Slapshot: Difference between revisions
(Someone please change the gif for KHII's Slapshot, it's actually an upward flick. I've played the game myself several times to remember. Also, Slapshot and Dodge Slash's descriptions in-game are erroneously switched around (unknown if fixed in FM+)) |
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{{game|FM1|KH2|FM2}} | {{game|FM1|KH2|FM2}} | ||
{{InfoAbility | |||
{{ | |kana=スラップショット | ||
|romaji=Surappushotto | |||
|kh1name=Slapshot | |||
|kh1desc=Rapidly strike enemies ahead of you. Occasionally deals critical damage. | |||
|kh1image=Slapshot KHFM.gif | |||
|kh1el1=Weapon | |||
|kh1pow1=Strength | |||
|kh1crit1=20% | |||
|kh1bonus1=+4 | |||
|kh1def1=O | |||
|kh1rec1=0 | |||
|kh1ap=1 | |||
|kh2name=Slapshot | |||
|kh2image=Slapshot KHII.gif | |||
|kh2desc=Rapidly attacks a nearby target without getting flung back. {{note|Original description: 'Rapidly attacks a target.'}} | |||
|kh2el1={{AT|att}} Physical | |||
|kh2pow1=x1.5{{KHII}}<br>x1.25{{FMII}} | |||
|kh2drv1=4 | |||
|kh2def1=O | |||
|kh2fin1=X | |||
|kh2ap=2 | |||
}} | |||
'''Slapshot''' is a technique that appears in ''[[Kingdom Hearts Final Mix]]'' and ''[[Kingdom Hearts II]]''. It allows the user to perform a quick uppercut. | |||
==Mechanics== | ==Mechanics== | ||
In ''Kingdom Hearts Final Mix'', Slapshot is a [[combat ability]] that costs 1 {{AP}} to equip. It allows [[Sora]] to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a [[Critical Hit]]. When [[Combo Master]] is equipped, it is possible to skip over Slapshot without the attack even landing due to the fast transitions between attacks. | |||
In ''Kingdom Hearts Final Mix'', Slapshot is a [[ | |||
In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It | In ''Kingdom Hearts II'', Slapshot is an [[action ability]] that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a [[Large Body]]'s front notably do not stop the attack. In ''[[Kingdom Hearts II Final Mix]]'', Sora connects his combo attacks more easily when performing Slapshot. Its description is erroneously switched with that of [[Dodge Slash]], but this was corrected in ''Kingdom Hearts II Final Mix''. | ||
==Learning Slapshot== | ==Learning Slapshot== | ||
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===''Kingdom Hearts II Final Mix''=== | ===''Kingdom Hearts II Final Mix''=== | ||
*Sora learns Slapshot after clearing the Nobodies from [[Betwixt and Between]]. | *Sora learns Slapshot after clearing the [[Nobody|Nobodies]] from [[Betwixt and Between]]. | ||
*[[Limit Form]] has Slapshot as a | *[[Limit Form]] has Slapshot as a default ability. | ||
=== | ==Other appearances== | ||
===''Kingdom Hearts 358/2 Days''=== | |||
In ''[[Kingdom Hearts 358/2 Days]]'', [[Roxas]] uses an upward slash reminiscent of Slapshot as part of some weapons' attack combos. | |||
===''Super Smash Bros. Ultimate''=== | |||
In ''[[Super Smash Bros. Ultimate]]'', the first hit of Sora's forward tilt heavily resembles Slapshot. | |||
[[Category:Kingdom Hearts abilities]] | [[Category:Kingdom Hearts abilities]] | ||
[[Category:Kingdom Hearts II abilities]] | [[Category:Kingdom Hearts II abilities]] |
Latest revision as of 22:22, 27 November 2022
Slapshot is a technique that appears in Kingdom Hearts Final Mix and Kingdom Hearts II. It allows the user to perform a quick uppercut.
Mechanics[edit]
In Kingdom Hearts Final Mix, Slapshot is a combat ability that costs 1 AP to equip. It allows Sora to perform a wide uppercut slash instead of his default, slower thrust when near an opponent, and has a chance of dealing a Critical Hit. When Combo Master is equipped, it is possible to skip over Slapshot without the attack even landing due to the fast transitions between attacks.
In Kingdom Hearts II, Slapshot is an action ability that costs 2 AP to equip. It allows Sora to perform a quick uppercut slash when near an opponent, doing slightly more damage than a regular strike and preventing him from getting flung back if he is blocked or parried. Physical defenses such as a Large Body's front notably do not stop the attack. In Kingdom Hearts II Final Mix, Sora connects his combo attacks more easily when performing Slapshot. Its description is erroneously switched with that of Dodge Slash, but this was corrected in Kingdom Hearts II Final Mix.
Learning Slapshot[edit]
Kingdom Hearts Final Mix[edit]
- Sora learns Slapshot at level 6 with the Dream Shield, 12 with the Dream Sword, and 69 with the Dream Rod.
Kingdom Hearts II[edit]
- Sora learns Slapshot after freeing the Cornerstone of Light from Pete.
Kingdom Hearts II Final Mix[edit]
- Sora learns Slapshot after clearing the Nobodies from Betwixt and Between.
- Limit Form has Slapshot as a default ability.
Other appearances[edit]
Kingdom Hearts 358/2 Days[edit]
In Kingdom Hearts 358/2 Days, Roxas uses an upward slash reminiscent of Slapshot as part of some weapons' attack combos.
Super Smash Bros. Ultimate[edit]
In Super Smash Bros. Ultimate, the first hit of Sora's forward tilt heavily resembles Slapshot.