the light can block the smell. Soul Eater KHD.png
TALK - {{{time}}}
In that case, I think I'll just post some requested images, ones I know for sure need to be added or repaired. Thank you for clarifying, SOT.

Regarding KHD images and renders[edit]

XMbQaeM.png
ShardofTruth Once you believe, truth and lie are quite the same thing. — 18:09, 8 January 2013 (UTC)
Game Clear Data KHRECOM.png Our options are limited regarding KHD images. To make a long story short there are no programs to increase the NDS's internal resolution (256×192px) to make more detailed images (there are only filters that allow some smoother upscaling). The available model viewers that can display most of the ingame models correctly can't animate them (and most likely never will). So manage your expectations when you want better screenshots and model images.

Summon Gems, Postcards, etc[edit]

What are the thoughts concerning Summon Gems, Postcards, and other synthesis materials from KH1? Cause there are no physical representation of them in KH1. - Joseph Thorn Dalton XCVSymbol Character - Vanitas.png

If there's no physical representation, then there's nothing to do with them. I had thought that maybe they were displayed on the field or something."We're werewolves, not swearwolves." (KrytenKoro) 21:34, 2 April 2019 (UTC)
I can't say for sure for all of them, but I don't think most of them have any sort of representation. Just watched through a guide on finding all the postcards and I can say for sure that none of those have any physical displays. - Joseph Thorn Dalton XCVSymbol Character - Vanitas.png 21:46, 2 April 2019

Terra, Aqua and Ventus reunion[edit]

You can hardly see Ven in the image, so I think one that views them all would look better. I won't upload it myself, this is merely a suggestion and up to the admins. --Yellowlightning1996 (talk) 21:58, 11 February 2020 (UTC)

The reunion image on Ventus’ page shows them all quite well. The one on Terra’s page shows mostly him but as it’s his page Ventus doesn’t need to show that much. - JTD95 (talk) 23:34, 11 February 2020 (UTC)

About BbS Keyblades[edit]

I'm not sure if this is the right place for this but I want to propose that the BbS Keyblades be changed to a proper render instead of just the low quality in-game icon. Similar to what we have for KH1 and KH2 Keyblades. We're also missing a lot of model rips from KH3. -StrikeWing17971

The priority for the KHBBSHD renders is super low, technically I'm still on the DDDHD ones. I'm not really satisfied with the current quality of the KH3 Keyblades, I'm not sure what the problem exactly is but the shading isn't correct, they all just look flat (look at the Star Cluster or Bond of Blaze render, Braveheart is kinda okay). Maybe the models are missing some maps, maybe it's something different. I tried to get better images through the Data Greeting feature and it seems to be the more reliable option as of now, but getting good images there takes even more time. Maybe the upcoming PC edition is the way to go here. --ShardofTruth 22:01, 3 March 2021 (UTC)

Yeah the quality of KH3 renders is not even Close to in-game quality. I think the Kingdom Shader is to blame. It sucks about the BbS Keyblades, that's been irritating me for literal years at this point. I didn't know the process was so long. StrikeWing17971 (talk) 01:38, 4 March 2021 (UTC)

It's technically not a long process, it's just that my time is extremely limited now, I wanted to complete the DDDHD Keyblades like a year ago I think and yet here we are. It's not that super complicated either, just a little time consuming since I'm trying to pose Keyblade and Keychain like in the official render. Since KHUX is wrapping up now, I'll see what I can do. --ShardofTruth 12:56, 4 March 2021 (UTC)